Bounding Circle
The smallest-circle problem (also known as minimum covering circle problem, bounding circle problem, least bounding circle problem, smallest enclosing circle problem) is a mathematical problem of computing the smallest circle that contains all of a given set of points in the Euclidean plane. The corresponding problem in ''n''-dimensional space, the smallest bounding sphere problem, is to compute the smallest ''n''-sphere that contains all of a given set of points. The smallest-circle problem was initially proposed by the English mathematician James Joseph Sylvester in 1857. The smallest-circle problem in the plane is an example of a facility location problem (the 1-center problem) in which the location of a new facility must be chosen to provide service to a number of customers, minimizing the farthest distance that any customer must travel to reach the new facility. Both the smallest circle problem in the plane, and the smallest bounding sphere problem in any higher-dimensional ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Smallest Circle Problem
The smallest-circle problem (also known as minimum covering circle problem, bounding circle problem, least bounding circle problem, smallest enclosing circle problem) is a mathematical problem of computing the smallest circle that contains all of a given set of points in the Euclidean plane. The corresponding problem in ''n''-dimensional space, the smallest bounding sphere problem, is to compute the smallest ''n''-sphere that contains all of a given set of points. The smallest-circle problem was initially proposed by the English mathematician James Joseph Sylvester in 1857. The smallest-circle problem in the plane is an example of a facility location problem (the 1-center problem) in which the location of a new facility must be chosen to provide service to a number of customers, minimizing the farthest distance that any customer must travel to reach the new facility. Both the smallest circle problem in the plane, and the smallest bounding sphere problem in any higher-dimensiona ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Line Segment
In geometry, a line segment is a part of a straight line that is bounded by two distinct end points, and contains every point on the line that is between its endpoints. The length of a line segment is given by the Euclidean distance between its endpoints. A closed line segment includes both endpoints, while an open line segment excludes both endpoints; a half-open line segment includes exactly one of the endpoints. In geometry, a line segment is often denoted using a line above the symbols for the two endpoints (such as \overline). Examples of line segments include the sides of a triangle or square. More generally, when both of the segment's end points are vertices of a polygon or polyhedron, the line segment is either an edge (geometry), edge (of that polygon or polyhedron) if they are adjacent vertices, or a diagonal. When the end points both lie on a curve (such as a circle), a line segment is called a chord (geometry), chord (of that curve). In real or complex vector spa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Randomized Algorithm
A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are random variables. One has to distinguish between algorithms that use the random input so that they always terminate with the correct answer, but where the expected running time is finite (Las Vegas algorithms, for example Quicksort), and algorithms which have a chance of producing an incorrect result (Monte Carlo algorithms, for example the Monte Carlo algorithm for the MFAS problem) or fail to produce a result either by signaling a failure or failing to terminate. In some cases, probabilistic algorithms are the only practical means of solving a problem. In common practice, randomized algor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Emo Welzl
Emmerich (Emo) Welzl (born 4 August 1958 in Linz, Austria)Curriculum vitae retrieved 2012-02-11. is a computer scientist known for his research in . He is a professor in the Institute for Theoretical Computer Science at in . Biography Welzl was born on 4 August 1958 in , ...
[...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Conjecture
In mathematics, a conjecture is a conclusion or a proposition that is proffered on a tentative basis without proof. Some conjectures, such as the Riemann hypothesis (still a conjecture) or Fermat's Last Theorem (a conjecture until proven in 1995 by Andrew Wiles), have shaped much of mathematical history as new areas of mathematics are developed in order to prove them. Important examples Fermat's Last Theorem In number theory, Fermat's Last Theorem (sometimes called Fermat's conjecture, especially in older texts) states that no three positive integers a, ''b'', and ''c'' can satisfy the equation ''a^n + b^n = c^n'' for any integer value of ''n'' greater than two. This theorem was first conjectured by Pierre de Fermat in 1637 in the margin of a copy of '' Arithmetica'', where he claimed that he had a proof that was too large to fit in the margin. The first successful proof was released in 1994 by Andrew Wiles, and formally published in 1995, after 358 years of effort by mathe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Smallest Enclosing Sphere
In mathematics, given a non-empty set of objects of finite extension in d-dimensional space, for example a set of points, a bounding sphere, enclosing sphere or enclosing ball for that set is an d-dimensional solid sphere containing all of these objects. Used in computer graphics and computational geometry, a bounding sphere is a special type of bounding volume. There are several fast and simple bounding sphere construction algorithms with a high practical value in real-time computer graphics applications. In statistics and operations research, the objects are typically points, and generally the sphere of interest is the minimal bounding sphere, that is, the sphere with minimal radius among all bounding spheres. It may be proven that such a sphere is unique: If there are two of them, then the objects in question lie within their intersection. But an intersection of two non-coinciding spheres of equal radius is contained in a sphere of smaller radius. The problem of computing ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
SIAM Journal On Computing
The ''SIAM Journal on Computing'' is a scientific journal focusing on the mathematical and formal aspects of computer science. It is published by the Society for Industrial and Applied Mathematics (SIAM). Although its official ISO abbreviation is ''SIAM J. Comput.'', its publisher and contributors frequently use the shorter abbreviation ''SICOMP''. SICOMP typically hosts the special issues of the IEEE Annual Symposium on Foundations of Computer Science (FOCS) and the Annual ACM Symposium on Theory of Computing (STOC), where about 15% of papers published in FOCS and STOC each year are invited to these special issues. For example, Volume 48 contains 11 out of 85 papers published in FOCS 2016. References * External linksSIAM Journal on Computing on DBLP ...
