Boon (game)
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Boon (game)
Boon is a trick-taking card game, based on the German card game Sheepshead (game), Sheepshead. It was released in 2015. Though the rules of Boon are analogous to those in the game Sheepshead, Boon uses a specialized deck which corresponds directly to the rules of the game. This is different than Sheepshead, which is played with 32 cards from the Standard 52-card deck. Boon can be played with three or four players. Objective To win the game, you must be the player with the most victory cards by the time another player is eliminated. Each game is played in a successive series of rounds, after which victory cards are exchanged. Cards There are 32 gameplay cards that come in four suits, as denoted by their color (blue, green, red, and gold). In total, there are: * 6 blue cards (ranks 1 - 6) * 6 green cards (ranks 1 - 6) * 6 red cards (ranks 1 - 6) * 14 gold Trump cards (ranks 1 - 14) Each card has its rank in the corner and its given point value marked in the center. Points range ...
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Trick-taking
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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Piquet Deck
This is a list of traditional sets of playing cards or gaming tiles such as mahjong tiles or dominoes. A typical traditional pack of playing cards consists of up to 52 regular cards, organized into four suits, and optionally some additional cards meant for playing, such as jokers or tarot trumps. The cards of each suit typically form a hierarchy of ranks. However, some traditional packs, especially from Asia, follow a different scheme. French suited packs French-suited cards are the most popular design and can be found in most countries. Historically, kings were the highest cards and aces were the lowest, and this hierarchy is sometimes still prescribed for cutting. Aces are now the most common high card in most games. In Ace–Ten card games such as Pinochle, tens have the second-highest card-point value and therefore tend to rank ''high'' between ace and king rather than in their natural position. Other common high cards are twos, threes, and jacks. Full French-suited pac ...
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Sheepshead (game)
Sheepshead is an American trick-taking card game derived from Bavaria's national card game, Schafkopf. Sheepshead is most commonly played by five players,Sheepshead Basic Rules
sheepshead.org, Retrieved January 27, 2016
but variants exist to allow for two to eight players. There are also many other variants to the game rules, and many slang terms used with the game. Sheepshead is most commonly played in , where it is sometimes called the "unofficial" state card game. In 1983, it was declared the official card game of the city of . It is also common among German counties in S ...
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Skat (card Game)
Skat may refer to: ;Organisations * Surya Kiran Aerobatic Team, aerobatics display team of the Indian Air Force. * Savanoriškoji krašto apsaugos tarnyba (SKAT), old name of Lithuanian National Defence Volunteer Forces * SKAT (tax agency), the Danish tax authority * SKAT (television) (Bulgarian: Национална телевизия Скат), a Bulgarian national cable television company, with the channels Skat and Skat+ ;Transport * Mikoyan Skat, a Russian unmanned combat air vehicle (UCAV) * ''Skat'' (yacht), a luxury yacht launched in 2001 * Skagit Transit, a bus system in Skagit County, Washington ;Other * Skat, the IAU-approved proper name for the star Delta Aquarii * Skat (card game), Germany's national card game * Skat (river), a river in Bulgaria See also * Scat (other) * SKATS SKATS stands for Standard Korean Alphabet Transliteration System. It is also known as Korean Morse equivalents. Despite the name, SKATS is not a true transliteration system. SKA ...
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Schafkopf
Schafkopf (), also called Bavarian Schafkopf, is a popular German Trick-taking game, trick-taking card game of the Ace-Ten family for four players that evolved, towards the end of the 19th century, from German Schafkopf. It is still very popular in Bavaria, where it is their national card game played by around two million people, but it also played elsewhere in Germany and in Austria. It is an official cultural asset and important part of the Altbayern, Old Bavarian and Franconian way of life. Schafkopf is a mentally demanding pastime that is considered "the supreme discipline of Bavarian card games"''Bayerische Kartenspiele: Vom Aussterben bedroht: Retten Sie das Karteln!''
at w ...
