Bos Wars
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Bos Wars
''Bos Wars'' is an open source, cross-platform real-time strategy video game. The game's engine is based on the open-source Stratagus engine, and is set in the future. The game allows the player to develop a war economy, managing energy and magma as resources, in order to build an army to combat their enemies. History The project was started by Tina Petersen, as . When Petersen died in 2003, François Beerten became the project's leader. The first v1.0 public release was in March 2004. In June 2007, the Stratagus game engine was merged with BOS and the game became known as . There have been two releases in the last ten years, the most recent in 2023. Gameplay The game map initially starts with a fog of war covering all areas which is not covered by the player's units range of view. As the units explore the map, the darkness is removed. Revealed areas which are not in view range are again darkened to hide enemy unit movement on those areas. All players have the same ...
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Stratagus
''Stratagus'' is a free and open-source cross-platform game engine used to build real-time strategy video games. Licensed under the GNU GPL-2.0-only, it is written mostly in C++ with the configuration language being Lua. History On June 15, 1998 Lutz Sammer released the first public version of a free ''Warcraft II'' clone for Linux he had written, named ''ALE Clone''. In 1999 it was renamed to ''Freecraft''. In June 2003, a cease and desist letter was received from Blizzard Entertainment, who thought the name ''Freecraft'' could cause confusion with the names ''StarCraft'' and ''Warcraft'', and that some of the ideas within the engine were too similar to ''Warcraft II''. The project halted on June 20, 2003. The developers regrouped in 2004 to continue work on the project, renaming it ''Stratagus''. Their focus changed from cloning ''Warcraft II'' to creating an open source, configurable engine for RTS games including support for playing over Internet/LAN or playing vs. com ...
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Open-source Video Games
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery. Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint. Before the phrase ''open source'' became widely adopted, developers and producers have used a variety of other terms. ''Open source'' gained h ...
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Strategy Video Games
Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration. Typical experience A player must plan a series of actions against one or more opponents, and the reduction of enemy forces is usually a goal. Victory is achieved through superior planning, and the element of chance takes a smaller role. In most strategy video games, the player is given a godlike view of the game world, and indirectly controls game units under their command. Thus, most strategy games involve elements of warfare ...
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List Of Open Source Games
This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license. Open engine and free data The games in this table are developed under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain, GPL, BSD, Creative Commons, zlib, MIT, Artistic License or other (see the comparison of Free and open-source software and the Comparison of free and open-source software licenses). Open-source games with non-free data Only the game engines in this table are developed under an open-source license, which means that the reuse and modification of only the code is permitted. As some of the games' content created by the develo ...
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Ãœbersee
Übersee is a municipality in the rural district of Traunstein in upper Bavaria, Germany. It lies on the south shore of lake Chiemsee. Geography Geographic Location Übersee is located in the Chiemgau, more precisely at the northern entrance to the Achental (Achen Valley), the valley of the river Tiroler Achen which has its origin in Tyrol, Austria. Said river also marks most of the eastern border between Übersee and Grabenstätt, before flowing into lake Chiemsee. The area around the river mouth belongs to Übersee and is a recreational breeding area for local bird species. The village lies mostly on flat land, with the only major elevation being the Westerbuchberg, one of the southernmost parts of Übersee. The second stream flowing through the village is the Überseer Bach which has its origin in Grassau, just south of Übersee. The smaller stream marks an east-bound border between Übersee, Bernau and the Chiemseemoos, while still flowing entirely within the area of Ü ...
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PC Advisor
''Tech Advisor'', previously known as ''PC Advisor'', is a consumer tech website and digital magazine published by Foundry, a subsidiary of IDG Inc, which also produces ''Macworld, PCWorld'' and ''TechHive.'' IDG Inc was acquired by Blackstone in 2021. Tech Advisor In June 2017 ''PC Advisor'' was rebranded ''Tech Advisor'', which continues to operate as both a website and monthly digital magazine focused on consumer and small business technology buying advice''.'' On 24 August 2020 a formal announcement was made that the Tech Advisor forums would close permanently on Wednesday 2 September 2020. In April 2021, Tech Advisor moved from a UK ccTLD (.co.uk) to a gTLD (.com) domain, focused primarily on smartphones, tablets, laptops and wearables, but also covering smart home and appliances, entertainment, audio and gaming, tech accessories, security, software and services. In February 2022, Tech Advisor publisher IDG Communications was formally renamed Foundry. PC Advisor ''PC Adv ...
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IP Address
An Internet Protocol address (IP address) is a numerical label such as that is connected to a computer network that uses the Internet Protocol for communication.. Updated by . An IP address serves two main functions: network interface identification and location addressing. Internet Protocol version 4 (IPv4) defines an IP address as a 32-bit number. However, because of the growth of the Internet and the depletion of available IPv4 addresses, a new version of IP (IPv6), using 128 bits for the IP address, was standardized in 1998. IPv6 deployment has been ongoing since the mid-2000s. IP addresses are written and displayed in human-readable notations, such as in IPv4, and in IPv6. The size of the routing prefix of the address is designated in CIDR notation by suffixing the address with the number of significant bits, e.g., , which is equivalent to the historically used subnet mask . The IP address space is managed globally by the Internet Assigned Numbers Authority (IA ...
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Simple DirectMedia Layer
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D11 (older Direct3D version 9 is also supported) context. A common misconception is that SDL is a game engine. However, the library is suited to building games directly, or is usable indirectly by engines built on top of it. The library is internally written in C and possibly, depending on the target platform, C++ or Objective-C, and provides the application programming interface in C, with bindings to other languages available. It is free and o ...
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Lua (programming Language)
Lua ( ; from meaning ''moon'') is a lightweight, high-level, multi-paradigm programming language designed primarily for embedded use in applications. Lua is cross-platform, since the interpreter of compiled bytecode is written in ANSI C, and Lua has a relatively simple C API to embed it into applications. Lua originated in 1993 as a language for extending software applications to meet the increasing demand for customization at the time. It provided the basic facilities of most procedural programming languages, but more complicated or domain-specific features were not included; rather, it included mechanisms for extending the language, allowing programmers to implement such features. As Lua was intended to be a general embeddable extension language, the designers of Lua focused on improving its speed, portability, extensibility, and ease-of-use in development. History Lua was created in 1993 by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, and Waldemar Celes, membe ...
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Fog Of War
The fog of war (german: links=no, Nebel des Krieges) is the uncertainty in situational awareness experienced by participants in military operations. The term seeks to capture the uncertainty regarding one's own capability, adversary capability, and adversary Intent (Military), intent during an engagement, operation, or campaign. Military forces try to reduce the fog of war through military intelligence and friendly force tracking systems. The term has become commonly used to define uncertainty mechanics in war gaming, wargames. Origin The word "fog" (german: Nebel), but not the exact phrase, in reference to 'uncertainty in war' was introduced by the Prussian military analyst Carl von Clausewitz in his posthumously published book, ''Vom Kriege'' (1832), the English translation of which was published as ''On War'' (1873): It has been pointed out that von Clausewitz does not use the exact phrase "fog of war", and also uses multiple similar metaphors, such as "twilight" and "moo ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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