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Blast! Entertainment
Mastertronic Group Limited was a software publisher formed as a result of a merger between The Producers and Sold Out Sales & Marketing in 2004. Frank Herman, one of the founders of the original Mastertronic and former chairman of Sega Europe, was involved in negotiations to buy back the name from Sega in 2003. Frank Herman died in 2009 and the company was run by MD Andy Payne and Garry Williams. Mastertronic Group licensed, published and distributed value PC software under the Sold Out, M.A.D. and PC Gamer Presents labels. They also owned the Everyone Can Play and Great Indie Games labels. Mastertronic closed in November 2015. History Mastertronic Group Limited was formed in 2004 out of a merger between The Producers Limited and Sold Out Sales & Marketing Limited. The 'Sold Out' label was retained and used to sell software at the £5 (frequently "3-for-£10") price-point. The company also distributed software under the original 'M.A.D.' imprint, as well as another label assoc ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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X-Plane (simulator)
''X-Plane'' is a Flight simulation video game, flight simulation engine series developed and published by Laminar Research in 1995. X-Plane is the only flight simulator suitable for both Windows and macOS with commercial Desktop computer, desktop versions available sold for macOS, Windows, and Linux. In addition, Laminar Research also distributes Federal Aviation Administration, FAA-certified versions for professional use. A mobile version is available for Android (operating system), Android, iOS, and webOS since 2009 as well. ''X-Plane'' is pre-packaged with several commercial and military aircraft, as well as global scenery, which covers most of the Earth. ''X-Plane'' also has a plugin architecture that allows users to create their own modules, extending the functionality of the software by letting users create their own worlds or replicas of places on Earth. This is further enhanced by the X-Plane forums, where users can share aircraft, scenery, plugins, and the Scenery Gate ...
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Defunct Video Game Companies Of The United Kingdom
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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Indie Game
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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Nintendo DS
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone and support for wireless network, wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony Interactive Entertainment, Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nintendo's cons ...
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Personal Computer
A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. Primarily in the late 1970s and 1980s, the term home computer was also used. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with the machines. While personal computer users may develop their own applications, usually these systems run commercial software, free-of-charge software ("freeware"), which is most often proprietary, or free and open-source software, which is provided in "ready-to-run", or binary, form. Software for personal computers is typically developed and distributed independently from the hardware or operating system ma ...
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PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, and is the first handheld installment in the PlayStation line of consoles. As a seventh generation console, the PSP competed with the Nintendo DS. Development of the PSP was announced during E3 2003, and the console was unveiled at a Sony press conference on May 11, 2004. The system was the most powerful portable console when it was introduced, and was the first real competitor of Nintendo's handheld consoles after many challengers such as Nokia's N-Gage had failed. The PSP's advanced graphics capabilities made it a popular mobile entertainment device, which could connect to the PlayStation 2 and PlayStation 3, any computer with a USB interface, other PSP systems, and the Internet. The PSP also had a vast array of multimedia features su ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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RailWorks
''Train Simulator Classic'' (originally ''RailWorks'' and ''Train Simulator'') is a train simulation game developed by Dovetail Games. It is the successor to ''Rail Simulator'', and was released online on 12 June 2009 and in stores on 3 July 2009. It is a Steamworks title, which means it uses and requires Steam to activate and to deliver core game updates. Steam is used to deliver additional routes and locomotives in the form of paid downloadable content. The core game has received several updates since release, including major new versions ''RailWorks 2: Train Simulator'', ''RailWorks 3: Train Simulator 2012'', ''Train Simulator 2013'', ''Train Simulator 2014'', ''Train Simulator 2015'', ''Train Simulator 2016'', ''Train Simulator 2017'', ''Train Simulator 2018'', ''Train Simulator 2019'', ''Train Simulator 2020'', ''Train Simulator 2021'' and ''Train Simulator 2022'', released between 2010 and 2021, respectively. The current version, ''Train Simulator Classic'', was released ...
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Panavia Tornado
The Panavia Tornado is a family of twin-engine, variable-sweep wing multirole combat aircraft, jointly developed and manufactured by Italy, the United Kingdom and West Germany. There are three primary Tornado variants: the Tornado IDS (interdictor/strike) fighter-bomber, the suppression of enemy air defences Tornado ECR (electronic combat/reconnaissance) and the Tornado ADV (air defence variant) interceptor aircraft. The Tornado was developed and built by Panavia Aircraft GmbH, a tri-national consortium consisting of British Aerospace (previously British Aircraft Corporation), MBB of West Germany, and Aeritalia of Italy. It first flew on 14 August 1974 and was introduced into service in 1979–1980. Due to its multirole design, it was able to replace several different fleets of aircraft in the adopting air forces. The Royal Saudi Air Force (RSAF) became the only export operator of the Tornado in addition to the three original partner nations. A tri-nation training and ev ...
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English Electric Canberra
The English Electric Canberra is a British first-generation, jet-powered medium bomber. It was developed by English Electric during the mid- to late 1940s in response to a 1944 Air Ministry requirement for a successor to the wartime de Havilland Mosquito fast bomber. Among the performance requirements for the type was an outstanding high-altitude bombing capability and high speed. These were partly accomplished by making use of newly developed jet-propulsion technology. When the Canberra was introduced to service with the Royal Air Force (RAF), the type's first operator, in May 1951, it became the service's first jet-powered bomber. In February 1951, a Canberra set another world record when it became the first jet aircraft to make a nonstop transatlantic flight. Throughout most of the 1950s, the Canberra could fly at a higher altitude than any other aircraft in the world, and in 1957, a Canberra established a world altitude record of . Due to its ability to evade the early ...
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Lockheed Martin Prepar3D
''Microsoft Flight Simulator'' is a series of amateur flight simulator programs for Microsoft Windows operating systems, and earlier for MS-DOS and Classic Mac OS. It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented. In November 2022, ''Microsoft Flight Simulator'' is the longest-running software product line for Microsoft, predating Windows by three years. ''Microsoft Flight Simulator'' is one of the longest-running PC video game series of all time. Bruce Artwick began the development of ''Flight Simulator'' in 1977. His company, Sublogic, initially distributed it for various personal computers. In 1981, Artwick was approached by Microsoft's Alan M. Boyd who was interested in creating a "definitive game" that would graphically demonstrate the difference between older 8-bit computers, such as the Apple II, and the new 16-bit computers, such as the IBM PC, still in devel ...
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