Audiovisual Introductions In 2000
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Audiovisual Introductions In 2000
Audiovisual (AV) is electronic media possessing both a sound and a visual component, such as slide-tape presentations, films, television programs, corporate conferencing, church services, and live theater productions. Audiovisual service providers frequently offer web streaming, video conferencing, and live broadcast services. The professional audio visual industry has companies that provide hardware, software and services. These organizations are commonly referred to as ''systems integrators'' and perform both the installation and integration of different types of AV equipment from multiple manufacturers into spaces to create the AV experience for the user or audience. Computer-based audiovisual equipment is often used in education, with many schools and universities installing projection equipment and using interactive whiteboard technology. Components Aside from equipment installation, two significant elements of audiovisual are wiring and system control. If either of th ...
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Audiovisual
Audiovisual (AV) is electronic media possessing both a sound and a visual component, such as slide-tape presentations, films, television programs, corporate conferencing, church services, and live theater productions. Audiovisual service providers frequently offer web streaming, video conferencing, and live broadcast services. The professional audio visual industry has companies that provide hardware, software and services. These organizations are commonly referred to as ''systems integrators'' and perform both the installation and integration of different types of AV equipment from multiple manufacturers into spaces to create the AV experience for the user or audience. Computer-based audiovisual equipment is often used in education, with many schools and universities installing projection equipment and using interactive whiteboard technology. Components Aside from equipment installation, two significant elements of audiovisual are wiring and system control. If either of thes ...
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Lightware
Lightware Visual Engineering (or simply Lightware, ) is a Hungarian privately owned company, manufacturer and distributor of audiovisual automation and integration equipment based in Budapest, Hungary, founded in 1998. Lightware is Europe's largest manufacturer of AV management products in both fixed installation market areas (e.g. in theaters, in the entertainment industry, for medical applications, in the education sector, in smart homes as well as for all types of corporate applications such as collaboration and conferencing) and in the extensive segment of live events. Since its founding numerous projects have been planned and carried out in many countries around the world. The company develops and produces all products at the headquarters in Budapest, Hungary. The company is privately owned by the founder Árpád Gergely Vida. To this day he is CEO and head of the development department. History Lightware was founded by Árpád Gergely Vida, Miklós Debreczeni, Attila N ...
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Visual Music
Visual music, sometimes called color music, refers to the creation of a visual analogue to musical form by adapting musical structures for visual composition, which can also include silent films or silent Lumia work. It also refers to methods or devices which can translate sounds or music into a related visual presentation. An expanded definition may include the translation of music to painting; this was the original definition of the term, as coined by Roger Fry in 1912 to describe the work of Wassily Kandinsky. There are a variety of definitions of visual music, particularly as the field continues to expand. In some recent writing, usually in the fine art world, visual music is often conflated with or defined as synaesthesia, though historically this has never been a definition of visual music. Visual music has also been defined as a form of intermedia. Visual music also refers to systems which convert music or sound directly into visual forms, such as film, video, comput ...
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Multimedia
Multimedia is a form of communication that uses a combination of different content forms, such as Text (literary theory), writing, Sound, audio, images, animations, or video, into a single presentation. This is in contrast to traditional mass media, such as printed material or audio recordings, which only feature one form of media content. Popular examples of multimedia include video podcasts, audio slideshows, and animated videos. Creating multimedia content involves the application of the principles of effective interactive communication. The five main building blocks of multimedia are text, image, audio, video, and animation. Multimedia encompasses various types of content, each serving different purposes: * Text - Fundamental to multimedia, providing context and information. * Audio - Includes music, sound effects, and voiceovers that enhance the experience. Recent developments include spatial audio and advanced sound design. * Ima ...
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Jam2jam
jam2jam is a family of audiovisual software for collaborative performance. The systems use generative algorithms for audio and visual material whose parameters are controlled by users with either a graphical user interface or external hardware controllers. jam2jam software applications can connect over local networks or the internet allowing real-time collaboration. This type of functionality is referred to as Network Jamming and is the topic of ongoing research. Description The jam2jam software has been primarily employed to enable access to collaborative audiovisual performances, and is used in education Education is the transmission of knowledge and skills and the development of character traits. Formal education occurs within a structured institutional framework, such as public schools, following a curriculum. Non-formal education als ... and community arts settings. The software has also found application in assisting people with disabilities to participate in ...
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Information And Communications Technology
Information and communications technology (ICT) is an extensional term for information technology (IT) that stresses the role of unified communications and the integration of telecommunications (telephone lines and wireless signals) and computers, as well as necessary enterprise software, middleware, storage and audiovisual, that enable users to access, store, transmit, understand and manipulate information. ICT is also used to refer to the convergence (telecommunications), convergence of audiovisuals and telephone networks with computer networks through a single cabling or link system. There are large economic incentives to merge the telephone networks with the computer network system using a single unified system of cabling, signal distribution, and management. ICT is an umbrella term that includes any communication device, encompassing radio, television, cell phones, computer and network hardware, satellite systems and so on, as well as the various services and appliances with ...
