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Bubsy 3D
''Bubsy 3D'' (also known as ''Bubsy 3D: Furbitten Planet'' or ''Bubsy is 3D in "Furbitten Planet"'') is a platform game developed by Eidetic and published by Accolade. It is the first 3D game in the ''Bubsy'' series, and the fourth game in the series overall. The game was released for the PlayStation on November 25, 1996, in North America, with a later European release in August 1997. ''Bubsy 3D'' follows the series' titular character, an orange bobcat named Bubsy, who travels to the planet Rayon to stop the alien Woolies, and return safely to Earth. After the disappointing commercial performance of '' Bubsy II'' and '' Bubsy in: Fractured Furry Tales'', both of which were released in 1994, Accolade asked the original ''Bubsy'' creator and designer Michael Berlyn to return to the series, who decided to revitalize the series with a transition to 3D. ''Bubsy 3D'' would become one of the first platform games to fully enable 3D exploration. However, the team's unfamiliarity wit ...
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Bend Studio
Bend Studio (formerly Blank, Berlyn & Co., Inc. and Eidetic, Inc.) is an American video game developer based in Bend, Oregon. Founded in 1992, the studio is best known for developing ''Bubsy 3D'', the ''Syphon Filter'' series, and ''Days Gone''. Since 2000, Bend Studio is a first-party developer for PlayStation Studios. History Marc Blank and Michael Berlyn founded Bend Studio as Blank, Berlyn & Co. in 1992. Blank had been a founder and the product development director for Infocom, while Berlyn, an author of adventure games, had previously worked at Infocom before moving to Accolade (company), Accolade. Blank was approached by a California company after an employee had used Cornerstone (software), Cornerstone, a software package by Infocom, and remembered that the company also developed games. That company was looking to release a "sound-oriented game machine for cars", for which Blank suggested a series of sports games that would sound like radio broadcasts. The project nev ...
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Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typically hosts presentations of new products and technologies in the consumer electronics industry. History The first CES was held in June 1967 in New York City. It was a spinoff from the Chicago Music Show, which, until then, had served as the main event for exhibiting consumer electronics. The event had 17,500 attenders and over 100 exhibitors; the kickoff speaker was Motorola chairman Bob Galvin. From 1978 to 1994, CES was held twice each year: once in January in Las Vegas known for ''Winter Consumer Electronics Show (WCES)'' and once in June in Chicago, known as ''Summer Consumer Electronics Show (SCES)''. The winter show was successfully held in Las Vegas in 1995 as planned. However, since the summer Chicago shows were beginning to ...
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Stone Age
The Stone Age was a broad prehistoric period during which stone was widely used to make tools with an edge, a point, or a percussion surface. The period lasted for roughly 3.4 million years, and ended between 4,000 BC and 2,000 BC, with the advent of metalworking. Though some simple metalworking of malleable metals, particularly the use of gold and copper for purposes of ornamentation, was known in the Stone Age, it is the melting and smelting of copper that marks the end of the Stone Age. In Western Asia, this occurred by about 3,000 BC, when bronze became widespread. The term Bronze Age is used to describe the period that followed the Stone Age, as well as to describe cultures that had developed techniques and technologies for working copper alloys (bronze: originally copper and arsenic, later copper and tin) into tools, supplanting stone in many uses. Stone Age artifacts that have been discovered include tools used by modern humans, by their predecessor species in the ...
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Spacetime
In physics, spacetime is a mathematical model that combines the three dimensions of space and one dimension of time into a single four-dimensional manifold. Spacetime diagrams can be used to visualize relativistic effects, such as why different observers perceive differently where and when events occur. Until the 20th century, it was assumed that the three-dimensional geometry of the universe (its spatial expression in terms of coordinates, distances, and directions) was independent of one-dimensional time. The physicist Albert Einstein helped develop the idea of spacetime as part of his theory of relativity. Prior to his pioneering work, scientists had two separate theories to explain physical phenomena: Isaac Newton's laws of physics described the motion of massive objects, while James Clerk Maxwell's electromagnetic models explained the properties of light. However, in 1905, Einstein based a work on special relativity on two postulates: * The laws of physics are invariant ...
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Rocket Ship
A space vehicle is the combination of a spacecraft and its launch vehicle which carries it into space. The earliest space vehicles were expendable launch systems, using a single or multistage rocket to carry a relatively small spacecraft in proportion to the total vehicle size and mass. An early exception to this, the Space Shuttle, consisted of a reusable orbital vehicle carrying crew and payload, supported by an expendable external propellant tank and two reusable solid-fuel booster rockets. Reusable launch systems are currently being developed by private industry. Early spacecraft or space vehicles were sometimes hyped as " spaceships", a term which comes from science fiction to designate a hypothetical vehicle which travels beyond low Earth orbit and is 100% reusable, needing only to be refueled like an airplane. History In the 1865 Jules Verne novel ''From the Earth to the Moon'', successful attempts are made to launch three people in a projectile with the goal of a ...
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Boss (video Games)
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again i ...
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Power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in ''Bubble Bobble''. Well known examples of power-ups that have entered popular culture include the power pellets from '' Pac-Man'' (regarded as the first power-up) and the Super Mushroom from ''Super Mario Bros.'', which ranked first in UGO Networks' ''Top 11 Video Game Powerups''. Items that confer power-ups are usually pre-placed in the game world, spawned randomly, dropped by beaten enemies or picked up from opened or smashed containers. They can be differentiated from items in other games, such as role-playing video games, by the fact that they ta ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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International Data Group
International Data Group (IDG, Inc.) is a market intelligence and demand generation company focused on the technology industry. IDG, Inc.’s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Mohamad Ali, who was appointed CEO of the company in 2019. Ali serves on IDG, Inc.’s leadership team along with IDC President Crawford Del Prete, IDG, Inc.’s Chief Financial Officer Donna Marr, and Foundry President Kumaran Ramanathan. IDG, Inc. is headquartered in Needham, MA and is parent company to both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporate (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT). Bas ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Bubsy 3D Gameplay 2
''Bubsy'' is a series of platforming video games created by Michael Berlyn and developed and published by Accolade. The games star an anthropomorphic bobcat named Bubsy, a character that takes inspiration from ''Super Mario Bros.'' and ''Sonic the Hedgehog''. The games were originally released for the Super NES, Mega Drive/Genesis, Game Boy, Jaguar, PC and PlayStation during the 1990s. There are six games that have been released in the series: '' Bubsy in: Claws Encounters of the Furred Kind'', ''Bubsy II'', '' Bubsy in: Fractured Furry Tales'', '' Bubsy is 3D in "Furbitten Planet"'', '' Bubsy: The Woolies Strike Back'' and '' Bubsy: Paws on Fire!'' In 1996, a special version of the first game, titled ''Super Bubsy'', was released for Windows 95. In 2015, a compilation of the first two games was released for Microsoft Windows through Steam, by Retroism, the video game software subsidiary of Tommo. In addition to the games, a television pilot was created for a ''Bubsy'' cartoo ...
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