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BC Kid
''Bonk's Adventure'', known as in Japan and ''PC Kid'' in Europe, is a scrolling platform game developed by Red Company and Atlus and released in 1989 in Japan and 1990 in North America for the PC Engine/TurboGrafx-16. The Japanese title ''PC Genjin'' is a play on the system's original name, PC Engine, with the European title ''PC Kid'' similarly referencing the system's name. The first game in the ''Bonk'' series, it was followed by two more games for the TurboGrafx-16 before branching out to other platforms. ''Bonk's Adventure'' was ported to the NES and Amiga, as well as being released as a coin-operated arcade game, under different titles (''FC Genjin'' and ''BC Genjin'' in Japan, and ''BC Kid'' in Europe). A completely different game with the same name appeared on the Game Boy (under the title ''GB Genjin'' in Japan). Plot The game takes place in a fictional prehistoric era. Its protagonist is Bonk, a strong and bald caveboy who battles anthropomorphic dinosaurs and ot ...
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Red Entertainment
is a video game developer and video game publisher, publisher based in Japan. Originally founded in 1976 as (though it did not begin doing business until 1985), it was reorganized and succeeded by a new company on December 4, 2000, under its current moniker of Red Entertainment. While Red Company as a public corporation dates back to the mid-1980s, the first title released under the Red Entertainment brand was ''Gungrave'' on July 17, 2002. The name "RED" comes from "Royal Emperor Dragon". In 2011, the company was acquired by Chinese game developer UltiZen Games Limited. In 2014, Red Entertainment was sold to Oizumi Corporation. Partial game list NEC PC Engine * ''Gate of Thunder'' * ''Lords of Thunder'' * ''PC-Genjin (Bonk)'' series * ''Galaxy Fraulein Yuna'' series * ''Tengai Makyō (Far East of Eden)'' series Nintendo Super NES * ''Chou Mahou Tairiku WOZZ'' * ''Kabuki Rocks'' * ''The Twisted Tales of Spike McFang'' * ''Tengai Makyou Zero'' GameCube * ''Tengai M ...
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Plesiosaur
The Plesiosauria (; Greek: πλησίος, ''plesios'', meaning "near to" and ''sauros'', meaning "lizard") or plesiosaurs are an order or clade of extinct Mesozoic marine reptiles, belonging to the Sauropterygia. Plesiosaurs first appeared in the latest Triassic Period, possibly in the Rhaetian stage, about 203 million years ago. They became especially common during the Jurassic Period, thriving until their disappearance due to the Cretaceous–Paleogene extinction event at the end of the Cretaceous Period, about 66 million years ago. They had a worldwide oceanic distribution, and some species at least partly inhabited freshwater environments. Plesiosaurs were among the first fossil reptiles discovered. In the beginning of the nineteenth century, scientists realised how distinctive their build was and they were named as a separate order in 1835. The first plesiosaurian genus, the eponymous ''Plesiosaurus'', was named in 1821. Since then, more than a hundred valid ...
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Bonk
Bonk may refer to: People * Bonk (surname) Arts and entertainment * ''Bonk'' (video game series), a caveman character and video game series *Bonk!, a soft drink company in the first-person shooting game ''Team Fortress 2'' * ''Bonk'' (album), an album by Big Pig * Bonk, an early 1980s new wave band fronted by vocalist Barry Flynn of the Big Supreme Other uses * '' Bonk: The Curious Coupling of Science and Sex'', a 2008 book by Mary Roach * 14965 Bonk, a main-belt asteroid * Bonk (audio format) supported by fre:ac (formerly known as BonkEnc) * The bonk, or hitting the wall, sudden fatigue and loss of energy in endurance sports See also * * * Bonken, a Dutch card game * Bonkers (other) Bonkers is an informal British term that means "crazy" or "insane." It may also refer to: Television * ''Bonkers'' (American TV series), a 1993–1994 animated series * ''Bonkers'' (British TV series), 2007 comedy * '' Bonkers!'', a 1979 Bri ... * Boink, a magazi ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Entertainment Weekly
''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular culture. The magazine debuted on February 16, 1990, in New York City. Different from celebrity-focused publications such as ''Us Weekly'', ''People'' (a sister magazine to ''EW''), and ''In Touch Weekly'', ''EW'' primarily concentrates on entertainment media news and critical reviews; unlike ''Variety'' and ''The Hollywood Reporter'', which were primarily established as trade magazines aimed at industry insiders, ''EW'' targets a more general audience. History Formed as a sister magazine to ''People'', the first issue of ''Entertainment Weekly'' was published on February 16, 1990. Created by Jeff Jarvis and founded by Michael Klingensmith, who served as publisher until October 1996, the magazine's original television advertising soliciting ...
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Smiley
A smiley, sometimes referred to as a smiley face, is a basic ideogram that represents a smiling face. Since the 1950s it has become part of popular culture worldwide, used either as a standalone ideogram, or as a form of communication, such as emoticons. The smiley began as two dots and a line to represent eyes and a mouth. More elaborate designs in the 1950s emerged, with noses, eyebrows, and outlines. A yellow and black design was used by New York-based radio station WMCA for its ''" Good Guys"'' campaign in the early 1960s. More yellow-and-black designs appeared in the 1960s and '70s, including works by Franklin Loufrani and Harvey Ross Ball.Ethridge, Mark. “Several Firms Claim to Be Originators of Smile Button.” ''Nashua Telegraph''. September 9, 1971. https://newspaperarchive.com/other-articles-clipping-sep-09-1971-3502894/ Today, The Smiley Company holds many rights to the smiley ideogram and has become one of the biggest licensing companies globally. In October o ...
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Power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in ''Bubble Bobble''. Well known examples of power-ups that have entered popular culture include the power pellets from '' Pac-Man'' (regarded as the first power-up) and the Super Mushroom from ''Super Mario Bros.'', which ranked first in UGO Networks' ''Top 11 Video Game Powerups''. Items that confer power-ups are usually pre-placed in the game world, spawned randomly, dropped by beaten enemies or picked up from opened or smashed containers. They can be differentiated from items in other games, such as role-playing video games, by the fact that they ta ...
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Meat
Meat is animal flesh that is eaten as food. Humans have hunted, farmed, and scavenged animals for meat since prehistoric times. The establishment of settlements in the Neolithic Revolution allowed the domestication of animals such as chickens, sheep, rabbits, pigs, and cattle. This eventually led to their use in meat production on an industrial scale in slaughterhouses. Meat is mainly composed of water, protein, and fat. It is edible raw but is normally eaten after it has been cooked and seasoned or processed in a variety of ways. Unprocessed meat will spoil or rot within hours or days as a result of infection with, and decomposition by, bacteria and fungi. Meat is important to the food industry, economies, and cultures around the world. There are nonetheless people who choose to not eat meat (vegetarians) or any animal products (vegans), for reasons such as taste preferences, ethics, environmental concerns, health concerns or religious dietary rules. Terminology Th ...
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Vegetable
Vegetables are parts of plants that are consumed by humans or other animals as food. The original meaning is still commonly used and is applied to plants collectively to refer to all edible plant matter, including the flowers, fruits, stems, leaves, roots, and seeds. An alternative definition of the term is applied somewhat arbitrarily, often by culinary and cultural tradition. It may exclude foods derived from some plants that are fruits, flowers, nuts, and cereal grains, but include savoury fruits such as tomatoes and courgettes, flowers such as broccoli, and seeds such as pulses. Originally, vegetables were collected from the wild by hunter-gatherers and entered cultivation in several parts of the world, probably during the period 10,000 BC to 7,000 BC, when a new agricultural way of life developed. At first, plants which grew locally would have been cultivated, but as time went on, trade brought exotic crops from elsewhere to add to domestic types. Nowadays, ...
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Fruit
In botany, a fruit is the seed-bearing structure in flowering plants that is formed from the ovary after flowering. Fruits are the means by which flowering plants (also known as angiosperms) disseminate their seeds. Edible fruits in particular have long propagated using the movements of humans and animals in a symbiotic relationship that is the means for seed dispersal for the one group and nutrition for the other; in fact, humans and many animals have become dependent on fruits as a source of food. Consequently, fruits account for a substantial fraction of the world's agricultural output, and some (such as the apple and the pomegranate) have acquired extensive cultural and symbolic meanings. In common language usage, "fruit" normally means the seed-associated fleshy structures (or produce) of plants that typically are sweet or sour and edible in the raw state, such as apples, bananas, grapes, lemons, oranges, and strawberries. In botanical usage, the term "fruit" also i ...
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