Bulletstorm
''Bulletstorm'' is a 2011 first-person shooter game developed by People Can Fly and Epic Games and published by Electronic Arts (EA). The video game is distinguished by its system of rewarding players with "skillpoints" for performing increasingly creative kills. ''Bulletstorm'' does not have any competitive multiplayer modes, preferring instead to include cooperative online play and score attack modes. Set in the 26th century, the game's story follows Grayson Hunt, a space pirate and former black ops soldier who gets shot down on a war-torn planet while trying to exact revenge on General Sarrano, his former commander who tricked him and his men into committing war crimes and assassinating innocents. Development of the game began in June 2007. Adrian Chmielarz and Cliff Bleszinski served as its director and designer respectively, while Rick Remender, the author of ''Fear Agent'', wrote the game's story. It was originally envisioned to be a cover-based third-person shoote ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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People Can Fly
People Can Fly is a Polish video game developer based in Warsaw. The studio was founded in February 2002 by Adrian Chmielarz, previously the co-founder of Metropolis Software, together with acquaintances Michał Kosieradzki and Andrzej Poznański. The studio's first game was ''Painkiller'' (2004). Its success led to a deal with THQ for the game ''Come Midnight'', which allowed the studio to expand. After the game was cancelled, People Can Fly found itself in financial trouble. Epic Games acquired a majority share in People Can Fly in August 2007 and collaborated with the studio on projects such as ''Bulletstorm'' (2011) and '' Gears of War: Judgment'' (2013). Epic bought the studio outright in August 2012. Chmielarz, Kosieradzki and Poznański subsequently left the studio and later founded The Astronauts. People Can Fly was rebranded Epic Games Poland in November 2013. The studio spun off under its former name and logo in June 2015 under the lead of chief executive officer Seb ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Epic Games
Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, '' ZZT'' (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games. Epic Games develops Unreal Engine, a commercially available game engine which also powers their internally developed video games, such as ''Fortnite'' and the ''Unreal'', '' Gears of War'' and ''Infinity Blade'' series. In 2014, Unreal Engine was named the "most successful videogame engine" by ''Guinness World Records''. Epic Games owns the game developers Chair Entertainment, Psyonix, Mediatonic and Harmonix, as well as cloud-based software developer Clou ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cliff Bleszinski
Cliff Bleszinski (; born February 12, 1975), popularly known as CliffyB, is an American video game designer, known for his work in the development of the ''Unreal'' and '' Gears of War'' series. After working at Epic Games from 1992 to 2012, he co-founded Boss Key Productions in 2014. Career Bleszinski's first game was ''The Palace of Deceit'', an adventure title he started at the age of 15. Programmed in Visual Basic, its second version came out when he was 16. Epic Games (1992–2012) Bleszinski got his start at Epic Games in 1992, after submitting his game ''Dare to Dream'' to the company's CEO, Tim Sweeney. Though ''Dare to Dream'' did not achieve a great success, it led Bleszinski to work on ''Jazz Jackrabbit'', a platformer co-developed by demoscene coder Arjan Brussee. The title, which came out in 1994, became Epic's biggest selling game at the time, earning him enough money to buy his first apartment and car. It was also around this time that he joined Sweeney and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gearbox Publishing
Gearbox Software is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the founders, serves as president and chief executive officer. Gearbox initially created expansions for the Valve game ''Half-Life'', then ported that game and others to console platforms. In 2005, Gearbox launched its first independent set of games, '' Brothers in Arms'', on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series, ''Borderlands'', commenced in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of ''Duke Nukem'' and ''Homeworld''. Gearbox expanded into publishing with the creation of Gearbox Publishing in 2015. A parent company, The Gearbox Entertainment Company, was ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rick Remender
Rick Remender (born February 6, 1973) is an American animator, comic book writer and television producer who resides in Los Angeles, California. As a comic book creator, he is best known for his work on ''Uncanny X-Force'', ''Venom'', ''Captain America'' and ''Uncanny Avengers'', published by Marvel, as well as his creator-owned series ''Fear Agent'', ''Deadly Class'', '' Black Science'' and '' Low'', published by Image. In video games, he wrote EA's ''Dead Space'' and Epic Games' ''Bulletstorm''. In 2019, Sony Pictures Television adapted ''Deadly Class'' into a television series of the same name, for which Remender served as a showrunner and lead writer. Career Remender started out in animation, working on such films as ''The Iron Giant'', ''Anastasia'', ''Titan A.E.'' and '' The Adventures of Rocky and Bullwinkle''.Rick Remender Kees K ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adrian Chmielarz
