Beast (video Game)
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Beast (video Game)
''Beast'' is a text-based action game developed for MS-DOS by Dan Baker, Alan Brown, Mark Hamilton, and Derrick Shadel. It was distributed as shareware in 1984. Gameplay The object is to survive through a number of levels while crushing "beasts" (represented by the character ├┤) with movable blocks. The H's are attracted to the player's position, represented by a "diamond-like" character ◄►, every move. The player can control the diamond-shaped character by using the arrow keys or the numeric keypad to move around and/or push blocks. While the normal green block is movable, the yellow static block cannot be pushed or pulled. In the advanced levels, static blocks also become "explosive", which means that the player will lose a life by moving into one. The beginning levels have only common beasts ("├┤"), but more challenging "super-beasts", represented by "╟╢", appear as the player advances through levels. "Super-beasts" are harder to kill as they must be crush ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the ...
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MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few operating systems attempting to be compatible with MS-DOS, are sometimes referred to as "DOS" (which is also the generic acronym for disk operating system). MS-DOS was the main operating system for IBM PC compatibles during the 1980s, from which point it was gradually superseded by operating systems offering a graphical user interface (GUI), in various generations of the graphical Microsoft Windows operating system. IBM licensed and re-released it in 1981 as PC DOS 1.0 for use in its PCs. Although MS-DOS and PC DOS were initially developed in parallel by Microsoft and IBM, the two products diverged after twelve years, in 1993, with recognizable differences in compatibility, syntax, and capabilities. Beginning in 1988 with DR-DO ...
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Text-based Game
A text game or text-based game is an electronic game that uses a text-based user interface, that is, the user interface employs a set of encodable characters, such as ASCII, instead of bitmap or vector graphics. All text-based games have been well documented since at least the 1960s, when teleprinters were interlaced with mainframe computers as a form of input, where the output was printed on paper. With that, notable titles were developed for those computers using the sprinter in the 1960s and 1970s and more numerous game titles have been developed for our video terminals since at least the mid-1970s, having reached their peak popularity in that decade and the 1980s, and continued as early online games into the mid-1990s. Although generally replaced in favor of video games that utilize non-textual graphics, text-based games continue to be written by independent developers. They have been the basis of instigating genres of video gaming, especially adventure and role-playing vi ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the ...
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Shareware
Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer. Shareware is often offered as a download from a website or on a compact disc included with a magazine. Shareware differs from freeware, which is fully-featured software distributed at no cost to the user but without source code being made available; and free and open-source software, in which the source code is freely available for anyone to inspect and alter. There are many types of shareware and, while they may not require an initial up-front payment, many are intended to generate revenue in one way or another. Some limit use to personal non-commercial purposes only, with purchase of a license required for use in a business enterprise. The software itself may be time-limited, or it may remind the user that payment would be appreciated ...
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Beast 001
Beast most often refers to: * Non-human animal * Monster Beast or Beasts may also refer to: Bible * Beast (Revelation), two beasts described in the Book of Revelation Computing and gaming * Beast (card game), English name of historical French game, the first card game to use bidding * BEAST (computer security), a computer security attack * BEAST (music composition), a music composition and modular synthesis application that runs under Unix * Beast (lighting software), a computer-graphics lighting software * Beast (Trojan horse), a Windows-based backdoor trojan horse * ''Beast'' (video game), a 1984 ASCII game Film and television * Beast (''Beauty and the Beast''), a character from the 1991 animated film ''Beauty and the Beast'' and sequels * ''Beast'' (2017 film), a British psychological thriller * ''Beast'' (2022 American film), an American thriller film directed by Baltasar Kormákur and starring Idris Elba * ''Beast'' (2022 Indian film), an Indian Tamil-language fil ...
