Ambrella Games
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Ambrella Games
was a Japanese video game development company that worked under a publishing agreement with Nintendo. They were best known for making spin-off games for the ''Pokémon'' video game franchise, particularly the ''Pokémon Rumble'' series. Ambrella was formerly a part of Marigul Management. Overview Ambrella developed the Nintendo 64 voice recognition game, ''Hey You, Pikachu!'' in 1998, ''Pokémon Channel'' for the Nintendo GameCube in 2003, and ''Pokémon Dash'' for the Nintendo DS in 2004. Ambrella developed ''My Pokémon Ranch'' for the Wii's WiiWare service, which was released in Japan on March 25, 2008, and in North America on June 9, 2008. It developed ''Pokémon Rumble'' which was released in North America on November 16, 2009. The company developed further entries in the ''Pokémon Rumble'' series with ''Pokémon Rumble Blast'' for Nintendo 3DS, ''Pokémon Rumble U'' for the Wii U, and ''Pokémon Rumble World'' for the Nintendo 3DS. The most recent ''Rumble'' games w ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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My Pokémon Ranch
is a Pokémon video game developed for the Wii by Ambrella. ''My Pokémon Ranch'' was released via the WiiWare download service on March 25, 2008, in Japan, in the Americas on June 9, 2008, and in Europe on July 4, 2008. Internationally, this game only works with ''Pokémon Diamond'' and ''Pearl'' versions; the Japanese version was updated to receive Pokémon from ''Pokémon Platinum''. Overview ''My Pokémon Ranch'' is similar in concept to Pokémon Box, and allows players to transfer up to 1,000 of their Pokémon (1,500 with the ''Platinum'' update) from up to eight separate ''Pokémon Diamond'' and ''Pearl'' Nintendo DS game cards, to a ranch run by Hayley, a friend of Bebe who runs the PC box system in these versions. Here, they can view their Pokémon rendered in 3D, while using their Miis to interact with them. Players do not need to own ''Pokémon Diamond'', ''Pearl'' or ''Platinum'' to play ''My Pokémon Ranch''. Players with or without the Nintendo DS game will ...
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Simulation Game
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. Subgenres Construction and management simulation Construction and management simulation (CMS) is ...
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Digital Pet
A virtual pet (also known as a digital pet, artificial pet, or pet-raising simulation) is a type of artificial human companion. They are usually kept for companionship or enjoyment. People may keep a digital pet in lieu of a real pet. Digital pets have no concrete physical form other than the hardware they run on. Interaction with virtual pets may or may not be goal oriented. If it is, then the user must keep it alive as long as possible and often help it to grow into higher forms. Keeping the pet alive and growing often requires feeding, grooming and playing with the pet. Some digital pets require more than just food to keep them alive. Daily interaction is required in the form of playing games, virtual petting, providing love and acknowledgment can help keep your virtual pet happy and growing healthy. Digital pets can be simulations of real animals, as in the Petz series, or fantasy ones, like the Tamagotchi or Digimon series. Unlike biological simulations, the pet does no ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (List of text-based computer games, text and List of graphic adventure games, graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better grap ...
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Life Simulation Game
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". Other terms include artificial life game and simulated life game (SLG). Definition Life simulation games are about "maintaining and growing a virtual life", where players are given the power to control the lives of autonomous people or creatures. Artificial life games are related to computer science research in artificial life. But "because they're intended for entertainment rather than research, commercial A-life games implement only a subset of what A-life research investigates." This broad genre includes god games which focus on managing tribal worshipers, as well as digital pet, artificial pets that focus on one or several animals. It also includes genetic artificial life games, where players manage populations of c ...
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Amiibo
(, ; officially stylized as amiibo; plural: ''Amiibo'') is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Nintendo 3DS, and Nintendo Switch video game consoles. These figurines are similar in form and functionality to that of the ''Skylanders'', ''Disney Infinity'' and '' Lego Dimensions'' series of toys-to-life platforms. The Amiibo platform was preannounced to potentially accommodate any form of toy, specifically including general plans for future card games. These toys use near field communication (NFC) to interact with supported video game software, potentially allowing data to be transferred in and out of games and across multiple platforms. Amiibo functionality can be used directly with the Nintendo Switch, Wii U, and New Nintendo 3DS consoles by using built-in NFC readers. In addition, the rest of the 3DS hardware line can use an official ...
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Near Field Communication
Near-field communication (NFC) is a set of communication protocols that enables communication between two electronic devices over a distance of 4 cm (1 in) or less. NFC offers a low-speed connection through a simple setup that can be used to bootstrap more-capable wireless connections. Like other "proximity card" technologies, NFC is based on inductive coupling between two so-called antennas present on NFC-enabled devices—for example a smartphone and a printer—communicating in one or both directions, using a frequency of 13.56 MHz in the globally available unlicensed radio frequency ISM band using the ISO/IEC 18000-3 air interface standard at data rates ranging from 106 to 424 kbit/s. The standards were provided by the NFC Forum. The forum was responsible for promoting the technology and setting standards and certifies device compliance. Secure communications are available by applying encryption algorithms as is done for credit cards and if they fit the crite ...
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Nintendo EShop
The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Wii U and Nintendo 3DS, and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was enabled by the release of a system update that added the functionality to the Nintendo 3DS's HOME Menu. It is the successor to both the Wii Shop Channel and DSi Shop. Unlike on the Nintendo 3DS, the eShop was made available on the launch date of the Wii U, although a system update is required in order to access it. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases. A limited variant of the Nintendo eShop fo ...
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Pokémon Rumble World
is a freemium action video game in the '' Pokémon'' series developed by Ambrella, published by The Pokémon Company and distributed by Nintendo for the Nintendo 3DS. It is the fourth game in the ''Pokémon Rumble'' subseries, and features toy versions of at least 719 creatures from the first six generations. The game was first released worldwide as a free-to-start download title on the Nintendo eShop on April 8, 2015, with physical retail versions available in Japan the following November, Europe in January 2016, and North America in April 2016. Gameplay ''Pokémon Rumble World'' is an action game with a top-down perspective that has players assume the role of their Mii character in the Kingdom of Toys, a land populated by toy versions of 719 distinct Pokémon species. At the behest of the King, the player must travel to various lands battling and collecting new Pokémon to increase their Adventure Rank, granting them access to new items and areas. By taking direct control o ...
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, directional buttons, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U Pro Controller can be used in its place as a more traditional alternative. The Wii U is backward compatible with all Wii software and accessories. Games can support any combination of the GamePad, Wii Remote, Nunchuk, Balance Board, or Nintendo's Classic Controller or Wii U Pro Controller. Online functionality centers around the Nintendo Network platform and Miiverse, an integrated social network ...
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Pokémon Rumble U
is a 2013 action video game in the ''Pokémon'' series available on the Wii U eShop. It is the successor to the 2011 3DS game ''Pokémon Rumble Blast''. It features all Pokémon from the first five generations. Up to 100 Pokémon and 4 players are able to play at the same time. It is the first Wii U game to utilize the Wii U GamePad's near-field communication (NFC) function. It was released in Japan on April 24, 2013, in Europe on August 15, 2013, and in North America on August 29, 2013. Gameplay While ''Pokémon Rumble U'' shares similar gameplay elements with its predecessor, in ''Rumble U'', the player controls Pokémon and battles alongside them against other Pokémon in battle arenas. A boss Pokémon must be fought at the end of every battle arena. As the player advances, new battle arenas are unlocked. Further battle arenas can be selected from a menu. Progressively, battle arena difficulties continue to rise. Once a battle arena is completed, the player is rewarded with coi ...
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