Adrian Chmielarz (born 1971 in Lubin) is a Polish video game designer, programmer, creative director, producer and writer specializing in adventure games and first-person shooters. Chmielarz has co-founded and led Metropolis Software, People Can Fly and The Astronauts. He is one of the most famous Polish video gaming figures, as well as one of the most divisive figures in the industry. Life and career Piracy business and amateur game development Born in Lublin on April 9, 1971, Adrian Chmielarz moved into game development in a roundabout way. In 1985, at the age of 15, Chmielarz attended the first Polcon science fiction convention in Błażejewko, where he first discovered an affinity for computers. He soon went through a '' Star Wars'' fan phase that saw him interact with a computer for the first time. By the late 1980s, he had become fascinated with computer games such as ''Knight Lore'' and ''Bugsy'' by reading about them in '' Przegląd Techniczny''. He began saving for ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pulp Magazine
Pulp magazines (also referred to as "the pulps") were inexpensive fiction magazines that were published from 1896 to the late 1950s. The term "pulp" derives from the cheap wood pulp paper on which the magazines were printed. In contrast, magazines printed on higher-quality paper were called "glossies" or "slicks". The typical pulp magazine had 128 pages; it was wide by high, and thick, with ragged, untrimmed edges. The pulps gave rise to the term pulp fiction in reference to run-of-the-mill, low-quality literature. Pulps were the successors to the penny dreadfuls, dime novels, and short-fiction magazines of the 19th century. Although many respected writers wrote for pulps, the magazines were best known for their lurid, exploitative, and sensational subject matter, even though this was but a small part of what existed in the pulps. Successors of pulps include paperback books, digest magazines, and men's adventure magazines. Modern superhero comic books are sometimes considere ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fear Agent
''Fear Agent'' is an American science fiction comic book series written by Rick Remender with art by Tony Moore and Jerome Opena, who alternated on story arcs. The series was published by Dark Horse Comics from 2007 to 2018 and by Image Comics from 2005–2006 and currently from 2018. The series stars the rugged alcoholic Texas spaceman Heathrow Huston, the supposed last Fear Agent, in a series of fast-paced adventures. The series emphasizes action, adventure, horror, and plot twists rather than realism or scientific detail; Remender claims in the first issue that "science fiction has lost its stones" and that ''Fear Agent'' was his attempt to fight that trend. Numerous incidents that occur early in the series are left unexplained for a large period of the story in order to reinforce this. Publication history The series launched in October 2005, published by Image Comics. It ran for 11 issues. In September 2006, Dark Horse Comics announced that ''Fear Agent'' would be moving to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Third-person Shooter
Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em up games also employ a third-person perspective, the TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view. Definition A third-person shooter is a game structured around shooting,Nate Garrets, ''The Meaning and Culture of Grand Theft Auto: critical essays'' (McFarland, 2006)159 and in which the player can see the avatar on-screen in a third-person view.Anne-Marie Schreiner,Does Lara Croft Wear Fake Polygons? Gender and Gender-Role Subversion in Computer Adventure Games '' Leonardo Journal'', Vol. 34, No. 3 (2001): 222. Third-person shooters are distinguished from other shooter games that may present the game from a third-person view such as shoot 'me ups, as the game is ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Firefly (series)
''Firefly'' is an American space Western drama television series, created by writer and director Joss Whedon, under his Mutant Enemy Productions label. Whedon served as an executive producer, along with Tim Minear. The series is set in the year 2517, after the arrival of humans in a new star system, and follows the adventures of the renegade crew of '' Serenity'', a "''Firefly''-class" spaceship. The ensemble cast portrays the nine characters who live on ''Serenity''. Whedon pitched the show as "nine people looking into the blackness of space and seeing nine different things." The show explores the lives of a group of people, some of whom fought on the losing side of a civil war, who make a living on the fringes of society as part of the pioneer culture of their star system. In this future, the only two surviving superpowers, the United States and China, fused to form the central federal government, called the Alliance, resulting in the fusion of the two cultures. According ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |