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Boolean Operator (computer Programming)
In computer science, a Boolean expression is an expression used in programming languages that produces a Boolean value when evaluated. A Boolean value is either true or false. A Boolean expression may be composed of a combination of the Boolean constants true or false, Boolean-typed variables, Boolean-valued operators, and Boolean-valued functions. Boolean expressions correspond to propositional formulas in logic and are a special case of Boolean circuits. Boolean operators Most programming languages have the Boolean operators OR, AND and NOT; in C and some languages inspired by it, these are represented by ", , " (double pipe character), "&&" (double ampersand) and "!" ( exclamation point) respectively, while the corresponding bitwise operations are represented by ", ", "&" and "~" (tilde).E.g. for Java see . In the mathematical literature the symbols used are often "+" (plus), "·" ( dot) and overbar, or "∨" ( vel), "∧" ( et) and "¬" ( not) or "′" (prime). Some la ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Bitwise Operation
In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor. Most bitwise operations are presented as two-operand instructions where the result replaces one of the input operands. On simple low-cost processors, typically, bitwise operations are substantially faster than division, several times faster than multiplication, and sometimes significantly faster than addition. While modern processors usually perform addition and multiplication just as fast as bitwise operations due to their longer instruction pipelines and other architectural design choices, bitwise operations do commonly use less power because of the reduced use of resources. Bitwise operators In the explanations below, any indication of a bit's position is counted from the right (least s ...
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Side Effect (computer Science)
In computer science, an operation, function or expression is said to have a side effect if it modifies some state variable value(s) outside its local environment, which is to say if it has any observable effect other than its primary effect of returning a value to the invoker of the operation. Example side effects include modifying a non-local variable, modifying a static local variable, modifying a mutable argument passed by reference, performing I/O or calling other functions with side-effects. In the presence of side effects, a program's behaviour may depend on history; that is, the order of evaluation matters. Understanding and debugging a function with side effects requires knowledge about the context and its possible histories. Side effects play an important role in the design and analysis of programming languages. The degree to which side effects are used depends on the programming paradigm. For example, imperative programming is commonly used to produce side effect ...
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Lazy Evaluation
In programming language theory, lazy evaluation, or call-by-need, is an evaluation strategy which delays the evaluation of an expression until its value is needed ( non-strict evaluation) and which also avoids repeated evaluations (sharing). The benefits of lazy evaluation include: * The ability to define control flow (structures) as abstractions instead of primitives. * The ability to define potentially infinite data structures. This allows for more straightforward implementation of some algorithms. * The ability to define partially-defined data structures where some elements are errors. This allows for rapid prototyping. Lazy evaluation is often combined with memoization, as described in Jon Bentley's ''Writing Efficient Programs''. After a function's value is computed for that parameter or set of parameters, the result is stored in a lookup table that is indexed by the values of those parameters; the next time the function is called, the table is consulted to determine whe ...
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Short-circuit Evaluation
A short circuit (sometimes abbreviated to short or s/c) is an electrical circuit that allows a current to travel along an unintended path with no or very low electrical impedance. This results in an excessive current flowing through the circuit. The opposite of a short circuit is an "open circuit", which is an infinite resistance between two nodes. Definition A short circuit is an abnormal connection between two nodes of an electric circuit intended to be at different voltages. This results in an electric current limited only by the Thévenin equivalent resistance of the rest of the network which can cause circuit damage, overheating, fire or explosion. Although usually the result of a fault, there are cases where short circuits are caused intentionally, for example, for the purpose of voltage-sensing crowbar circuit protectors. In circuit analysis, a ''short circuit'' is defined as a connection between two nodes that forces them to be at the same voltage. In an 'ideal' sh ...
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Ada (programming Language)
Ada is a structured, statically typed, imperative, and object-oriented high-level programming language, extended from Pascal and other languages. It has built-in language support for '' design by contract'' (DbC), extremely strong typing, explicit concurrency, tasks, synchronous message passing, protected objects, and non-determinism. Ada improves code safety and maintainability by using the compiler to find errors in favor of runtime errors. Ada is an international technical standard, jointly defined by the International Organization for Standardization (ISO), and the International Electrotechnical Commission (IEC). , the standard, called Ada 2012 informally, is ISO/IEC 8652:2012. Ada was originally designed by a team led by French computer scientist Jean Ichbiah of CII Honeywell Bull under contract to the United States Department of Defense (DoD) from 1977 to 1983 to supersede over 450 programming languages used by the DoD at that time. Ada was named after Ada Lovel ...
