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Bananagrams
''Bananagrams'' is a word game invented by Abraham Nathanson and Rena Nathanson of Cranston, Rhode Island, wherein lettered tiles are used to spell words. Nathanson conceived and developed the idea for the game with the help of his family. The name is derived from the founding family's claim that it's the "anagram game that will drive you bananas!" Beginning as a family innovation, Bananagrams was made available to the public in January 2006 at the London Toy Fair. The game is similar to the older Scrabble variant Take Two. Gameplay involves arranging one's tiles into a grid of connected words faster than one's opponents. The object of the game is to be the first to complete a word grid after the pool of tiles has been exhausted. The tiles come in a fabric banana-shaped package. Gameplay The game consists of 144 lettered tiles that are placed face down on the playing surface. This is called the 'Bunch'. The same number of tiles is drawn by each player (between 11 and 21 de ...
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Bananagrams
''Bananagrams'' is a word game invented by Abraham Nathanson and Rena Nathanson of Cranston, Rhode Island, wherein lettered tiles are used to spell words. Nathanson conceived and developed the idea for the game with the help of his family. The name is derived from the founding family's claim that it's the "anagram game that will drive you bananas!" Beginning as a family innovation, Bananagrams was made available to the public in January 2006 at the London Toy Fair. The game is similar to the older Scrabble variant Take Two. Gameplay involves arranging one's tiles into a grid of connected words faster than one's opponents. The object of the game is to be the first to complete a word grid after the pool of tiles has been exhausted. The tiles come in a fabric banana-shaped package. Gameplay The game consists of 144 lettered tiles that are placed face down on the playing surface. This is called the 'Bunch'. The same number of tiles is drawn by each player (between 11 and 21 de ...
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Bananagrams Logo
''Bananagrams'' is a word game invented by Abraham Nathanson and Rena Nathanson of Cranston, Rhode Island, wherein lettered tiles are used to spell words. Nathanson conceived and developed the idea for the game with the help of his family. The name is derived from the founding family's claim that it's the "anagram game that will drive you bananas!" Beginning as a family innovation, Bananagrams was made available to the public in January 2006 at the London Toy Fair. The game is similar to the older Scrabble variant Take Two. Gameplay involves arranging one's tiles into a grid of connected words faster than one's opponents. The object of the game is to be the first to complete a word grid after the pool of tiles has been exhausted. The tiles come in a fabric banana-shaped package. Gameplay The game consists of 144 lettered tiles that are placed face down on the playing surface. This is called the 'Bunch'. The same number of tiles is drawn by each player (between 11 and 21 de ...
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Bananagrams (online Game)
''Bananagrams'' is an online social network game, social game developed by Large Animal Games in partnership with Majesco Entertainment. It launched on Facebook on November 17, 2008. Success of the Bananagrams, ''Bananagrams'' tile game developed by the Nathanson family prompted Bananagrams International to extend the brand online. Bananagrams was later released on Bebo and MySpace. ''Bananagrams'' was featured as a top ten addicting game on Facebook by industry insiders on May 6, 2009. On February 18, 2009, ''Bananagrams'' received an honorable mention by Bebo as a top five out of over 20,000 applications on the social network in its B.E.S.T developer competition. In 2013, the Facebook version of the game was retired. Gameplay The play goals and game experience of the Internet version resemble the board game version. Players are issued tiles which are then used to create interlocking words. If a player has difficulty placing a tile, that player may ''dump'' the tile into the ''b ...
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Scrabble Variants
Scrabble variants are games created by changing the normal Scrabble rules or equipment. Variants with standard board and/or tiles Anagrab Anagrab is a word game which is usually played with Scrabble tiles. The name is an amalgam of the words 'anagram' (the basic game mechanism) and 'grab' - because a player's words may at any time be 'grabbed' by opponents. The game was first described in 1976 in Richard Sharp's The Best Games People Play,Sharp, Richard, The Best Games People Play London: Ward Lock Limited. but his description suggests that he did not invent it. Game play Letter tiles are placed face down and turned over one at a time. At any point (there are no turns) any player may call out a word of at least four letters. This word can be made either entirely from the pool of letters, or by adding at least one new letter to an existing word. If the new word is acceptable the person who said the word first takes the letters and places them in front of him or her. When ...
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Abraham Nathanson
Abraham Nathanson (November 26, 1929 – June 6, 2010) was an American graphic designer. He created the game Bananagrams, a game that uses letter tiles similar to Scrabble with the addition of the element of speed. Biography Nathanson was born in Pawtucket, Rhode Island, on November 26, 1929, where he graduated from Pawtucket East Senior High School. Following the completion of his service in the United States Army, Nathanson enrolled at Pratt Institute, where he studied graphic design. He left college after a year and opened a design studio in Pawtucket with his brother. He went into business for himself, opening George Nathan Design in a historic mill in Pawtucket, Rhode Island, a firm that made graphics for gift items.Grimes, William"Abraham Nathanson, Bananagrams Inventor, Dies at 80" ''The New York Times'', June 9, 2010. Accessed June 12, 2010. Frustrated with the slow pace of a Scrabble game he was playing with his grandson, Nathanson sought to create a game that combin ...
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Majesco Entertainment
Majesco Entertainment Company (formerly Majesco Sales Inc.) is an American video game publisher and distributor based in Hazlet, New Jersey. The company was founded as Majesco Sales in Edison, New Jersey in 1986, and was a privately held company until acquiring operation-less company ConnectivCorp in a reverse merger takeover, becoming its subsidiary and thus a public company on December 5, 2003. ConnectivCorp later changed its name to Majesco Holdings Inc. on April 13, 2004. On December 1, 2016, Majesco Entertainment was acquired by PolarityTE, Inc., a biotech company, in another reverse merger takeover, because of which it formally ceased all video game operations on December 8, 2016. In mid-2017, chief executive officer Jesse Sutton re-acquired the company through a management buyout and continued operating it privately held. On January 15, 2018, Liquid Media Group announced the acquisition of Majesco. History Majesco Sales Inc. era Majesco was first known as a reissuer ...
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Large Animal Games
Large Animal Games was an independent casual game developer, known for their game ''Color Zen''. The company was founded in New York City, New York during 2001 by Wade Tinney and Josh Welber, and Large Animal Games released over 100 games for a variety of platforms until they announced that they were closing in March 2014. Mobile Games * ''Color Zen'' * ''Color Zen Kids'' *''Character Cards'' *''PhotoBlitz'' *''Nomsters'' *''Bananagrams iPhone'' *''Bumperstars iPhone'' *''Fashion Solitaire'' *''Lucky Cruise Slots'' *''Universal Film Mogul'' *''Picturiffic'' *''Spartacus: Gods of the Arena'' *''Spartacus: Vengeance'' *''Office World'' *''Bananagram'' *''Bumper Stars'' *''Lucky Strike Lanes'' References External links * {{official website, http://www.largeanimal.com Video game development companies Video game companies established in 2001 Video game companies disestablished in 2014 Defunct video game companies of the United States Casual games ...
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Boggle
''Boggle'' is a word game invented by Allan Turoff and originally distributed by Parker Brothers. The game is played using a plastic grid of lettered dice, in which players look for words in sequences of adjacent letters. Rules One player begins the game by shaking a covered tray of 16 cubic dice, each with a different letter printed on each of its sides. The dice settle into a 4×4 tray so that only the top letter of each cube is visible. After they have settled into the tray, a three-minute sand timer is started and all players simultaneously begin the main phase of play. Each player searches for words that fit the following criteria: * Words must be at least three letters in length. * Each letter after the first must be a horizontal, vertical, or diagonal neighbor of the one before it. * No individual letter cube may be used more than once in a word. * No capitalized or hyphenated words are allowed. Multiple forms of the same word are allowed, such as singular/plural forms ...
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Anagram
An anagram is a word or phrase formed by rearranging the letters of a different word or phrase, typically using all the original letters exactly once. For example, the word ''anagram'' itself can be rearranged into ''nag a ram'', also the word ''binary'' into ''brainy'' and the word ''adobe'' into ''abode''. The original word or phrase is known as the ''subject'' of the anagram. Any word or phrase that exactly reproduces the letters in another order is an anagram. Someone who creates anagrams may be called an "anagrammatist", and the goal of a serious or skilled anagrammatist is to produce anagrams that reflect or comment on their subject. Examples Anagrams may be created as a commentary on the subject. They may be a parody, a criticism or satire. For example: * "New York Times" = " monkeys write" * "Church of Scientology" = "rich-chosen goofy cult" * "McDonald's restaurants" = " Uncle Sam's standard rot" * "coronavirus" = "carnivorous" * "She Sells Sanctuary" = "Santa; shy, l ...
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Anagrams (game)
Anagrams (also published under names including ''Anagram'', ''Snatch'' and ''Word Making and Taking'') is a tile-based word game that involves rearranging letter tiles to form words. The game pieces are a set of tiles with letters on one side. Tiles are shuffled face-down then turned over one by one, players forming words by combining them with existing words, their own or others'. The game has never been standardized and there are many varieties of sets and rules. Anagrams is often played with tiles from another word game, such as ''Scrabble'' or ''Bananagrams''. History Reputed to have originated as a Victorian word game, Anagrams has appeared in many versions since then. An early modern version is Charles Hammett's ''Word Making and Taking'', released in 1877. The first version to include the word ''Anagrams'' in its name may have been ''The Game of Letters and Anagrams on Wooden Blocks'', published by Parker Brothers around 1890. Another game called ''Anagrams'' was publis ...
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Scrabble
''Scrabble'' is a word game in which two to four players score points by placing tiles, each bearing a single letter, onto a game board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns and are included in a standard dictionary or lexicon. The name ''Scrabble'' is a trademark of Mattel in most of the world, except in the United States and Canada, where it is a trademark of Hasbro, under the brands of both of its subsidiaries, Milton Bradley and Parker Brothers. The game is sold in 121 countries and is available in more than 30 languages; approximately 150 million sets have been sold worldwide, and roughly one-third of American and half of British homes have a ''Scrabble'' set. There are approximately 4,000 ''Scrabble'' clubs around the world. Game details The game is played by two to four players on a square game board imprinted with a 15×15 grid of cells (individually known as " ...
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Word Game
Word games (also called word game puzzles or word search games) are spoken, board, or video games often designed to test ability with language or to explore its properties. Word games are generally used as a source of entertainment, but can additionally serve an educational purpose. Young children can enjoy playing games such as Hangman, while naturally developing important language skills like spelling. Researchers have found that adults who regularly solved crossword puzzles, which require familiarity with a larger vocabulary, had better brain function later in life. Popular word-based game shows have been a part of television and radio throughout broadcast history, including '' Spelling Bee'', the first televised game show, and ''Wheel of Fortune'', the longest-running syndicated game show in the United States. Categories of word game Letter arrangement games In a letter arrangement game, the goal is to form words out of given letters. These games generally test vocab ...
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