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Blackfin
The Blackfin is a family of 16-/32-bit microprocessors developed, manufactured and marketed by Analog Devices. The processors have built-in, fixed-point digital signal processor (DSP) functionality supplied by 16-bit multiply–accumulates (MACs), accompanied on-chip by a microcontroller. It was designed for a unified low-power processor architecture that can run operating systems while simultaneously handling complex numeric tasks such as real-time H.264 video encoding. Architecture details Blackfin processors use a 32-bit RISC microcontroller programming model on a SIMD architecture, which was co-developed by Intel and Analog Devices, as MSA (Micro Signal Architecture). The architecture was announced in December 2000, and first demonstrated at the Embedded Systems Conference in June, 2001. It incorporates aspects of ADI's older SHARC architecture and Intel's XScale architecture into a single core, combining digital signal processing (DSP) and microcontroller functionality ...
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Analog Devices
Analog Devices, Inc. (ADI), also known simply as Analog, is an American multinational semiconductor company specializing in data conversion, signal processing and power management technology, headquartered in Wilmington, Massachusetts. The company manufactures analog, mixed-signal and digital signal processing (DSP) integrated circuits (ICs) used in electronic equipment. These technologies are used to convert, condition and process real-world phenomena, such as light, sound, temperature, motion, and pressure into electrical signals. Analog Devices has approximately 100,000 customers in the following industries: communications, computer, instrumentation, military/aerospace, automotive, and consumer electronics applications.Bloomberg.ADI: Analog Devices Inc Summary" Retrieved January 30, 2011. History The company was founded by two MIT graduates, Ray Stata and Matthew Lorber in 1965. The same year, the company released its first product, the model 101 op amp,Richard Wilson, El ...
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Zero-overhead Looping
Zero-overhead looping is a feature of some processor instruction sets whose hardware can repeat the body of a loop automatically, rather than requiring software instructions which take up cycles (and therefore time) to do so. Zero-overhead loops are common in digital signal processors and some CISC instruction sets. Background In many instruction sets, a loop must be implemented by using instructions to increment or decrement a counter, check whether the end of the loop has been reached, and if not jump to the beginning of the loop so it can be repeated. Although this typically only represents around 3–16 bytes of space for each loop, even that small amount could be significant depending on the size of the CPU caches. More significant is that those instructions each take time to execute, time which is not spent doing useful work. The overhead of such a loop is apparent compared to a completely unrolled loop, in which the body of the loop is duplicated exactly as many times ...
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Digital Signal Processor
A digital signal processor (DSP) is a specialized microprocessor chip, with its architecture optimized for the operational needs of digital signal processing. DSPs are fabricated on MOS integrated circuit chips. They are widely used in audio signal processing, telecommunications, digital image processing, radar, sonar and speech recognition systems, and in common consumer electronic devices such as mobile phones, disk drives and high-definition television (HDTV) products. The goal of a DSP is usually to measure, filter or compress continuous real-world analog signals. Most general-purpose microprocessors can also execute digital signal processing algorithms successfully, but may not be able to keep up with such processing continuously in real-time. Also, dedicated DSPs usually have better power efficiency, thus they are more suitable in portable devices such as mobile phones because of power consumption constraints. DSPs often use special memory architectures that are able t ...
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Digital Signal Processor
A digital signal processor (DSP) is a specialized microprocessor chip, with its architecture optimized for the operational needs of digital signal processing. DSPs are fabricated on MOS integrated circuit chips. They are widely used in audio signal processing, telecommunications, digital image processing, radar, sonar and speech recognition systems, and in common consumer electronic devices such as mobile phones, disk drives and high-definition television (HDTV) products. The goal of a DSP is usually to measure, filter or compress continuous real-world analog signals. Most general-purpose microprocessors can also execute digital signal processing algorithms successfully, but may not be able to keep up with such processing continuously in real-time. Also, dedicated DSPs usually have better power efficiency, thus they are more suitable in portable devices such as mobile phones because of power consumption constraints. DSPs often use special memory architectures that are able t ...
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Super Harvard Architecture Single-Chip Computer
{{Distinguish, SuperH The Super Harvard Architecture Single-Chip Computer (SHARC) is a high performance floating-point and fixed-point DSP from Analog Devices. SHARC is used in a variety of signal processing applications ranging from audio processing, to single-CPU guided artillery shells to 1000-CPU over-the-horizon radar processing computers. The original design dates to about January 1994. SHARC processors are typically intended to have a good number of serial links to other SHARC processors nearby, to be used as a low-cost alternative to SMP. Architecture The SHARC is a Harvard architecture word-addressed VLIW processor; it knows nothing of 8-bit or 16-bit values since each address is used to point to a whole 32-bit word, not just an octet. It is thus neither little-endian nor big-endian, though a compiler may use either convention if it implements 64-bit data and/or some way to pack multiple 8-bit or 16-bit values into a single 32-bit word. In C the characters are 32-bit ...
