Black Moon Chronicles
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Black Moon Chronicles
The ''Black Moon Chronicles'' (french: Chroniques de la Lune Noire) is an epic dark fantasy French comic series. Publication history Written by François Marcela-Froideval, the ''Black Moon Chronicles'' is an epic story offset by liberal doses of irreverent humour and the use of colloquial modern French over the archaic language usually found in such stories. The series first episode was published in the late 80s. Following its long-lasting success in France, spin-off series were created to give more details on the background of some key characters. Episode 5 was the last volume drawn by Olivier Ledroit, who was replaced by Cyril Pontet for the rest of the series. Ledroit was still kept on drawing the remaining album covers. The 14th and final album of the first cycle was released on 21 November 2008. Key characters * Wismerhill (from "Whispers Hill") - The main character, half-dark elven, with an unknown past and an extraordinary destiny. Formerly a nameless elf, his name was ...
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Dargaud
Société Dargaud, doing business as Les Éditions Dargaud, is a publisher of Franco-Belgian comics series, headquartered in the 18th arrondissement of Paris. It was founded in 1936 by Georges Dargaud (), publishing its first comics in 1943. History Initially, Dargaud published novels for women. In 1948, it started '' Line'', a "magazine for elegant women", as well as a French edition of the Belgian ''Tintin'' magazine. In 1960, Dargaud bought the weekly ''Pilote'' magazine from René Goscinny, Albert Uderzo, and Jean-Michel Charlier. Goscinny continued as editor of the magazine, and Charlier was album editor for a period. In October 1961, Dargaud published the first ''Asterix'' album. In 1974, Dargaud wanted to diversify. ''Pilote'' became a monthly magazine and spawned two other monthly magazines. The new magazines were '' Lucky Luke Mensuel'' (a Western themed magazine around the series ''Lucky Luke'') and '' Achille Talon Magazine'' (a humor based magazine around the se ...
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Europe Comics
Europe Comics is a pan-European comics and graphic novel digital venture run by 13 European comics publishers from eight European countries. The project received funding in 2015 from the European Commission's Creative Europe Programme, and launched officially in November of that year. The purpose of the initiative is the development of a lesser-known but ample European literary genre, European comics, through the formation of a collective English-language digital catalogue, the organization of author tours and events across Europe and North America, and the creation of a website meant for comics readers and professionals. Partners * Akan Ajans (rights agency, Turkey) * Ballon Media (publisher, Belgium) * (publisher, Italy) * Cinebook (publisher, UK) * Dargaud (publisher, France) * Darkwood (publisher, Serbia) * (publisher, Spain) * Dupuis (publisher, Belgium) * Ellipsanime Productions (animation studio, France) * Le Lombard (publisher, Belgium) * Mediatoon Licensing (rights ...
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François Marcela-Froideval
François Marcela-Froideval (born 10 December 1958) is a French role-playing game creator, video game producer, and comic scenarist. Froideval had a major influence on the introduction of role-playing games in France, mainly as editor in chief of the '' Casus Belli'' role-playing magazine. During this time, he was one of the three authors who established the French term for a "munchkin", ''Gros Bill'', from the nickname of an overly powergaming player once in Froideval's group. He left for the United States in 1982 to join TSR, Inc., where he worked for four years. His writing contributions include several ''Advanced Dungeons & Dragons'' rules and monster manuals in collaboration with Gary Gygax, like ''Oriental Adventures''. Back in France, he focused on translating and publishing TSR games until 1989. He wrote the scenario of several French videogames, working for Infogrames (''Drakkhen'') and Cryo Interactive (''Dragon Lore'' series). In 1989, he wrote the scenario of the ...
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Olivier Ledroit
Olivier Ledroit (born 3 June 1969) is a French comic book artist, perhaps best known for his work on the ''Black Moon Chronicles'' series. He has also worked on art designs in the ''Might and Magic'' franchise. He has also provided the art for ''Requiem Chevalier Vampire'' and '' Sha'', both written by Pat Mills. Awards *2007: Won the "Favourite European Comics" Eagle Award, for ''Requiem Chevalier Vampire'' with Pat Mills Bibliography *''Black Moon Chronicles'' (with Froideval): ** "Le signe des Ténèbres" ** "Le Vent des Dragons" ** "La marque des démons" ** "Quand sifflent les Serpents" ** "La danse écarlate" *''Black Moon's Arcanas'' (with Froideval): ** "Ghorghor Bey" *'' Sha'' (with Pat Mills): ** "The Shadow One" (1995, ) ** "Soul Wound" (1996, ) ** "Soul Vengeance" (1997, ) *''Xoco'' (with Mosdi) ** "Papillon Obsidienne" ** "Notre Seigneur l'Ecorche" *''Requiem Chevalier Vampire'' (with Pat Mills) ** "Resurrection" (November 2000, ) ** "Danse Macabre" (September 200 ...
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Dark Fantasy
Dark fantasy is a subgenre of fantasy literary, artistic, and cinematic works that incorporate disturbing and frightening themes of fantasy. It often combines fantasy with elements of horror or has a gloomy dark tone or a sense of horror and dread.Stableford, Brian, "Dark Fantasy", in ''The A to Z of Fantasy Literature'',(p. 97), Scarecrow Press,Plymouth. 2005. Definition A strict definition for dark fantasy is difficult to pin down. Gertrude Barrows Bennett has been called "the woman who invented dark fantasy". Both Charles L. Grant''The Greenwood Encyclopedia of Science Fiction and Fantasy: Themes, Works, and Wonders'', Volume 1, edited by Gary Westfahl, Greenwood Publishing Group, 2005. and Karl Edward Wagner are credited with having coined the term "dark fantasy"—although both authors were describing different styles of fiction. Brian Stableford argues "dark fantasy" can be usefully defined as subgenre of stories that attempt to "incorporate elements of horror fiction" i ...
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Comic
a Media (communication), medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of Panel (comics), panels of images. Textual devices such as speech balloons, Glossary of comics terminology#Caption, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartoonist, Cartooning and other forms of illustration are the most common image-making means in comics; ''Photo comics, fumetti'' is a form that uses photographic images. Common forms include comic strips, Political cartoon, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, Bande d ...
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Real Time Strategy
Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market ''Dune II'' in the early 1990s. In a real-time strategy game, each participant positions structures and maneuvers multiple units under their indirect control to secure areas of the map and/or destroy their opponents' assets. In a typical RTS game, it is possible to create additional units and structures, generally limited by a requirement to Resource management (gaming), expend accumulated resources. These resources are in turn garnered by controlling special points on the map and/or possessing certain types of units and structures devoted to this purpose. More specifically, the typical game in the RTS genre features ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Beta Testing
Software testing is the act of examining the artifacts and the behavior of the software under test by validation and verification. Software testing can also provide an objective, independent view of the software to allow the business to appreciate and understand the risks of software implementation. Test techniques include, but not necessarily limited to: * analyzing the product requirements for completeness and correctness in various contexts like industry perspective, business perspective, feasibility and viability of implementation, usability, performance, security, infrastructure considerations, etc. * reviewing the product architecture and the overall design of the product * working with product developers on improvement in coding techniques, design patterns, tests that can be written as part of code based on various techniques like boundary conditions, etc. * executing a program or application with the intent of examining behavior * reviewing the deployment infrastructure a ...
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Game Client
A game client is a network client that connects an individual user to the main game server, used mainly in multiplayer video games. It collects data such as score, player status, position and movement from a single player and send it to the game server, which allows the server to collect each individual's data and show every player in game, whether it is an arena game on a smaller scale or a massive game with thousands of players on the same map. Even though the game server displays each player's information for every player in a game, players still have their own unique perspective from the information collected by the game client, so that every player's perspective of the game is different, even though the world for every player is the same. The game client also allows the information sharing among users. An example would be item exchange in many MMORPG games where a player exchange an item he/she doesn't want for an item he/she wants, the game clients interconnect with each othe ...
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Fileplanet
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that Ga ...
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