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Beaterator
''Beaterator'' is a music mixer released in September 2009 by Rockstar Games for the PlayStation Portable and in December 2009 for iOS. ''Beaterator'' was developed by Rockstar Leeds in collaboration with Timbaland. The game is based on an Adobe Flash music mixing tool released on the Internet in 2005 by Rockstar and contains original new loops and sounds produced by Timbaland for ''Beaterator''. The game allows the user to produce their own loops. There are three game modes: Live play, Studio Session and Song Crafter. The game has Rockstar Games Social Club integration for sharing music with the community. To celebrate the game's release, Rockstar Games held an event in PlayStation Home at the Listen@Home station in North America's Central Plaza on 16 October 2009. Attendees could play select user-uploaded ''Beaterator'' tracks during the event. On 10 June 2014, the GameSpy service was discontinued, taking with it ''Beaterator'' Social Club features. Reception The PSP ve ...
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Rockstar Leeds
Rockstar Leeds Limited (formerly Möbius Entertainment Limited) is a British video game developer and a studio of Rockstar Games based in Leeds. Ian J. Bowden, Dave Box, Gordon Hall, and Jason McGann founded the company as Möbius Entertainment in December 1997 after working together at the studio Hookstone. Möbius worked with SCi Games, SCi on two games: ''Alfred's Adventure'', a remake of the Twilight-developed ''Alfred Chicken'', and the cancelled ''Titanium Angels'', an adaptation of ''Thunderbirds (TV series), Thunderbirds''. From 2001 on, the studio created Game Boy Advance games for several publishers, including multiple for The 3DO Company and ''Max Payne (video game), Max Payne'' for Rockstar Games. By the time the PlayStation Portable was announced, Möbius had developed a game engine that targeted similar technical specifications. This attracted several parties interested in buying the studio, including Rockstar Games. The publisher's parent company, Take-Two Intera ...
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PlayStation Home
PlayStation Home was a virtual 3D social networking, social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB). Membership was free but required a PSN account. Upon installation, users could choose how much hard disk drive, hard disk space they wished to reserve for Home. Development of the service began in early 2005 and it launched as an open Beta version#Beta, beta on 11 December 2008. Home remained as a perpetual beta until its closure on 31 March 2015. Home allowed users to create a custom Avatar (computing), avatar, which could be groomed realistically. Each avatar was given a personal apartment that users could decorate with free, bought, or won items. Users could travel throughout the Home world, which was frequently updated by Sony and its partners. Public spaces were made for display, entertainment, advertising, and networking. Home's ...
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