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PL/I
PL/I (Programming Language One, pronounced and sometimes written PL/1) is a procedural, imperative computer programming language developed and published by IBM. It is designed for scientific, engineering, business and system programming. It has been used by academic, commercial and industrial organizations since it was introduced in the 1960s, and is still used. PL/I's main domains are data processing, numerical computation, scientific computing, and system programming. It supports recursion, structured programming, linked data structure handling, fixed-point, floating-point, complex, character string handling, and bit string handling. The language syntax is English-like and suited for describing complex data formats with a wide set of functions available to verify and manipulate them. Early history In the 1950s and early 1960s, business and scientific users programmed for different computer hardware using different programming languages. Business users were moving ...
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Ruby (programming Language)
Ruby is an interpreted, high-level, general-purpose programming language which supports multiple programming paradigms. It was designed with an emphasis on programming productivity and simplicity. In Ruby, everything is an object, including primitive data types. It was developed in the mid-1990s by Yukihiro "Matz" Matsumoto in Japan. Ruby is dynamically typed and uses garbage collection and just-in-time compilation. It supports multiple programming paradigms, including procedural, object-oriented, and functional programming. According to the creator, Ruby was influenced by Perl, Smalltalk, Eiffel, Ada, BASIC, Java and Lisp. History Early concept Matsumoto has said that Ruby was conceived in 1993. In a 1999 post to the ''ruby-talk'' mailing list, he describes some of his early ideas about the language: Matsumoto describes the design of Ruby as being like a simple Lisp language at its core, with an object system like that of Smalltalk, blocks inspired by hi ...
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Perl
Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages. "Perl" refers to Perl 5, but from 2000 to 2019 it also referred to its redesigned "sister language", Perl 6, before the latter's name was officially changed to Raku in October 2019. Though Perl is not officially an acronym, there are various backronyms in use, including "Practical Extraction and Reporting Language". Perl was developed by Larry Wall in 1987 as a general-purpose Unix scripting language to make report processing easier. Since then, it has undergone many changes and revisions. Raku, which began as a redesign of Perl 5 in 2000, eventually evolved into a separate language. Both languages continue to be developed independently by different development teams and liberally borrow ideas from each other. The Perl languages borrow features from other programming languages including C, sh, AWK, and sed; They provide text processing facilities without the arbitrary da ...
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Wedge (symbol)
Wedge (∧) is a symbol that looks similar to an in-line caret (^). It is used to represent various operations. In Unicode, the symbol is encoded and by \wedge and \land in TeX. The opposite symbol (∨) is called a vel, or sometimes a (descending) wedge. Some authors who call the descending wedge ''vel'' often call the ascending wedge ''ac'' (the corresponding Latin word for "and", also spelled "atque"), keeping their usage parallel Use Wedge is used to represent various operations: * Logical conjunction in propositional logic and first-order logic * Meet in lattice theory * Exterior product or wedge product in differential geometry See also * Turned v * Vel (symbol) *List of mathematical symbols *List of logic symbols In logic, a set of symbols is commonly used to express logical representation. The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics. Additionally, the subs ... * ...
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Descending Wedge
The descending wedge symbol ∨ may represent: * Logical disjunction in propositional logic * Join in lattice theory * The wedge sum in topology The vertically reflected symbol, ∧, is a wedge, and often denotes related or dual operators. The ∨ symbol was introduced by Russell and Whitehead in ''Principia Mathematica'', where they called it the ''Logical Sum'' or ''Disjunctive Function''. In Unicode the symbol is encoded . In TeX, it is \vee or \lor. One motivation and the most probable explanation for the choice of the symbol ∨ is the latin word "vel" meaning "or" in the inclusive sense. Several authors use "vel" as name of the "or" function. Klaus Denecke, Shelly L. Wismath: Universal Algebra and Coalgebra, World Scientific, 2009, , p. 193; https://books.google.com/books?id=NgTAzhC8jVAC&pg=PA193#v=onepage&q&f=false References See also *List of mathematical symbols *List of logic symbols In logic, a set of symbols is commonly used to express logical repre ...
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Overbar
An overline, overscore, or overbar, is a typographical feature of a horizontal line drawn immediately above the text. In old mathematical notation, an overline was called a '' vinculum'', a notation for grouping symbols which is expressed in modern notation by parentheses, though it persists for symbols under a radical sign. The original use in Ancient Greek was to indicate compositions of Greek letters as Greek numerals. In Latin, it indicates Roman numerals multiplied by a thousand and it forms medieval abbreviations ( sigla). Marking one or more words with a continuous line above the characters is sometimes called '' overstriking'', though overstriking generally refers to printing one character on top of an already-printed character. An overline, that is, a single line above a chunk of text, should not be confused with the macron, a diacritical mark placed above (or sometimes below) ''individual'' letters. The macron is narrower than the character box. Uses Medicine In mo ...
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