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BloodRayne
''BloodRayne'' is a media franchise that originated with an action-adventure video game series originally developed by Terminal Reality and published by Majesco Entertainment which began with the game of the same name in 2002. The franchise focuses on Rayne, a dhampir working for the Brimstone Society, a secret fraternity of individuals who works to protect humanity from supernatural threats. Additional media has been developed for the franchise in the form of film adaptations and comics. Titles Games *''BloodRayne'' (2002) : set in 1933 and 1938, just before World War II. As an agent of the Brimstone Society, Rayne is sent to a variety of locations like a small swamp town in Louisiana, a Nazi fortress in Argentina, or an ancient castle in Germany, to battle supernatural creatures as well as the Nazi army. ** In 2020, a remastered version of the game was released on PC under the title ''BloodRayne: Terminal Cut'', and the following year on consoles as ''BloodRayne: ReVa ...
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BloodRayne (video Game)
''BloodRayne'' is an action-adventure hack and slash video game developed by Terminal Reality and first released on October 31, 2002. The game has since spawned a franchise with the addition of sequels, films, and self-contained comic books. A remastered version was released on November 20, 2020 as ''BloodRayne: Terminal Cut'' by Terminal Reality and Ziggurat Interactive, and later on PlayStation 4, PlayStation 5, Xbox One, Xbox Series and Nintendo Switch as ''BloodRayne: ReVamped'' on November 18, 2021. Plot The game begins in 1933, and consists of three acts. In Mortton, Louisiana, Rayne's first mission with the Brimstone Society is to investigate an outbreak of an unidentified disease in the area. The story skips ahead several years to Argentina. Rayne is sent to infiltrate a Nazi base and prevent the G.G.G. from obtaining the mystic artifact known as "the skull of Beliar" by eliminating the organization's officers. Rayne finds an anonymous letter informing her that a G.G. ...
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Rayne (BloodRayne)
Rayne, sometimes called Agent BloodRayne or simply the Dhampir, is a fictional character in the ''BloodRayne'' series of video games. Created by Terminal Reality, she is the series' titular protagonist, appearing in both games and later extended media, such as comic books and films related to the series. In English she is voiced by Laura Bailey in ''BloodRayne'' and ''BloodRayne 2'' and Jessie Seely in '' BloodRayne: Betrayal''; in Japanese she is voiced by Romi Park in ''BloodRayne''. She was portrayed by Kristanna Loken in the first live action film, and by Natassia Malthe for its sequels. Appearances In ''BloodRayne'' games Rayne is a human vampire hybrid called a dhampir, born in 1915. Her human mother was raped by her vampire father, Kagan. Kagan later murdered her mother's entire family so that the only family member Rayne could turn to was him. This was a policy for all of the dhampir he sired or "created", possibly so that humans wouldn't revolt and use the vampiric we ...
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BloodRayne 2
''BloodRayne 2'' is an action hack and slash video game developed by Terminal Reality for PlayStation 2, Xbox and Microsoft Windows. It does not follow on directly from where '' BloodRayne'' finished; instead, it takes place 60 and 70 years later in a contemporary 2000s setting. A remastered version titled ''BloodRayne 2: Terminal Cut'' was released on November 20, 2020, and later on PlayStation 4, PlayStation 5, Xbox One and Nintendo Switch as ''BloodRayne 2: ReVamped'' on November 18, 2021. Plot The FMV opens with a flashback set shortly after the first game. Rayne is seen entering a library (called Blood Library), with a few Nazis inside. She finds that Brimstone members have been slaughtered and realizes her vampiric father Kagan is here, acting as an influential Nazi. Rayne rushes to confront him for revenge for her mother's rape and the murder of her family, and Kagan mocks Rayne by saying he doesn't recognize her, as he sired numerous offspring that way. He finds what ...
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Terminal Reality
Terminal Reality is an American video game development and production company based in Lewisville, Texas. Founded in October 1994 by ex-Microsoft employee Mark Randel and former Mallard Software general manager Brett Combs, Terminal Reality developed a variety of games including racing games (such as '' 4x4 EVO 2''), 3D action games (such as ''BloodRayne''), and more. History After leaving the Bruce Artwick Organization in mid-1994, Mark and Brett founded Terminal Reality in October 1994, which required Mark leave Chicago where he had just finished up on his BSE and MS in electrical engineering from University of Illinois. The goal of Terminal Reality was to exploit texture mapped 3D game engines, with only $1000, and working out of Brett Combs' home. During that time they were developing their first release, ''Terminal Velocity'', and pulled together $120,000, received advances on the game and were basically able to avoid giving up ownership and primary decision rights to ven ...
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Majesco Entertainment
Majesco Entertainment Company (formerly Majesco Sales Inc.) is an American video game publisher and distributor based in Hazlet, New Jersey. The company was founded as Majesco Sales in Edison, New Jersey in 1986, and was a privately held company until acquiring operation-less company ConnectivCorp in a reverse merger takeover, becoming its subsidiary and thus a public company on December 5, 2003. ConnectivCorp later changed its name to Majesco Holdings Inc. on April 13, 2004. On December 1, 2016, Majesco Entertainment was acquired by PolarityTE, Inc., a biotech company, in another reverse merger takeover, because of which it formally ceased all video game operations on December 8, 2016. In mid-2017, chief executive officer Jesse Sutton re-acquired the company through a management buyout and continued operating it privately held. On January 15, 2018, Liquid Media Group announced the acquisition of Majesco. History Majesco Sales Inc. era Majesco was first known as a reissu ...
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WayForward Technologies
WayForward Technologies, Inc. is an American independent video game developer and publisher based in Valencia, California. Founded in March 1990 by technology entrepreneur Voldi Way, WayForward started by developing games for consoles such as the Super NES and Sega Genesis, as well as TV games and PC educational software. In 1997, they relaunched their video games arm, placing the company as a contractor for publishers and working on a variety of licensed assets. The company has created a variety of original game properties such as their flagship ''Shantae'' series, including the first title in the series which appeared on the Game Boy Color and was published by Capcom. WayForward Technologies has worked on games for the Game Boy Advance, Nintendo DS, Nintendo 3DS and PlayStation Vita handheld consoles, WiiWare games for Nintendo's Wii and Wii U, Nintendo Switch consoles and games for personal computer and mobile phones. History WayForward Technologies was founded in 1990 b ...
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Film Adaptation
A film adaptation is the transfer of a work or story, in whole or in part, to a feature film. Although often considered a type of derivative work, film adaptation has been conceptualized recently by academic scholars such as Robert Stam as a dialogic process. While the most common form of film adaptation is the use of a novel as the basis, other works adapted into films include non-fiction (including journalism), autobiographical works, comic books, scriptures, plays, historical sources and even other films. Adaptation from such diverse resources has been a ubiquitous practice of filmmaking since the earliest days of cinema in nineteenth-century Europe. In contrast to when making a remake, movie directors usually take more creative liberties when creating a film adaptation. Elision and interpolation In 1924, Erich von Stroheim attempted a literal adaptation of Frank Norris's novel ''McTeague'' with his film '' Greed.'' The resulting film was 9½ hours long, and was cut to four ...
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World War II
World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing military alliances: the Allies and the Axis powers. World War II was a total war that directly involved more than 100 million personnel from more than 30 countries. The major participants in the war threw their entire economic, industrial, and scientific capabilities behind the war effort, blurring the distinction between civilian and military resources. Aircraft played a major role in the conflict, enabling the strategic bombing of population centres and deploying the only two nuclear weapons ever used in war. World War II was by far the deadliest conflict in human history; it resulted in 70 to 85 million fatalities, mostly among civilians. Tens of millions died due to genocides (including the Holocaust), starvation, massa ...
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Terminal Cut
Terminal may refer to: Computing Hardware * Terminal (electronics), a device for joining electrical circuits together * Terminal (telecommunication), a device communicating over a line * Computer terminal, a set of primary input and output devices for a computer * Feedback terminal, a physical device used collect anonymous feedback Software * Terminal emulator, a program that emulates a computer terminal within some other display architecture ** Terminal (macOS), a terminal emulator included with macOS ** Windows Terminal, a terminal emulator for Windows 10 and Windows 11 ** GNOME Terminal, a Linux and BSD terminal emulator * Terminal and nonterminal symbols, lexical elements used in specifying the production rules constituting a formal grammar in computer science. Fonts * Terminal (typeface), a monospace font * Terminal (typography), a type of stroke ending Transportation * Airport terminal, a building where passengers embark and disembark aircraft (or cargo is loaded) * Bus ...
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Sidescrolling
'' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.IGN Presents the History of SEGA: Coming Home
IGN
Hardware support of smooth scrolling backgrounds is built into many games and some game consoles and home computers, including

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Nintendo 3DS
The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generation console, its primary competitor was Sony's PlayStation Vita. The handheld's most prominent feature is its ability to display stereoscopic 3D effects without the use of 3D glasses or additional accessories, and it offers new features such as the StreetPass and SpotPass tag modes, powered by Nintendo Network; augmented reality using its 3D cameras; and Virtual Console, which allows owners to download and play games originally released on older video game systems. The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning in March 2011. Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249 to US$169 amid disappointing launch sales. The company offered ten ...
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Comic
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; ''fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The h ...
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