A͈L͈P͈H͈A͈B͈E͈T͈
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A͈L͈P͈H͈A͈B͈E͈T͈
''Alphabet'' (stylized A͈L͈P͈H͈A͈B͈E͈T͈) is an experimental video game that was developed by Keita Takahashi & Adam Saltsman, designed "for 1 to 26 players". Saltsman has additionally described the title as a "massively single-player offline game". The game has variously been presented either as a downloadable title or as an installation piece. Gameplay The objective of the game is to guide increasing numbers of letters to the finish line – with one keyboard key corresponding to each letter. The player can tap a key to make the letter jump, or hold it to make it run. This task quickly becomes chaotic due to the large number of letters that need to be managed. In the 2016 arcade-style version, this reaches a maximum of ten letters, while the 2013 version features the full alphabet. Releases Announced in 2012, the game was originally developed and released as part of ''Experimental Game Pack 01'', a collection of games released to Kickstarter backers of LA Game Space in ...
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Keita Takahashi
is a Japanese game designer and artist, his most notable titles being ''Katamari Damacy'' and its sequel, ''We Love Katamari''. The original ''Katamari'' game was a surprise hit and was praised for its quirkiness, originality, and charm. Takahashi is married to pianist and composer Asuka Sakai, who has worked with Takahashi on various projects. Career In an interview, Takahashi announced that he hopes to eventually move on from video games, with an ambition of designing a playground for children. On October 28, 2009, the Nottingham City Council announced during the Gamecity festival that Takahashi was spending a month in the city working on designs for the play area at Woodthorpe Grange. In 2012, Takahashi revealed to an audience that the Nottingham project had been indefinitely postponed, due to budget concerns. He and his wife, Asuka Sakai, formed the company uvula in October 2010 to support his freelance game design career, as well as his playground designs. In July 2011, ...
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LA Game Space
LA Game Space was a nonprofit organization focused on experimental game design, research and education. The crowdfunded project planned to open an exhibition space in Los Angeles, along with a research wing, a space for workshops and support for artists in residence. The organization exceeded its crowdfunding target in 2012, but closed down in 2018 having failed to open a physical venue. History Founding The project originated in November 2009, with the founders spending three years planning and organizing collaborators and events. Kickstarter & experimental games The venture was funded via a Kickstarter that asked for $250,000 and ultimately received $335,657 of funding. ''Adventure Time'' creator Pendleton Ward released a short animation to spread awareness of the project. Backers received access to 23 experimental games published by the organization, including works by '' Canabalt'' creator Adam Saltsman, ''Katamari'' creator Keita Takahashi and ''Kentucky Route Zero'' develop ...
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2013 Video Games
Numerous video games were released in 2013. Many awards went to games such as ''BioShock Infinite'', ''Grand Theft Auto V'', ''The Last of Us'' and '' The Legend of Zelda: A Link Between Worlds''. New video game consoles released in 2013 include the PlayStation 4 from Sony Computer Entertainment and the Xbox One from Microsoft. Top-rated games Major awards Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Highest-grossing games The following were 2013's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, digital purchases, subscriptions, microtransactions, free-to-play and pay-to-play) across all platforms (including mobile, PC and console platforms). Events Console releases The list of game consoles released in 2013 in North America. Series with new entries Series with new installments in 2013 include ''Ace Attorney'', '' ARMA'', ''Army of Two'', ''Assassin' ...
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Adam Saltsman
Adam Saltsman, also known as Adam Atomic, is an American indie video game designer best known for creating the endless runner '' Canabalt''. He is a founder of Semi Secret Software and Finji video game studios. Career Flixel (2008-11) Saltsman produced an open-source game development library for Adobe Flash called Flixel. Saltsman discussed the use of Flixel as a medium for new developers, and used it to develop ''Canabalt''. The video game development tool Stencyl makes use of the Flixel framework. ''Canabalt'' (2009) Saltsman developed the endless runner '' Canabalt'' in 2009, where an anonymous runner moves in one direction and is able to jump and slide upon landing. ''Boing Boing'' described the game as a "one-button action-opus". It was made in response to Experimental Gameplay's "Bare Minimum" challenge. The game's viral success was a surprise to him, and he later felt like he squandered the opportunity and audience. When asked in an interview where he imagined the ...
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Fantastic Arcade
Fantastic Fest is an annual film festival in Austin, Texas. It was founded in 2005 by Tim League of Alamo Drafthouse, Harry Knowles of Ain't It Cool News, Paul Alvarado-Dykstra, and Tim McCanlies, writer of ''The Iron Giant'' and ''Secondhand Lions''. Lisa Dreyer is festival director. Annick Mahnert is head of programming. History The festival focuses on genre films such as horror, science fiction, fantasy, action, Asian, and cult. The festival takes place in September at the Alamo Drafthouse South Lamar, filling eight screens for eight days and hosting many writers, directors, and actors, either well-established or unknown. The festival has become known as a launch-pad for genre films, where critical aclaim at the fest can lead to big box office returns. A notable feature of this festival is the inclusion of "secret screenings". For these screenings, the audience often does not know what the film will be until seated, moments before it begins. It also features many themed p ...
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