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RISC
In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set computer (CISC), a RISC computer might require more instructions (more code) in order to accomplish a task because the individual instructions are written in simpler code. The goal is to offset the need to process more instructions by increasing the speed of each instruction, in particular by implementing an instruction pipeline, which may be simpler given simpler instructions. The key operational concept of the RISC computer is that each instruction performs only one function (e.g. copy a value from memory to a register). The RISC computer usually has many (16 or 32) high-speed, general-purpose registers with a load/store architecture in which the code for the register-register instructions (for performing arithmetic and tests) are separate fr ...
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Reduced Instruction Set Computer
In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set computer (CISC), a RISC computer might require more instructions (more code) in order to accomplish a task because the individual instructions are written in simpler code. The goal is to offset the need to process more instructions by increasing the speed of each instruction, in particular by implementing an instruction pipeline, which may be simpler given simpler instructions. The key operational concept of the RISC computer is that each instruction performs only one function (e.g. copy a value from memory to a register). The RISC computer usually has many (16 or 32) high-speed, general-purpose registers with a load/store architecture in which the code for the register-register instructions (for performing arithmetic and tests) are separate fr ...
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Barrel Shifter
A barrel shifter is a digital circuit that can shift a data word by a specified number of bits without the use of any sequential logic, only pure combinational logic, i.e. it inherently provides a binary operation. It can however in theory also be used to implement unary operations, such as logical shift left, in cases where limited by a fixed amount (e.g. for address generation unit). One way to implement a barrel shifter is as a sequence of multiplexers where the output of one multiplexer is connected to the input of the next multiplexer in a way that depends on the shift distance. A barrel shifter is often used to shift and rotate n-bits in modern microprocessors, typically within a single clock cycle. For example, take a four-bit barrel shifter, with inputs A, B, C and D. The shifter can cycle the order of the bits ''ABCD'' as ''DABC'', ''CDAB'', or ''BCDA''; in this case, no bits are lost. That is, it can shift all of the outputs up to three positions to the right (and thus ...
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Arithmetic Logic Unit
In computing, an arithmetic logic unit (ALU) is a Combinational logic, combinational digital circuit that performs arithmetic and bitwise operations on integer binary numbers. This is in contrast to a floating-point unit (FPU), which operates on floating point numbers. It is a fundamental building block of many types of computing circuits, including the central processing unit (CPU) of computers, FPUs, and graphics processing units (GPUs). The inputs to an ALU are the data to be operated on, called operands, and a code indicating the operation to be performed; the ALU's output is the result of the performed operation. In many designs, the ALU also has status inputs or outputs, or both, which convey information about a previous operation or the current operation, respectively, between the ALU and external status registers. Signals An ALU has a variety of input and output net (electronics), nets, which are the electrical conductors used to convey Digital signal (electronics), digi ...
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Accumulator (computing)
In a computer's central processing unit (CPU), the accumulator is a register in which intermediate arithmetic logic unit results are stored. Without a register like an accumulator, it would be necessary to write the result of each calculation (addition, multiplication, shift, etc.) to main memory, perhaps only to be read right back again for use in the next operation. Access to main memory is slower than access to a register like an accumulator because the technology used for the large main memory is slower (but cheaper) than that used for a register. Early electronic computer systems were often split into two groups, those with accumulators and those without. Modern computer systems often have multiple general-purpose registers that can operate as accumulators, and the term is no longer as common as it once was. However, to simplify their design, a number of special-purpose processors still use a single accumulator. Basic concept Mathematical operations often take place i ...
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Programmer
A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates computer software or applications by providing a specific programming language to the computer. Most programmers have extensive computing and coding experience in many varieties of programming languages and platforms, such as Structured Query Language (SQL), Perl, Extensible Markup Language (XML), PHP, HTML, C, C++ and Java. A programmer's most often-used computer language (e.g., Assembly, C, C++, C#, JavaScript, Lisp, Python, Java, etc.) may be prefixed to the aforementioned terms. Some who work with web programming languages may also prefix their titles with ''web''. Terminology There is no industry-wide standard terminology, so "programmer" and "software engineer" might refer to the same role at different companies. Most typically, ...
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Compiler Optimization
In computing, an optimizing compiler is a compiler that tries to minimize or maximize some attributes of an executable computer program. Common requirements are to minimize a program's execution time, memory footprint, storage size, and power consumption (the last three being popular for portable computers). Compiler optimization is generally implemented using a sequence of ''optimizing transformations'', algorithms which take a program and transform it to produce a semantically equivalent output program that uses fewer resources or executes faster. It has been shown that some code optimization problems are NP-complete, or even undecidable. In practice, factors such as the programmer's willingness to wait for the compiler to complete its task place upper limits on the optimizations that a compiler might provide. Optimization is generally a very CPU- and memory-intensive process. In the past, computer memory limitations were also a major factor in limiting which optimizations co ...
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