Battle For Zendikar
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Battle For Zendikar
''Battle for Zendikar'' is a ''Magic: The Gathering'' expansion block consisting of the sets ''Battle for Zendikar'' and ''Oath of the Gatewatch''. It sees the return of full-art basic lands, last seen in the ''Zendikar block''. It is also the first block in Magic (since the Shadowmoor block) to use the new Two-Block Paradigm, wherein each block has two sets instead of the three that were previously used (the last block having three sets being the Khans of Tarkir block). Story Battle for Zendikar ''Battle for Zendikar'' revolves around the Eldrazi, ancient monstrosities that are bent on destroying the entire plane of Zendikar, within which they were once imprisoned, and their fight against the Allies defending their home plane. The creature cards are split along these lines, with most being either on the Eldrazi side or the Ally side. Eldrazi cards are generally very powerful or aid in playing them, while Ally cards give bonuses to each other whenever one comes into play. ...
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Battle For Zendikar Emblem
A battle is an occurrence of combat in warfare between opposing military units of any number or size. A war usually consists of multiple battles. In general, a battle is a military engagement that is well defined in duration, area, and force commitment. An engagement with only limited commitment between the forces and without decisive results is sometimes called a skirmish. The word "battle" can also be used infrequently to refer to an entire operational campaign, although this usage greatly diverges from its conventional or customary meaning. Generally, the word "battle" is used for such campaigns if referring to a protracted combat encounter in which either one or both of the combatants had the same methods, resources, and strategic objectives throughout the encounter. Some prominent examples of this would be the Battle of the Atlantic, Battle of Britain, and Battle of Stalingrad, all in World War II. Wars and military campaigns are guided by military strategy, whereas bat ...
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Condé Nast
Condé Nast () is a global mass media company founded in 1909 by Condé Montrose Nast, and owned by Advance Publications. Its headquarters are located at One World Trade Center in the Financial District of Lower Manhattan. The company's media brands attract more than 72 million consumers in print, 394 million in digital and 454 million across social platforms. These include ''Vogue'', ''The New Yorker'', '' Condé Nast Traveler'', '' GQ'', '' Glamour'', '' Architectural Digest'', '' Vanity Fair, Pitchfork'', ''Wired'', and '' Bon Appétit,'' among many others. US ''Vogue'' editor-in-chief Anna Wintour serves as Artistic Director and Global Chief Content Officer. In 2011, the company launched the Condé Nast Entertainment division, tasked with developing film, television, social and digital video, and virtual reality content. History The company traces its roots to 1909, when Condé Montrose Nast, a New York City-born publisher, purchased ''Vogue,'' a printed magazine launched ...
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Ars Technica
''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, science, technology policy, and video games. ''Ars Technica'' was privately owned until May 2008, when it was sold to Condé Nast Digital, the online division of Condé Nast Publications. Condé Nast purchased the site, along with two others, for $25 million and added it to the company's ''Wired'' Digital group, which also includes ''Wired'' and, formerly, Reddit. The staff mostly works from home and has offices in Boston, Chicago, London, New York City, and San Francisco. The operations of ''Ars Technica'' are funded primarily by advertising, and it has offered a paid subscription service since 2001. History Ken Fisher, who serves as the website's current editor-in-chief, and Jon Stokes created ''Ars Technica'' in 1998. Its purpose was ...
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Mark Rosewater
Mark Rosewater (born May 25, 1967) is the head designer for ''Magic: The Gathering'', a position he has held since 2003. Biography Rosewater grew up in Pepper Pike, Ohio. In his youth, he worked as a professional magician. Rosewater has described his young self as a "social outcast" whose intelligence and small size led to bullying, and he never naturally lost his baby teeth, which had to be surgically removed. Despite these difficulties, he became a successful high school student at Orange High School with numerous scholarship offers. He attended Boston University, where he earned a Bachelor of Science in Communication. Career Television After graduating, Rosewater started his career in television as a runner. He then found work as a writer. Before 1994 he was on the writing staff of ''Roseanne''.Chalk, T. (2013) ''So Do Your Wear A Cape. The Unofficial Story of Magic: The Gathering'' He is credited for two Roseanne episodes: "Vegas, Vegas" and "Take My Bike, Please", both ...
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Magic Origins
Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrelated events are causally connected, particularly as a result of supernatural effects * Magic (illusion), the art of appearing to perform supernatural feats Magic(k) may also refer to: Art and entertainment Film and television * ''Magic'' (1917 film), a silent Hungarian drama * ''Magic'' (1978 film), an American horror film * ''Magic'' (soap opera), 2013 Indonesian soap opera * Magic (TV channel), a British music television station Literature * Magic in fiction, the genre of fiction that uses supernatural elements as a theme * ''Magic'' (Chesterton play), 1913 * ''Magic'' (short story collection), 1996 short story collection by Isaac Asimov * ''Magic'' (novel), 1976 novel by William Goldman * '' The Magic Comic'', a 19 ...
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Wizards Of The Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division. Originally a role-playing game publisher, the company originated and popularized the collectible card game genre with ''Magic: The Gathering'' in the mid-1990s. It also acquired the popular ''Dungeons & Dragons'' role-playing game by buying TSR (company), TSR and increased its success by publishing the licensed ''Pokémon Trading Card Game''. The company's corporate headquarters are located in Renton, Washington, Renton, Washington (state), Washington, part of the Seattle metropolitan area. Wizards of the Coast publishes role-pl ...
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Khans Of Tarkir
''Khans of Tarkir'' is a ''Magic: The Gathering'' block consisting of ''Khans of Tarkir'' (September 26, 2014), ''Fate Reforged'' (January 23, 2015), and ''Dragons of Tarkir'' (March 27, 2015). The block's setting is based on a mix of cultures of Central and East Asia. Storyline ''Khans of Tarkir'' The plane of Tarkir was once dominated by dragons, but in a massive war over a thousand years ago, humans succeeded at wiping them out. Today Tarkir is a battle-torn realm where five clans feud for supremacy. As presented in ''Khans of Tarkir'', the five clans focus on "wedges", or sets of three colors that are rooted in two colors and one "enemy" color across from it. Each wedge is the colors of a clan of warriors that venerate a certain quality of the dragon, and an anatomical feature that represents it. The clans also make use of the "Morph" mechanic, returning from the Onslaught block, which allows creatures to be cast face-down as 2/2 creatures and turned right-side up for ...
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Shadows Over Innistrad
''Shadows over Innistrad'' is a '' Magic: The Gathering'' expansion block consisting of the sets ''Shadows over Innistrad'' and ''Eldritch Moon''. Mechanics ''Shadows over Innistrad'' has five main mechanics: * Madness: a returning mechanic from '' Torment'' that allows a player to cast a card for its madness cost instead of being discarded. This is shown on the card . * Delirium: counts the number of different card types in a player's graveyard. If that player has four or more card types among cards in their graveyard (e.g. creature, instant, sorcery, land), delirium will grant specific effects or bonuses, like the card . * Investigate: a keyword that creates a Clue artifact token that you may pay 2 generic mana and sacrifice to draw a card, as seen on cards like . * Transform: a returning mechanic from original ''Innistrad'', allowing the card to "transform" to its back side if certain conditions are met, such as the card . * Skulk: an evasion ability that appears on cre ...
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