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Autotools
The GNU Autotools, also known as the GNU Build System, is a suite of programming tools designed to assist in making source code packages portable to many Unix-like systems. It can be difficult to make a software program portable: the C compiler differs from system to system; certain library functions are missing on some systems; header files may have different names. One way to handle this is to write conditional code, with code blocks selected by means of preprocessor directives (#ifdef); but because of the wide variety of build environments this approach quickly becomes unmanageable. Autotools is designed to address this problem more manageably. Autotools is part of the GNU toolchain and is widely used in many free software and open source packages. Its component tools are free software, licensed under the GNU General Public License with special license exceptions permitting its use with proprietary software. The GNU Build System makes it possible to build many programs usin ...
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Autoconf
GNU Autoconf is a tool for producing configure scripts for building, installing, and packaging software on computer systems where a Bourne shell is available. Autoconf is agnostic about the programming languages used, but it is often used for projects using C, C++, Fortran, Fortran 77, Erlang, or Objective-C. A configure script configures a software package for installation on a particular target system. After running a series of tests on the target system, the configure script generates header files and a makefile from templates, thus customizing the software package for the target system. Together with Automake and Libtool, Autoconf forms the GNU Build System, which comprises several other tools, notably Autoheader. Usage overview The developer specifies the desired behaviour of the configure script by writing a list of instructions in the GNU m4 language in a file called "configure.ac". A library of pre-defined m4 macros is available to describe common configure ...
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Libtool
In computer programming, GNU Libtool is a software development tool, part of the GNU build system, consisting of a shell script created to address the software portability problem when compiling shared libraries from source code. It hides the differences between computing platforms for the commands which compile shared libraries. It provides a commandline interface that is identical across platforms and it executes the platform's native commands. Rationale Different operating systems handle shared libraries differently. Some platforms do not use shared libraries at all. It can be difficult to make a software program portable: the C compiler differs from system to system; certain library functions are missing on some systems; header files may have different names. One way to handle this is to write conditional code, with code blocks selected by means of preprocessor directives (#ifdef); but because of the wide variety of build environments this approach quickly becomes u ...
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Automake
In software development, GNU Automake is a programming tool to automate parts of the compilation process. It eases usual compilation problems. For example, it points to needed dependencies. It automatically generates one or more ''Makefile.in'' from files called ''Makefile.am''. Each ''Makefile.am'' contains, among other things, useful variable definitions for the compiled software, such as compiler and linker flags, dependencies and their versions, etc. The generated "''Makefile.in''"s are portable and compliant with the Makefile conventions in the GNU Coding Standards, and may be used by configure scripts to generate a working Makefile. The Free Software Foundation maintains as one of the GNU programs, and as part of the GNU build system. It is used to build several GNU applications and libraries, such as GTK, as well as non-GNU software such as XCircuit. Process Automake aims to allow the programmer to write a makefile in a higher-level language, rather than having t ...
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Free Software Foundation
The Free Software Foundation (FSF) is a 501(c)#501(c)(3), 501(c)(3) non-profit organization founded by Richard Stallman on October 4, 1985, to support the free software movement, with the organization's preference for software being distributed under copyleft ("share alike") terms, such as with its own GNU General Public License. The FSF was incorporated in Boston, Massachusetts, United States, US, where it is also based. From its founding until the mid-1990s, FSF's funds were mostly used to employ software developers to write free software for the GNU Project. Since the mid-1990s, the FSF's employees and volunteers have mostly worked on legal and structural issues for the free software movement and the free software community. Consistent with its goals, the FSF aims to use only free software on its own computers. History The Free Software Foundation was founded in 1985 as a Nonprofit corporation, non-profit corporation supporting free software development. It continued existi ...
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Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name "GNU/Linux" to emphasize the importance of GNU software, causing some controversy. Popular Linux distributions include Debian, Fedora Linux, and Ubuntu, the latter of which itself consists of many different distributions and modifications, including Lubuntu and Xubuntu. Commercial distributions include Red Hat Enterprise Linux and SUSE Linux Enterprise. Desktop Linux distributions include a windowing system such as X11 or Wayland, and a desktop environment such as GNOME or KDE Plasma. Distributions intended for ser ...
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Abstraction (computer Science)
In software engineering and computer science, abstraction is: * The process of removing or generalizing physical, spatial, or temporal details or attributes in the study of objects or systems to focus attention on details of greater importance; it is similar in nature to the process of generalization; * the creation of abstract concept-objects by mirroring common features or attributes of various non-abstract objects or systems of study – the result of the process of abstraction. Abstraction, in general, is a fundamental concept in computer science and software development. The process of abstraction can also be referred to as modeling and is closely related to the concepts of ''theory'' and ''design''. Models can also be considered types of abstractions per their generalization of aspects of reality. Abstraction in computer science is closely related to abstraction in mathematics due to their common focus on building abstractions as objects, but is also related to other n ...
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Library (computing)
In computer science, a library is a collection of non-volatile memory, non-volatile resources used by computer programs, often for software development. These may include configuration data, documentation, help data, message templates, Code reuse, pre-written code and subroutines, Class (computer science), classes, Value (computer science), values or Data type, type specifications. In OS/360 and successors, IBM's OS/360 and its successors they are referred to as Data set (IBM mainframe)#Partitioned datasets, partitioned data sets. A library is also a collection of implementations of behavior, written in terms of a language, that has a well-defined interface (computing), interface by which the behavior is invoked. For instance, people who want to write a higher-level program can use a library to make system calls instead of implementing those system calls over and over again. In addition, the behavior is provided for reuse by multiple independent programs. A program invokes the ...
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Dynamic Library
In computing, a dynamic linker is the part of an operating system that loads and links the shared libraries needed by an executable when it is executed (at "run time"), by copying the content of libraries from persistent storage to RAM, filling jump tables and relocating pointers. The specific operating system and executable format determine how the dynamic linker functions and how it is implemented. Linking is often referred to as a process that is performed when the executable is compiled, while a dynamic linker is a special part of an operating system that loads external shared libraries into a running process and then binds those shared libraries dynamically to the running process. This approach is also called dynamic linking or late linking. Implementations Microsoft Windows Dynamic-link library, or DLL, is Microsoft's implementation of the shared library concept in the Microsoft Windows and OS/2 operating systems. These libraries usually have the file extension DL ...
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Static Library
In computer science, a static library or statically-linked library is a set of routines, external functions and variables which are resolved in a caller at compile-time and copied into a target application by a compiler, linker, or binder, producing an object file and a stand-alone executable. This executable and the process of compiling it are both known as a static build of the program. Historically, libraries could only be ''static''. Static libraries are either merged with other static libraries and object files during building/linking to form a single executable or loaded at run-time into the address space of their corresponding executable at a static memory offset determined at compile-time/link-time. Advantages and disadvantages There are several advantages to statically linking libraries with an executable instead of dynamically linking them. The most significant advantage is that the application can be certain that all its libraries are present and that they are th ...
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Header File
Many programming languages and other computer files have a directive, often called include (sometimes copy or import), that causes the contents of the specified file to be inserted into the original file. These included files are called copybooks or s. There are over one thousand C library files and they are often used to define the physical layout of program data, pieces of procedural code, and/or forward declarations while promoting encapsulation and the reuse of code or data. Header files In computer programming, a header file is a file that allows programmers to separate certain elements of a program's source code into reusable files. Header files commonly contain forward declarations of classes, subroutines, variables, and other identifiers. Programmers who wish to declare standardized identifiers in more than one source file can place such identifiers in a single header file, which other code can then include whenever the header contents are required. This is to keep the ...
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M4 (computer Language)
m4 is a general-purpose macro processor included in most Unix-like operating systems, and is a component of the POSIX standard. The language was designed by Brian Kernighan and Dennis Ritchie for the original versions of UNIX. It is an extension of an earlier macro processor, m3, written by Ritchie for an unknown AP-3 minicomputer.Brian W. Kernighan and Dennis M. Ritchie. The m4 macro processor. Technical report, Bell Laboratories, Murray Hill, New Jersey, USA, 1977pdf/ref> The macro preprocessor operates as a text-replacement tool. It is employed to re-use text templates, typically in computer programming applications, but also in text editing and text-processing applications. Most users require m4 as a dependency of GNU autoconf. History Macro processors became popular when programmers commonly used assembly language. In those early days of programming, programmers noted that much of their programs consisted of repeated text, and they invented simple means for reusing this tex ...
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GNU Compiler Collection
The GNU Compiler Collection (GCC) is an optimizing compiler produced by the GNU Project supporting various programming languages, hardware architectures and operating systems. The Free Software Foundation (FSF) distributes GCC as free software under the GNU General Public License (GNU GPL). GCC is a key component of the GNU toolchain and the standard compiler for most projects related to GNU and the Linux kernel. With roughly 15 million lines of code in 2019, GCC is one of the biggest free programs in existence. It has played an important role in the growth of free software, as both a tool and an example. When it was first released in 1987 by Richard Stallman, GCC 1.0 was named the GNU C Compiler since it only handled the C programming language. It was extended to compile C++ in December of that year. Front ends were later developed for Objective-C, Objective-C++, Fortran, Ada, D and Go, among others. The OpenMP and OpenACC specifications are also supported in the C and C ...
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