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Audiovisualogy
Audiovisualogy is the study of audiovisual media, including cinema, television or other visual art forms. The etymological meaning of the word "audiovisualogy" is linked, on the one hand, with audiovisual, the means jointly related to the view and the hearing and, on the other hand, to the suffix logy (after logos), which in Greek means ''treaty, knowledge''. It is also feasible to understand it as the means and art that combine fixed projected images (slides or digital support) in its ''montage'', accompanied by sounds of a different nature, therefore meaning a language different from the film, since it does not use the image in motion. Although it was known in France as ''diaporama'' (slideshow) in 1950, its current name of audiovisual art is truly accepted in many fields, such as in some institutions in the United Kingdom, like photo clubs and others with a high artistic level, as the ''Royal Photography Society'', among others. From this perspective, it is also possible ...
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Audiovisual Archive
In archives, the term "audiovisual" is frequently used generically to denote materials other than written documents. Films, videos, audio recordings, pictures, and other audio and visual media are collected in audiovisual archives. A vast amount of knowledge is included in audiovisual records, which are considered cultural treasures and must be preserved for future use. Print materials would not have the same reach across various audiences as audiovisual resources. History Audiovisual archiving—the collecting, preserving, management, and use of audiovisual heritage—has established its credentials as a distinct profession. The first audiovisual archives came into existence about a century ago, but sustained growth is basically a phenomenon of the second half of the 20th century. Importance Audiovisual records are included in official programs given that they act as an effective, direct means of communication and are able to capture a wide range of information beyond what ...
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Audiovisual Education
Audiovisual (AV) education or multimedia-based education (MBE) is an instruction method where particular attention is paid to the audiovisual or multimedia presentation of the material to improve comprehension and retention. History The concept of audiovisual aids can be traced back to the seventeenth century, when John Amos Comenius, a Bohemian educator, used illustrations of everyday objects as teaching aids in his book, ''Orbis Sensualium Pictus''. Other early advocates of using visual materials in teaching included Jean-Jacques Rousseau, John Locke and Johann Heinrich Pestalozzi, J.H Pestalozzi. Audiovisual aids were also widely used by the armed forces during World War II. The United States Air Force created over 400 training films and 600 film strips to be shown to military personnel. Various types of audiovisual materials range from film strips, microforms, slides, projected opaque materials, tape recordings, and flashcards. In the current digital world, audiovisual aids ...
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Audiovisual Art
Audiovisual art is the exploration of kinetic abstract art and music or sound set in relation to each other. It includes visual music, abstract film, audiovisual performances and installations. Overview The book ''Art and the Senses'' cites the Italian Futurist artists, Fortunato Depero and Luigi Russolo as designing art machines in 1915 to create a multisensory experience of sound, movement and colour. In the 1970s Harry Bertoia created sound sculptures of objects to have a multisensory effect, exploring the relationships between the sound, the initiating event and the material properties of the objects. In an example with overt musical connections, ''The Oxford Handbook of New Audiovisual Aesthetics'' cites musician Brian Williams (aka Lustmord) as someone whose practise crosses audiovisual art and mainstream media, where his work is "not traditionally 'musical'" and has "clearly visual aspects". See also * Abstract film * Audiovisualogy * Color organ * Experiment ...
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Audio And Video Interfaces And Connectors
Audio connectors and video connectors are electrical or optical connectors for carrying audio or video signals. Audio interfaces or video interfaces define physical parameters and interpretation of signals. Some connectors and interfaces carry either audio only or video only, whereas others carry both, audio and video. For digital audio and digital video, this can be thought of as defining the physical layer, data link layer, and most or all of the application layer. For analog audio and analog video these functions are all represented in a single signal specification like NTSC or the direct speaker-driving signal of analog audio. Physical characteristics of the electrical or optical equipment include the types and numbers of wires required, voltages, frequencies, optical intensity, and the physical design of the connectors. Any data link layer details define how application data is encapsulated (for example for synchronization or error-correction). Application layer ...
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Digital Signage
Digital signage is a segment of electronic signage that uses Electronic visual display, digital display technologies to present multimedia content in both public and private environments. Content may include video, images, text, or interactive media and is typically displayed for purposes such as advertising, information dissemination, branding, or entertainment. Digital signage systems can be either networked or standalone. Networked systems are managed through centralized Content management system, content management systems (CMS), often cloud-based, enabling remote updates, scheduling, real-time data integration, and dynamic content delivery. These systems may also incorporate audience analytics, IoT sensors, or AI-driven personalization. Standalone systems, by contrast, operate without a network connection. They rely on local media playback via USB flash drive, USB drives, SD card, SD cards, or internal storage. These solutions are simpler and suitable for locations where con ...
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