Byzantine Blackwood Convention
   HOME
*





Byzantine Blackwood Convention
Byzantine Blackwood is a bidding in the game of bridge. Devised by Jack Marx, it is a complex version of the (by which a four notrump (4NT) asks about 's holdings). Its premise is that both aces and kings may safely be shown in response to a Blackwood-type 4NT enquiry; provided that such kings are in well-defined ''key'' or ''half-key'' suits, there being no more than two such suits. The name was chosen to express the idea that Byzantine Blackwood is a development from Roman Blackwood, by analogy with the Byzantine Empire and the Roman Empire; rather than that the convention is of Byzantine complexity. It seems to be little used nowadays (2014), most experts employing some form of . Key suits Key suits are defined as: * the trump suit, if one has been agreed upon either specifically or by inference, * a genuine side suit that has been bid and supported, * any suit bid by a player whose partner's first bid was in notrump. Half key suits A ''half-key'' suit is defined as a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Contract Bridge
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, with partners sitting opposite each other around a table. Millions of people play bridge worldwide in clubs, tournaments, online and with friends at home, making it one of the world's most popular card games, particularly among seniors. The World Bridge Federation (WBF) is the governing body for international competitive bridge, with numerous other bodies governing it at the regional level. The game consists of a number of , each progressing through four phases. The cards are dealt to the players; then the players ''call'' (or ''bid'') in an auction seeking to take the , specifying how many tricks the partnership receiving the contract (the declaring side) needs to take to receive points for the deal. During the auction, partners use their bids to also exchange information about their hands, including o ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Jack Marx (bridge)
John Charles Hubert Marx (12 April 1907 – 29 August 1991), known as Jack Marx, was a British international bridge player who was instrumental in developing the Acol bidding system. Life Marx was born in Willesden, London. He went to Repton School, and served as a captain in the Royal Army Service Corps during World War II. As a competition bridge player he was a genuine expert, though not the most pragmatic player. Marx was a modest man and widely loved; indeed, he was one of the few bridge players who never made an enemy. He did not, however, have an equable temperament, and that limited his career as an international player. Marx was a member of the Harrison-Gray team, and played as Gray's partner to win the European Bridge League championship for Great Britain in 1950, but he turned down the chance to play in the inaugural Bermuda Bowl world championship the same year: :"A moody man, subject on occasion to sudden fits of apathy ... a nervous, highly-strung man ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Blackwood Convention
In the partnership card game contract bridge, the Blackwood convention is a bidding convention developed by Easley Blackwood in 1933 and still widely used in the modern game. Its purpose is to enable the partnership to explore its possession of aces, kings and in some variants, the queen of trumps to judge whether a slam would be a feasible contract. The essence of the convention is the use of an artificial 4NT bid made under certain conditions to ask partner how many aces he has; responses by partner are made in step-wise fashion to indicate the number held. Blackwood's original summary After developing the concept in 1933, Easley Blackwood submitted an article proposing his slam-seeking convention to ''The Bridge World'' magazine but it was rejected.Blackwood (1949), page 192. Nevertheless, it gained awareness and use amongst players and was written about by several authors. In his own first publication on the convention in 1949, Easley Blackwood comments on the entries in books b ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Byzantine Empire
The Byzantine Empire, also referred to as the Eastern Roman Empire or Byzantium, was the continuation of the Roman Empire primarily in its eastern provinces during Late Antiquity and the Middle Ages, when its capital city was Constantinople. It survived the fragmentation and fall of the Western Roman Empire in the 5th century AD and continued to exist for an additional thousand years until the fall of Constantinople to the Ottoman Empire in 1453. During most of its existence, the empire remained the most powerful economic, cultural, and military force in Europe. The terms "Byzantine Empire" and "Eastern Roman Empire" were coined after the end of the realm; its citizens continued to refer to their empire as the Roman Empire, and to themselves as Romans—a term which Greeks continued to use for themselves into Ottoman times. Although the Roman state continued and its traditions were maintained, modern historians prefer to differentiate the Byzantine Empire from Ancient Rome ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Roman Empire
The Roman Empire ( la, Imperium Romanum ; grc-gre, Βασιλεία τῶν Ῥωμαίων, Basileía tôn Rhōmaíōn) was the post-Republican period of ancient Rome. As a polity, it included large territorial holdings around the Mediterranean Sea in Europe, North Africa, and Western Asia, and was ruled by emperors. From the accession of Caesar Augustus as the first Roman emperor to the military anarchy of the 3rd century, it was a Principate with Italia as the metropole of its provinces and the city of Rome as its sole capital. The Empire was later ruled by multiple emperors who shared control over the Western Roman Empire and the Eastern Roman Empire. The city of Rome remained the nominal capital of both parts until AD 476 when the imperial insignia were sent to Constantinople following the capture of the Western capital of Ravenna by the Germanic barbarians. The adoption of Christianity as the state church of the Roman Empire in AD 380 and the fall of the Western ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Contract Bridge
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, with partners sitting opposite each other around a table. Millions of people play bridge worldwide in clubs, tournaments, online and with friends at home, making it one of the world's most popular card games, particularly among seniors. The World Bridge Federation (WBF) is the governing body for international competitive bridge, with numerous other bodies governing it at the regional level. The game consists of a number of , each progressing through four phases. The cards are dealt to the players; then the players ''call'' (or ''bid'') in an auction seeking to take the , specifying how many tricks the partnership receiving the contract (the declaring side) needs to take to receive points for the deal. During the auction, partners use their bids to also exchange information about their hands, including o ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Bidding System
A bidding system in contract bridge is the set of agreements and understandings assigned to calls and sequences of calls used by a partnership, and includes a full description of the meaning of each treatment and convention. The purpose of bidding is for each partnership to ascertain which contract, whether made or defeated and whether bid by them or by their opponents, would give the partnership their best scoring result. Each bidding system ascribes a meaning to every possible call by each member of a partnership, and presents a codified language which allows the players to exchange information about their card holdings. The vocabulary of is limited to 38 different calls - 35 level/denomination ''bids''A bid consists of two components — the level in range of 1-7, and one of five denominations: clubs (), diamonds (), hearts (), spades () and notrump (NT) plus ''pass'', ''double'' and ''redouble''. Any bid becomes a contract if followed by three successive passes, therefore ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Bridge Convention
A bridge convention is an agreement about an artificial or a set of related artificial calls. Calls made during the auction phase of a contract bridge game convey information about the player's card holdings. Calls may be "natural" (that is, are based on a holding of the suit bid, or a balanced distribution in the case of a notrump bid) or "" (show a feature unrelated to the named denomination). Purpose Contract bridge is a trick-taking card game played by four players in two competing partnerships in which a sequence of , also known as the auction, precedes the play of the cards. The purpose of this bidding is for players to inform their partners of the content of their hand and to arrive at a suitable contract at which to play the hand (or to prevent the opponents from arriving at a suitable contract). Although bidding is often "natural" (describing a hand by simple reference to possession, shape, and strength of the named suit), players may also bid using conventions, which as ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Glossary Of Contract Bridge Terms
These terms are used in contract bridge, using duplicate or rubber scoring. Some of them are also used in whist, bid whist, the obsolete game auction bridge, and other trick-taking games. This glossary supplements the Glossary of card game terms. : ''In the following entries,'' boldface links ''are external to the glossary and'' plain links ''reference other glossary entries.'' 0–9 ;: A mnemonic for the original (Roman) response structure to the Roman Key Card Blackwood convention. It represents "3 or 0" and "1 or 4", meaning that the lowest step response (5) to the 4NT key card asking bid shows responder has three or zero keycards and the next step (5) shows one or four. ;: A mnemonic for a variant response structure to the Roman Key Card Blackwood convention. It represents "1 or 4" and "3 or 0", meaning that the lowest step response (5) to the 4NT key card asking bid shows responder has one or four keycards and the next step (5) shows three or zero. ;1RF: One round forc ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]