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Doppelkopf
Doppelkopf (, lit. ''double-head''), sometimes abbreviated to Doko, is a trick-taking game, trick-taking card game for four players. The origins of this game are not well known; it is only recorded from the early 20th century and it is assumed that it originated from the game of Bavarian Schafkopf. In Germany, Doppelkopf is nearly as popular as Skat (card game), Skat, especially in Northern Germany and the Rhein-Main Region. Schafkopf, however, is still the preferred trick-taking variant in Bavaria. As with Skat (card game), Skat, there are numerous variants; unlike Skat, Doppelkopf has no "official" ruleset. Although the German Doppelkopf Association (''Deutscher Doppelkopf-Verband'') has developed standard rules for tournaments, informal sessions are often played in many different variants, and players adopt their own house rules. Before playing with a new group of players, it is advisable to agree on a specific set of rules before the first game. Game rules ''Note: In the ...
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Card Counting
Card counting is a blackjack strategy used to determine whether the player or the dealer has an advantage on the next hand. Card counters are advantage players who try to overcome the casino house edge by keeping a running count of high and low valued cards dealt. They generally bet more when they have an advantage and less when the dealer has an advantage. They also change playing decisions based on the composition of the deck. Basics Card counting is based on statistical evidence that high cards (aces, 10s, and 9s) benefit the player, while low cards, (2s, 3s, 4s, 5s, 6s, and 7s) benefit the dealer. High cards benefit the player in the following ways: # They increase the player's probability of hitting a natural, which often pays out at 3 to 2 odds. # Doubling down increases expected value. The elevated ratio of tens and aces improves the probability that doubling down will succeed.Thorp (1966), pp. 24–27, pp. 41–47, pp. 98–99, pp. 102–103, p. 110, p. 115. # They pr ...
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Tactic (method)
A tactic is a conceptual action or short series of actions with the aim of achieving a short-term goal. This action can be implemented as one or more specific tasks. The term is commonly used in business, protest and military contexts, as well as in chess, sports or other Competition, competitive activities. The word originated from the Ancient Greek ''taktike'', meaning ''art of arrangement''. Distinction from strategy A strategy is a set of guidelines used to achieve an overall objective, whereas tactics are the specific actions aimed at adhering to those guidelines. Military usage In military usage, a military tactic is used by a military unit of no larger than a Division (military), division to implement a specific mission and achieve a specific objective, or to advance toward a specific Targeting (warfare), target. The terms tactic and strategy are often confused: tactics are the actual means used to gain an objective, while strategy is the overall campaign plan, which may ...
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Trick-taking Card Game
A trick-taking game is a card game, card or tile-based game in which play of a ''Hand (card games), hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and Spades (card game), spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the Tarot card games, tarot family, briscola, and most evasion games like Hearts (card game), hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or Polignac (card game), polignac are those in which the aim is to avoid ...
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Standard 52-card Deck
The standard 52-card deck of French-suited playing cards is the most common pack of playing cards used today. In English-speaking countries it is the only traditional pack used for playing cards; in many countries of the world, however, it is used alongside other traditional, often older, standard packs with different suit systems such as those with German-, Italian-, Spanish- or Swiss suits. The most common pattern of French-suited cards worldwide and the only one commonly available in Britain and the United States is the English pattern pack. The second most common is the Belgian-Genoese pattern, designed in France, but whose use spread to Spain, Italy, the Ottoman Empire, the Balkans and much of North Africa and the Middle East.''Pattern Sheet 80''
at i-p-c-s.org. Retrieved 23 August 2020.
In addition to those, there are other major in ...
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Ombre
Ombre (, pronounced "omber") or l'Hombre is a fast-moving seventeenth-century trick-taking card game for three players and "the most successful card game ever invented." Its history began in Spain around the end of the 16th century as a four-person game. It is one of the earliest card games known in Europe and by far the most classic game of its type, directly ancestral to Euchre, Boston and Solo Whist. Despite its difficult rules, complicated point score and strange foreign terms, it swept Europe in the last quarter of the 17th century, becoming ''Lomber'' in Germany, ''Lumbur'' in Austria and ''Ombre'' (originally pronounced 'umber') in England, occupying a position of prestige similar to contract bridge today. Ombre eventually developed into a whole family of related games such as the four-hand Quadrille, three-hand Tritrille, five-hand Quintille and six-hand Sextille, as well as German Solo, Austrian Préférence and Swedish Vira, itself "one of the most complex card games e ...
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