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Numeric Keypad
A numeric keypad, number pad, numpad, or ten key, is the palm-sized, usually-17-key section of a standard computer keyboard, usually on the far right. It provides calculator-style efficiency for entering numbers. The idea of a 10-key number pad cluster was originally introduced by Tadao Kashio, the developer of Casio electronic calculators. The numpad's keys are digits to , (addition), (subtraction), (multiplication) and (division) symbols, (decimal point), , and keys.numeric keypad' at FOLDOC Laptop keyboards often do not have a numpad, but may provide numpad input by holding a modifier key (typically labelled ) and operating keys on the standard keyboard. Particularly large laptops (typically those with a 15.6 inch screen or larger) may have space for a real numpad, and many companies sell separate numpads which connect to the host laptop by a USB connection (many of these also add an additional spacebar off to the side of the zero where the thumb is locat ...
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PC Magazine
''PC Magazine'' (shortened as ''PCMag'') is an American computer magazine published by Ziff Davis. A print edition was published from 1982 to January 2009. Publication of online editions started in late 1994 and have continued to the present day. Overview ''PC Magazine'' provides reviews and previews of the latest hardware and software for the information technology professional. Articles are written by leading experts including John C. Dvorak, whose regular column and "Inside Track" feature were among the magazine's most popular attractions. Other regular departments include columns by long-time editor-in-chief Michael J. Miller ("Forward Thinking"), Bill Machrone, and Jim Louderback, as well as: * "First Looks" (a collection of reviews of newly released products) * "Pipeline" (a collection of short articles and snippets on computer-industry developments) * "Solutions" (which includes various how-to articles) * "User-to-User" (a section in which the magazine's experts answ ...
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Sokoban
is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations. The game was designed in 1981 by Hiroyuki Imabayashi, and first published in December 1982. Gameplay The game is played on a board of squares, where each square is a floor or a wall. Some floor squares contain boxes, and some floor squares are marked as storage locations. The player is confined to the board and may move horizontally or vertically onto empty squares (never through walls or boxes). The player can move a box by walking up to it and push it to the square beyond. Boxes cannot be pulled, and they cannot be pushed to squares with walls or other boxes. The number of boxes equals the number of storage locations. The puzzle is solved when all boxes are placed at storage locations. Selected official releases Development ''Sokoban'' was created in 1981 by Hiroyuki Imabayashi. The first commercial game was published in December 1982 by Thinking Rabbit ...
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Rogue (video Game)
''Rogue'' (also known as ''Rogue: Exploring the Dungeons of Doom'') is a dungeon crawling video game by Michael Toy and Glenn Wichman with later contributions by Ken Arnold. ''Rogue'' was originally developed around 1980 for Unix-based mainframe systems as a freely distributed executable. It was later included in the official Berkeley Software Distribution 4.2 operating system (4.2BSD). Commercial ports of the game for a range of personal computers were made by Toy, Wichman, and Jon Lane under the company A.I. Design and financially supported by the Epyx software publishers. Additional ports to modern systems have been made since by other parties using the game's now-open source code. In ''Rogue'', players control a character as they explore several levels of a dungeon seeking the Amulet of Yendor located in the dungeon's lowest level. The player-character must fend off an array of monsters that roam the dungeons. Along the way, players can collect treasures that can help them of ...
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Rodent's Revenge
''Rodent's Revenge'' is a puzzle video game created by Christopher Lee Fraley and distributed as part of '' Microsoft Entertainment Pack 2'' in 1991.About window of Rodent's Revenge, Christoper Lee Fraley, 1991 The player takes on the role of a mouse, with the objective being to trap cats by pushing blocks around, whilst avoiding obstacles. The game was re-released on App Store for iOS on January 9, 2013, along with the '' Skifree'', which was first included in ''Microsoft Entertainment Pack 3'' . Gameplay To win a level, the mouse must stay alive and trap all the cats using the movable blocks. Doing so changes the cats into cheese, which the mouse can eat for extra points. The player is given three lives before the game is over. The 50 levels get increasingly harder, but the player is allowed to start playing at any level. The difficulty of each level is determined by several factors. Sink holes trap the mouse for a few seconds.Rodent's Revenge help system, Christopher Lee Fra ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ...
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