B-heap
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B-heap
A B-heap is a binary heap implemented to keep subtrees in a single Page (computer memory) , page. This reduces the number of pages accessed by up to a factor of ten for big heaps when using virtual memory, compared with the traditional implementation. The traditional mapping of elements to locations in an Array data structure , array puts almost every level in a different page. There are other heap variants which are efficient in computers using virtual memory or caches, such as cache-oblivious algorithms, k-heaps, and van Emde Boas tree , van Emde Boas layouts. Motivation Traditionally, binary trees are laid out in consecutive memory according to a n -> rule, meaning that if a node is at position n, its left and right child are taken to be at positions 2n and 2n+1 in the array. The root is at position 1. A common operation on binary trees is the vertical traversal; stepping down through the levels of a tree in order to arrive at a searched node. However, because of the way memor ...
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Binary Heap
A binary heap is a heap (data structure), heap data structure that takes the form of a binary tree. Binary heaps are a common way of implementing priority queues. The binary heap was introduced by J. W. J. Williams in 1964 as a data structure for implementing heapsort. A binary heap is defined as a binary tree with two additional constraints: *Shape property: a binary heap is a ''complete binary tree''; that is, all levels of the tree, except possibly the last one (deepest) are fully filled, and, if the last level of the tree is not complete, the nodes of that level are filled from left to right. *Heap property: the key stored in each node is either greater than or equal to (≥) or less than or equal to (≤) the keys in the node's children, according to some total order. Heaps where the parent key is greater than or equal to (≥) the child keys are called ''max-heaps''; those where it is less than or equal to (≤) are called ''min-heaps''. Efficient (that is, logarithmic tim ...
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Page (computer Memory)
A page, memory page, or virtual page is a fixed-length contiguous block of virtual memory, described by a single entry in a page table. It is the smallest unit of data for memory management in an operating system that uses virtual memory. Similarly, a page frame is the smallest fixed-length contiguous block of physical memory into which memory pages are mapped by the operating system. A transfer of pages between main memory and an auxiliary store, such as a hard disk drive, is referred to as paging or swapping. Explanation Computer memory is divided into pages so that information can be found more quickly. The concept is named by analogy to the pages of a printed book. If a reader wanted to find, for example, the 5,000th word in the book, they could count from the first word. This would be time-consuming. It would be much faster if the reader had a listing of how many words are on each page. From this listing they could determine which page the 5,000th word appears on, and h ...
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Virtual Memory
In computing, virtual memory, or virtual storage, is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" which "creates the illusion to users of a very large (main) memory". The computer's operating system, using a combination of hardware and software, maps memory addresses used by a program, called '' virtual addresses'', into ''physical addresses'' in computer memory. Main storage, as seen by a process or task, appears as a contiguous address space or collection of contiguous segments. The operating system manages virtual address spaces and the assignment of real memory to virtual memory. Address translation hardware in the CPU, often referred to as a memory management unit (MMU), automatically translates virtual addresses to physical addresses. Software within the operating system may extend these capabilities, utilizing, e.g., disk storage, to provide a virtual address space ...
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ACM Queue
ACM ''Queue'' (stylized ''acmqueue'') is a bimonthly computer magazine, targeted to software engineer Software engineering is a branch of both computer science and engineering focused on designing, developing, testing, and maintaining software applications. It involves applying engineering principles and computer programming expertise to develop ...s, published by the Association for Computing Machinery (ACM) since 2003. It publishes research articles as well as columns, interviews, and other types of content. The magazine is described as "the ACM's magazine for practicing software engineers written ''by'' engineers ''for'' engineers", as opposed to academic researchers. Its "goal ... is to bridge the academic and industrial sides of computer science and software engineering". Only articles from "specifically invited" authors are considered for publication, and there is a review process. However, unlike some other ACM publications, is not considered a peer-reviewed jou ...
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Array Data Structure
In computer science, an array is a data structure consisting of a collection of ''elements'' ( values or variables), of same memory size, each identified by at least one ''array index'' or ''key'', a collection of which may be a tuple, known as an index tuple. An array is stored such that the position (memory address) of each element can be computed from its index tuple by a mathematical formula. The simplest type of data structure is a linear array, also called a one-dimensional array. For example, an array of ten 32-bit (4-byte) integer variables, with indices 0 through 9, may be stored as ten words at memory addresses 2000, 2004, 2008, ..., 2036, (in hexadecimal: 0x7D0, 0x7D4, 0x7D8, ..., 0x7F4) so that the element with index ''i'' has the address 2000 + (''i'' × 4). The memory address of the first element of an array is called first address, foundation address, or base address. Because the mathematical concept of a matrix can be represented as a two-dimensional grid, ...
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Cache-oblivious Algorithm
In computing, a cache-oblivious algorithm (or cache-transcendent algorithm) is an algorithm designed to take advantage of a processor cache without having the size of the cache (or the length of the cache lines, etc.) as an explicit parameter. An optimal cache-oblivious algorithm is a cache-oblivious algorithm that uses the cache optimally (in an asymptotic sense, ignoring constant factors). Thus, a cache-oblivious algorithm is designed to perform well, without modification, on multiple machines with different cache sizes, or for a memory hierarchy with different levels of cache having different sizes. Cache-oblivious algorithms are contrasted with explicit '' loop tiling'', which explicitly breaks a problem into blocks that are optimally sized for a given cache. Optimal cache-oblivious algorithms are known for matrix multiplication, matrix transposition, sorting, and several other problems. Some more general algorithms, such as Cooley–Tukey FFT, are optimally cache-oblivio ...
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The Computer Journal
''The Computer Journal'' is a peer-reviewed scientific journal covering computer science and information systems. Established in 1958, it is one of the oldest computer science research journals. It is published by Oxford University Press Oxford University Press (OUP) is the publishing house of the University of Oxford. It is the largest university press in the world. Its first book was printed in Oxford in 1478, with the Press officially granted the legal right to print books ... on behalf of BCS, The Chartered Institute for IT. The authors of the best paper in each annual volume receive the Wilkes Award from BCS, The Chartered Institute for IT. Editors-in-chief The following people have been editor-in-chief: * 1958–1969 Eric N. Mutch * 1969–1992 Peter Hammersley * 1993–2000 C. J. van Rijsbergen * 2000–2008 Fionn Murtagh * 2008–2012 Erol Gelenbe * 2012–2016 Fionn Murtagh * 2016–2020 Steve Furber * 2021–present Tom Crick References External link ...
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Van Emde Boas Tree
A van Emde Boas tree (), also known as a vEB tree or van Emde Boas priority queue, is a tree data structure which implements an associative array with -bit integer keys. It was invented by a team led by Dutch computer scientist Peter van Emde Boas in 1975. It performs all operations in time (assuming that an m bit operation can be performed in constant time), or equivalently in O(\log \log M) time, where M = 2^m is the largest element that can be stored in the tree. The parameter M is not to be confused with the actual number of elements stored in the tree, by which the performance of other tree data-structures is often measured. The standard vEB tree has inadequate space efficiency. For example, for storing 32-bit integers (i.e., when m = 32), it requires M = 2^ bits of storage. However, similar data structures with equally good time efficiency and space efficiency of O(n) (where n is the number of stored elements) exist, and vEB trees can be modified to require only O(n \l ...
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Mathematical Systems Theory
''Theory of Computing Systems'' is a peer-reviewed scientific journal published by Springer Verlag. Published since 1967 as ''Mathematical Systems Theory'' and since volume 30 in 1997 under its current title, it is devoted to publishing original research from all areas of theoretical computer science, such as computational complexity, algorithms and data structures, or parallel and distributed algorithms and architectures. It is published 8 times per year since 2018, although the frequency varied in the past. References External links * Computer science journals Theoretical computer science Springer Science+Business Media academic journals 8 times per year journals {{Computer-science-journal-stub ...
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Binary Tree
In computer science, a binary tree is a tree data structure in which each node has at most two children, referred to as the ''left child'' and the ''right child''. That is, it is a ''k''-ary tree with . A recursive definition using set theory is that a binary tree is a triple , where ''L'' and ''R'' are binary trees or the empty set and ''S'' is a singleton (a single–element set) containing the root. From a graph theory perspective, binary trees as defined here are arborescences. A binary tree may thus be also called a bifurcating arborescence, a term which appears in some early programming books before the modern computer science terminology prevailed. It is also possible to interpret a binary tree as an undirected, rather than directed graph, in which case a binary tree is an ordered, rooted tree. Some authors use rooted binary tree instead of ''binary tree'' to emphasize the fact that the tree is rooted, but as defined above, a binary tree is always rooted. In ma ...
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Cache (computing)
In computing, a cache ( ) is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewhere. A cache hit occurs when the requested data can be found in a cache, while a cache miss occurs when it cannot. Cache hits are served by reading data from the cache, which is faster than recomputing a result or reading from a slower data store; thus, the more requests that can be served from the cache, the faster the system performs. To be cost-effective, caches must be relatively small. Nevertheless, caches are effective in many areas of computing because typical Application software, computer applications access data with a high degree of locality of reference. Such access patterns exhibit temporal locality, where data is requested that has been recently requested, and spatial locality, where data is requested that is stored near dat ...
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M-ary Tree
In graph theory, an ''m''-ary tree (for nonnegative integers ''m'') (also known as ''n''-ary, ''k''-ary, ''k''-way or generic tree) is an arborescence (or, for some authors, an ordered tree) in which each node has no more than ''m'' children. A binary tree is an important case where ''m'' = 2; similarly, a ternary tree is one where ''m'' = 3. Types of ''m''-ary trees * A full ''m''-ary tree is an ''m''-ary tree where within each level every node has 0 or ''m'' children. * A complete ''m''-ary tree (or, less commonly, a perfect ''m''-ary tree) is a full ''m''-ary tree in which all leaf nodes are at the same depth. Properties of ''m''-ary trees * For an ''m''-ary tree with height ''h'', the upper bound for the maximum number of leaves is m^h. * The height ''h ''of an ''m''-ary tree does not include the root node, with a tree containing only a root node having a height of 0. * The height of a tree is equal to the maximum depth ''D'' of any node in the tree. * The total n ...
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