Blood Of The Valiant
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Blood Of The Valiant
''Blood of the Valiant'' is a 1998 role-playing game supplement for '' Feng Shui'' published by Ronin Publishing. Contents ''Blood of the Valiant'' is a sourcebook presenting the history, philosophy, and organization of the Guiding Hand faction. Publication history Chris Pramas had written ''Blood of the Valiant'' for Daedalus Entertainment, but the company never published it or even sent him a contract due to their own financial difficulties, but the supplement was later licensed to Ronin Publishing who were able to publish it in 1998 as their second and final book. Reception The reviewer from the online second volume of ''Pyramid'' stated that "this book expands upon the Guiding Hand, one of a number of time-traveling cabals seeking to control the world through the mystical powers of oriental Feng Shui. This Guiding Hand sourcebook is well thought out and very useful, but not without a few very minor flaws." Reviews *''Shadis ''Shadis'' is an independent gaming magazine tha ...
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Blood Of The Valiant, Role-playing Supplement
Blood is a body fluid in the circulatory system of humans and other vertebrates that delivers necessary substances such as nutrients and oxygen to the cells, and transports metabolic waste products away from those same cells. Blood in the circulatory system is also known as ''peripheral blood'', and the blood cells it carries, ''peripheral blood cells''. Blood is composed of blood cells suspended in blood plasma. Plasma, which constitutes 55% of blood fluid, is mostly water (92% by volume), and contains proteins, glucose, mineral ions, hormones, carbon dioxide (plasma being the main medium for excretory product transportation), and blood cells themselves. Albumin is the main protein in plasma, and it functions to regulate the colloidal osmotic pressure of blood. The blood cells are mainly red blood cells (also called RBCs or erythrocytes), white blood cells (also called WBCs or leukocytes) and platelets (also called thrombocytes). The most abundant cells in verte ...
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Feng Shui (role-playing Game)
''Feng Shui'' is a martial arts-themed role-playing game, designed by Robin Laws, published first by Daedalus Entertainment and now by Atlas Games. The game shares its setting with the collectible card game ''Shadowfist''. The system is simple, with most detail being in the game's combat system. Combat is made to flow quickly, moving from one action scene to another very quickly. It was inspired and based on Hong Kong style action movies. The characters begin at a high level of skill, as appropriate for protagonists in the source films. After a successful Kickstarter, Atlas Games released a Second Edition of Feng Shui in late 2015, on the eve of the game's 20th anniversary of publication. Overview The name ''Feng Shui'' refers to one of the central themes of the game: those who control places with powerful Feng Shui control the world. These people find that events go in their favour more often than would be explained by chance. The outcomes of all major historica ...
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Green Ronin Publishing
Green Ronin Publishing is an American company based in Seattle, Washington. Founded in 2000 by Chris Pramas and Nicole Lindroos, they have published several role-playing game–related products. They won several awards for their games including multiple Origins, ENnie, Pen & Paper, and Inquest Fan Awards. History In early 1996, Chris Pramas acquired '' The Whispering Vault'' rights from Mike Nystul and formed Ronin Publishing with his brother, Jason Pramas, and their mutual friend, Neal Darcy. The company published two role playing game supplements, ''The Book of Hunts'' (1997) for ''The Whispering Vault'' and '' Blood of the Valiant'' for '' Feng Shui''. Ronin Publishing came to an end when Chris Pramas went to work for Wizards of the Coast in 1998. Pramas founded Green Ronin Publishing with his wife Nicole Lindroos in 2000. Green Ronin published its first book in July 2000: ''Ork!'' (2000), a beer and pretzels RPG about playing orks. Working at Wizards of the Coast, Prama ...
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Chris Pramas
Chris Pramas is an American game designer and writer, as well as a founder of Green Ronin Publishing. He is best known as the designer of the ''Dragon Age'' RPG, ''Warhammer Fantasy Roleplay'' (second edition), and ''Freeport: The City of Adventure''. Career Early career Pramas began his career in the game industry as a freelancer in 1993, contributing to games such as Mayfair Games' ''Underground'', Pariah Press' '' Dangerous Prey'' supplement (1995), and Hogshead Publishing's '' The Dying of the Light'' (1995) ''Warhammer Fantasy Roleplay'' campaign. He also contributed to the game '' Over the Edge''. In early 1996, Pramas acquired '' The Whispering Vault'' rights from Mike Nystul and formed Ronin Publishing with his brother Jason Pramas and their mutual friend Neal Darcy; Jason Pramas left before long, and Ronin Publishing only successfully published ''The Book of Hunts'' (1997) before the rights to ''The Whispering Vault'' were transferred to another company. In August 1997, ...
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Daedalus Entertainment
Daedalus Entertainment was a Canadian game company that produced role-playing games and game supplements. History Daedalus Games began when Robin Laws approached Jose Garcia in 1993 with an idea for a Hong Kong Action Cinema RPG; Garcia liked the idea, but the RPG '' Nexus: The Infinite City'' was his first priority, and was published in 1994 with Garcia as the main designer and developer, with Laws, Bruce Baugh, and Rob Heinsoo as additional authors. Daedalus Games was incorporated as Daedalus Entertainment in preparation for publishing the Hong Kong action game Laws had intended, but Garcia liked the setting that Laws was working on and decided to use it as a basis of a collectible card game to take advantage of the CCG market and Daedalus published this game as ''Shadowfist'' (1995). Daedalus Entertainment published the role-playing game '' Feng Shui'' (1996), designed by Laws using a variant of the ''Nexus'' game system; Laws also designed supplements for ''Feng Shui''. When t ...
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Ronin Publishing
Ronin Publishing, Inc. is a small press in Berkeley, California, founded in 1983 and incorporated in 1985, which publishes books as tools for personal development, visionary alternatives, and expanded consciousness. The company's tagline is "Life Skills with Attitude!" In a 1996 ''Publishers Weekly'' profile, the company describes itself as a "strong player in the hemp and psychedelia market" that has little competition from major publishers. Ronin's catalog includes the Leary Library, The Lilly Library, The Fringe Series, The Entheo-Spirituality Series, and various books on psychedelia. The company has been subpoenaed by the Drug Enforcement Administration to provide names and addresses for people having purchased their books on marijuana horticulture. A number of their books are reprints of out-of-print works from the 1960s and 1970s — including a number of titles published by Ronin's predecessor, And/Or Press
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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Shadis
''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games. Publication history Shadis was conceived and started by Jolly Blackburn as an independent gaming fanzine in 1990. In 1993, Blackburn formed Alderac Entertainment Group (AEG) to publish Shadis as a quality small-press magazine, and brought on John Zinser and David Seay as partners. Printing of the first three issues was paid for by Frank Van Hoose, a friend of Jolly's, who also wrote for the magazine. A year later, in late 1994, the magazine received its biggest success by including a random ''Magic: The Gathering'' card in each issue at a time when booster packs of the new card game were scarce; many players bought multiple copies of each issue hoping to find a rare or out-of-print card. Many readers were also drawn to a small comic strip, ''Knights of the Dinner Table'', which was initially intended to fill a blank spot i ...
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Role-playing Game Books
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppo ...
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