[...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Nimrod Megiddo
, birth_date = , birth_place = , death_date = , death_place = , citizenship = , field = Operations researchAlgorithms ComplexityMachine learning Game theory , workplaces = IBM Research Stanford University , alma_mater = Hebrew University of Jerusalem , thesis_title = Compositions of Cooperative Games , thesis_year = 1972 , doctoral_advisor = Michael Maschler , doctoral_students =Edith Cohen , known_for = Prune and search , prizes = Frederick W. Lanchester Prize (1992)John von Neumann Theory Prize (2014) , website = Nimrod Megiddo ( he, נמרוד מגידו) is a mathematician and computer scientist. He is a research scientist at the IBM Almaden Research Center and Stanford University. His interests include combinatorial optimization, algorithm design and analysis, game theory, and machine learning. He was one of the first people to propose a solution to the bounding sph ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
The Smallest Enclosing Disk Of Points In The Plane Is Unique
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Intersection (set Theory)
In set theory, the intersection of two sets A and B, denoted by A \cap B, is the set containing all elements of A that also belong to B or equivalently, all elements of B that also belong to A. Notation and terminology Intersection is written using the symbol "\cap" between the terms; that is, in infix notation. For example: \\cap\=\ \\cap\=\varnothing \Z\cap\N=\N \\cap\N=\ The intersection of more than two sets (generalized intersection) can be written as: \bigcap_^n A_i which is similar to capital-sigma notation. For an explanation of the symbols used in this article, refer to the table of mathematical symbols. Definition The intersection of two sets A and B, denoted by A \cap B, is the set of all objects that are members of both the sets A and B. In symbols: A \cap B = \. That is, x is an element of the intersection A \cap B if and only if x is both an element of A and an element of B. For example: * The intersection of the sets and is . * The number 9 is in t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Subset
In mathematics, Set (mathematics), set ''A'' is a subset of a set ''B'' if all Element (mathematics), elements of ''A'' are also elements of ''B''; ''B'' is then a superset of ''A''. It is possible for ''A'' and ''B'' to be equal; if they are unequal, then ''A'' is a proper subset of ''B''. The relationship of one set being a subset of another is called inclusion (or sometimes containment). ''A'' is a subset of ''B'' may also be expressed as ''B'' includes (or contains) ''A'' or ''A'' is included (or contained) in ''B''. A ''k''-subset is a subset with ''k'' elements. The subset relation defines a partial order on sets. In fact, the subsets of a given set form a Boolean algebra (structure), Boolean algebra under the subset relation, in which the join and meet are given by Intersection (set theory), intersection and Union (set theory), union, and the subset relation itself is the Inclusion (Boolean algebra), Boolean inclusion relation. Definition If ''A'' and ''B'' are sets and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Radius
In classical geometry, a radius ( : radii) of a circle or sphere is any of the line segments from its center to its perimeter, and in more modern usage, it is also their length. The name comes from the latin ''radius'', meaning ray but also the spoke of a chariot wheel. as a function of axial position ../nowiki>" Spherical coordinates In a spherical coordinate system, the radius describes the distance of a point from a fixed origin. Its position if further defined by the polar angle measured between the radial direction and a fixed zenith direction, and the azimuth angle, the angle between the orthogonal projection of the radial direction on a reference plane that passes through the origin and is orthogonal to the zenith, and a fixed reference direction in that plane. See also *Bend radius *Filling radius in Riemannian geometry *Radius of convergence * Radius of convexity *Radius of curvature *Radius of gyration ''Radius of gyration'' or gyradius of a body about the axis of r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |