Beat Sneak Bandit
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Beat Sneak Bandit
''Beat Sneak Bandit'' is an iOS puzzle video game developed by Simogo and released on February 16, 2012. Reception The game has a rating of 92/100 on Metacritic based on 19 critic reviews. Gamezebo said "A true work of art, in so many ways. It's smart. It's challenging. It's gorgeous. But most importantly, it's fun - dizzying, dreamy, and delightful fun." Slidetoplay wrote "Beat Sneak Bandit is quite unlike any other rhythm game on the market." ''AppSpy'' said "The sort of game that comes from a mad fever dream that mixes games like Trilby: The Art of Theft and Dance Dance Revolution... the end result is something that carefully balances its puzzles with a rhythm based system, sucking you right in and not letting go until you're done." ''TouchArcade'' said "It's rare to find a game that does something so original so well, with every element of gameplay and design falling into place. Simogo has pulled it off with Beat Sneak Bandit. In my books it's a must buy, and such a shame ...
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Simogo
Simogo (formally known as Simogo AB) is a Swedish independent video game developer based in Malmö. The company was founded in 2010 and is best known for creating games for mobile devices, including ''Year Walk'' and ''Device 6''. Its name comes from the name of its founders Simon (SIM), and Gordon (GO); the 'O' from the Swedish word "och" meaning "and". Prior to Simogo, founders Simon Flesser and Magnus "Gordon" Gardebäck worked at Southend Interactive, creating ilomilo (Xbox 360) amongst other games. History In 2004, Simon Flesser was an animator working on movies and commercials. With the release of the Nintendo DS in the same year, he became interested in developing games for the then-new platform. This led him, in 2007, to Southend Interactive, where he produced art for several games. It was while working there that he met the other half of Simogo, Magnus “Gordon” Gardebäck. In 2010, the duo decided to leave Southend and create their own company. Although roles were ...
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Simogo Games
Simogo (formally known as Simogo AB) is a Swedish independent video game developer based in Malmö. The company was founded in 2010 and is best known for creating games for mobile devices, including ''Year Walk'' and ''Device 6''. Its name comes from the name of its founders Simon (SIM), and Gordon (GO); the 'O' from the Swedish word "och" meaning "and". Prior to Simogo, founders Simon Flesser and Magnus "Gordon" Gardebäck worked at Southend Interactive, creating ilomilo (Xbox 360) amongst other games. History In 2004, Simon Flesser was an animator working on movies and commercials. With the release of the Nintendo DS in the same year, he became interested in developing games for the then-new platform. This led him, in 2007, to Southend Interactive, where he produced art for several games. It was while working there that he met the other half of Simogo, Magnus “Gordon” Gardebäck. In 2010, the duo decided to leave Southend and create their own company. Although roles were ...
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Pocket Gamer
''Pocket Gamer'' is a video game website that focuses on mobile, portable and handheld games. The site launched in 2005 and is published and owned by UK company Steel Media Ltd. The site covers all major portable and mobile gaming formats, including iPhone, iPod, iPad, MacBook, Pokémon GO Plus, Android, Nintendo Switch and others. It was one of the first to cover the iPhone gaming market. The publication also hands out awards for handheld games to recognize them in several categories. The British newspaper ''The Guardian'' at one time syndicated a list of recommended mobile games from ''Pocket Gamer'', especially the list of recommended games for each month. In the years since launch, Steel Media Ltd has created many brand spin-offs, including the industry-facing ''PocketGamer.biz'' site and a series of conferences called Pocket Gamer Connects. Its publisher Steel Media Ltd. was acquired by Enthusiast Gaming in 2019. History Launched in April 2005 with the subtitle 'play as ...
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Video Games Developed In Sweden
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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IOS Games
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes the system software for iPads predating iPadOS—which was introduced in 2019—as well as on the iPod Touch devices—which were discontinued in mid-2022. It is the world's second-most widely installed mobile operating system, after Android. It is the basis for three other operating systems made by Apple: iPadOS, tvOS, and watchOS. It is proprietary software, although some parts of it are open source under the Apple Public Source License and other licenses. Unveiled in 2007 for the first-generation iPhone, iOS has since been extended to support other Apple devices such as the iPod Touch (September 2007) and the iPad (introduced: January 2010; availability: April 2010.) , Apple's App Store contains more than 2.1 million iOS appli ...
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2012 Video Games
Numerous video games were released in 2012. Many awards went to games such as '' Borderlands 2'', ''Far Cry 3'', ''Journey'', ''Mass Effect 3'', ''Dishonored'', '' The Walking Dead'' and '' XCOM: Enemy Unknown''. The year began with the worldwide release of Sony's handheld game console, the PlayStation Vita, originally launched in Japan in December 2011. The end of the year marked the worldwide release of Nintendo's home game console, the Wii U. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Highest-grossing games The following were 2012's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, digital purchases, subscriptions, microtransactions, free-to-play and pay-to-play) across all platforms (including mobile, PC and console platforms). Events Hardware releases The list of game consoles released in 2012 in North America. Series with new entries Series with ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the ...
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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GamesMaster (magazine)
''GamesMaster'' was a monthly multi-format computer and video game magazine published by Future plc in the United Kingdom. As of 2012, it was the biggest selling multi-format video games magazine in the United Kingdom, outselling its partner publication ''Edge''. Along with partner magazine ''GamesTM'', it ceased print in November 2018. It was originally launched to complement the television show '' GamesMaster''. History The magazine was launched in January 1993, to complement the television show of the same name. While the show later ceased broadcasting, the magazine continued, outlasting the show by 20 years. The magazine published a number of reviews and previews of games; however this covered only half of the magazine as it also included latest gaming news, posters, letters from readers and monthly competitions. The popularity of the magazine grew and game producers sought to achieve the elusive ''GamesMaster'' “Gold Award” for a reference on their package. The Gold ...
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