Bilinear Maps
{{disambiguation ...
Bilinear may refer to: * Bilinear sampling (also called "bilinear filtering"), a method in computer graphics for choosing the color of a texture * Bilinear form, a type of mathematical function from a vector space to the underlying field * Bilinear interpolation, an extension of linear interpolation for interpolating functions of two variables on a rectilinear 2D grid * Bilinear map, a type of mathematical function between vector spaces * Bilinear transform, a method of transforming from the S to Z domain in control theory and signal processing * Bilinear transformation (other) Bilinear transformation may refer to: * Bilinear map or bilinear operator * Bilinear transform (signal processing), a type of conformal map used to switch between continuous-time and discrete-time representations * Möbius transformation (complex an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bilinear Sampling
In mathematics, bilinear interpolation is a method for interpolating functions of two variables (e.g., ''x'' and ''y'') using repeated linear interpolation. It is usually applied to functions sampled on a 2D rectilinear grid, though it can be generalized to functions defined on the vertices of (a mesh of) arbitrary convex quadrilaterals. Bilinear interpolation is performed using linear interpolation first in one direction, and then again in the other direction. Although each step is linear in the sampled values and in the position, the interpolation as a whole is not linear but rather quadratic in the sample location. Bilinear interpolation is one of the basic resampling techniques in computer vision and image processing, where it is also called bilinear filtering or bilinear texture mapping. Computation Suppose that we want to find the value of the unknown function ''f'' at the point (''x'', ''y''). It is assumed that we know the value of ''f'' at the four points ''Q''11 = ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bilinear Form
In mathematics, a bilinear form is a bilinear map on a vector space (the elements of which are called '' vectors'') over a field ''K'' (the elements of which are called ''scalars''). In other words, a bilinear form is a function that is linear in each argument separately: * and * and The dot product on \R^n is an example of a bilinear form. The definition of a bilinear form can be extended to include modules over a ring, with linear maps replaced by module homomorphisms. When is the field of complex numbers , one is often more interested in sesquilinear forms, which are similar to bilinear forms but are conjugate linear in one argument. Coordinate representation Let be an -dimensional vector space with basis . The matrix ''A'', defined by is called the ''matrix of the bilinear form'' on the basis . If the matrix represents a vector with respect to this basis, and analogously, represents another vector , then: B(\mathbf, \mathbf) = \mathbf^\textsf A\mathbf = \ ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bilinear Interpolation
In mathematics, bilinear interpolation is a method for interpolating functions of two variables (e.g., ''x'' and ''y'') using repeated linear interpolation. It is usually applied to functions sampled on a 2D rectilinear grid, though it can be generalized to functions defined on the vertices of (a mesh of) arbitrary convex quadrilaterals. Bilinear interpolation is performed using linear interpolation first in one direction, and then again in the other direction. Although each step is linear in the sampled values and in the position, the interpolation as a whole is not linear but rather quadratic in the sample location. Bilinear interpolation is one of the basic resampling techniques in computer vision and image processing, where it is also called bilinear filtering or bilinear texture mapping. Computation Suppose that we want to find the value of the unknown function ''f'' at the point (''x'', ''y''). It is assumed that we know the value of ''f'' at the four points ''Q''11 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bilinear Map
In mathematics, a bilinear map is a function combining elements of two vector spaces to yield an element of a third vector space, and is linear in each of its arguments. Matrix multiplication is an example. Definition Vector spaces Let V, W and X be three vector spaces over the same base field F. A bilinear map is a function B : V \times W \to X such that for all w \in W, the map B_w v \mapsto B(v, w) is a linear map from V to X, and for all v \in V, the map B_v w \mapsto B(v, w) is a linear map from W to X. In other words, when we hold the first entry of the bilinear map fixed while letting the second entry vary, the result is a linear operator, and similarly for when we hold the second entry fixed. Such a map B satisfies the following properties. * For any \lambda \in F, B(\lambda v,w) = B(v, \lambda w) = \lambda B(v, w). * The map B is additive in both components: if v_1, v_2 \in V and w_1, w_2 \in W, then B(v_1 + v_2, w) = B(v_1, w) + B(v_2, w) and B(v, w_1 + w_2) = B(v ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bilinear Transform
The bilinear transform (also known as Tustin's method, after Arnold Tustin) is used in digital signal processing and discrete-time control theory to transform continuous-time system representations to discrete-time and vice versa. The bilinear transform is a special case of a conformal mapping (namely, a Möbius transformation), often used to convert a transfer function H_a(s) of a linear, time-invariant ( LTI) filter in the continuous-time domain (often called an analog filter) to a transfer function H_d(z) of a linear, shift-invariant filter in the discrete-time domain (often called a digital filter although there are analog filters constructed with switched capacitors that are discrete-time filters). It maps positions on the j \omega axis, \mathrm 0 , in the s-plane to the unit circle, , z, = 1 , in the z-plane. Other bilinear transforms can be used to warp the frequency response of any discrete-time linear system (for example to approximate the non-linear frequency ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |