Aubrey Hodges
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Aubrey Hodges
Aubrey Hodges is an American composer, musician, multi-instrumentalist and video game music composer. He began his professional audio career in 1985 and has composed music and sound effects for the video game industry since 1991. He has worked on series including '' Kings Quest'', ''Space Quest'', ''Quest for Glory'', PlayStation versions of ''Doom'', and Nintendo 64 versions of '' Quake'' and ''Quake II''. Hodges plays a multitude of instruments, from stringed to brass to percussion, and works in a variety of styles. He also composes and records independent albums under his own name. Credits Video games Aubrey Hodges has contributed to over 200 games, including: Voice acting Other work References External links * * * ''Aubrey Hodges''profile at MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is suppor ...
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Electronic Music
Electronic music is a genre of music that employs electronic musical instruments, digital instruments, or circuitry-based music technology in its creation. It includes both music made using electronic and electromechanical means ( electroacoustic music). Pure electronic instruments depended entirely on circuitry-based sound generation, for instance using devices such as an electronic oscillator, theremin, or synthesizer. Electromechanical instruments can have mechanical parts such as strings, hammers, and electric elements including magnetic pickups, power amplifiers and loudspeakers. Such electromechanical devices include the telharmonium, Hammond organ, electric piano and the electric guitar."The stuff of electronic music is electrically produced or modified sounds. ... two basic definitions will help put some of the historical discussion in its place: purely electronic music versus electroacoustic music" ()Electroacoustic music may also use electronic effect units to ...
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Mixed-Up Mother Goose
''Roberta Williams' Mixed-Up Mother Goose'' is a computer game first released by Sierra On-Line in 1987. It is, in essence, an edutainment title, directed specifically at young gamers, as well as an adventure game. It was the first multimedia game released on CD-ROM in 1991. A second game in the series, '' Mixed-Up Fairy Tales'', was released in 1991. The storyline of the game is very simple, as is common in games for children. One night, while preparing for bed, a child (which is the player's avatar) is sent into the dreamlike world of Mother Goose, who desperately needs help. All the nursery rhymes in the land have gotten mixed up, with none of the inhabitants possessing the items necessary for their rhyme to exist. And so, the child will find themselves helping Humpty Dumpty find a ladder to scramble onto a wall, bringing the little lamb back to Mary and seeking out a pail for Jack and Jill, among others. Gameplay Gameplay is again rather simple. The AGI system, similar to ...
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Doom 64
''Doom 64'' is a first-person shooter game by Midway Games. It was first released for the Nintendo 64 in 1997, as the second spin-off game in the ''Doom'' series after ''Final Doom'' (1996), and the third game in the series overall. A remastered port was developed by Nightdive Studios and published by Bethesda Softworks for Windows, Nintendo Switch, PlayStation 4, and Xbox One in March 2020, and for Stadia in May 2020. ''Doom 64'' was developed from 1994 by Midway Studios San Diego under supervision of id Software, the main developer of the ''Doom'' franchise, and was tentatively titled ''Doom: The Absolution''. It has a customized version of the ''Doom'' engine, enabling new kinds of level geometry, and dynamic colored lighting. It has new sprite graphics for weapons and monsters. It received positive reviews from critics, praising its graphics, level design, soundtrack, and general atmosphere, with some criticizing the lack of new gameplay elements compared to the pre ...
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2084
2084 may refer to: * 2084 is a number in the 2000–2999 range Time * 2084 CE (year), MMLXXXIV, the year ''A.D. 2084'' * 2084 BC (year), the year ''2084 BCE'' Places * 2084 Okayama, Asteroid #2084, also called ''Okayama'' * Farm to Market Road 2084, Texas Road ''2084'', in the U.S.A. People * Tom Tom MMLXXXIV (musician), a music arranger who worked on the 2002 Liam Hayes album ''Fed'' (album) Entertainment works/titles * '' Robotron: 2084'', a 1982 video game in the Robotron series of videogames * '' 2084: The End of the World'', a 2015 French-language novel by Boualem Sansal * ''2084'' (film), a 1984 science fiction film * ''2084'', a comics work by Goran Parlov Other uses * SMPTE ST 2084, standard #2084 from SMTPE, also called ''Perceptual Quantizer'' (PQ) * United Nations Security Council Resolution 2084, resolution #2084 passed by the U.N. Security Council * ''Partnership to Build America Act'' (H.R. 2084), a federal bill introduced by U.S. Representative John Delaney, ...
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Final Doom
''Final Doom'' is a first-person shooter video game developed by TeamTNT, and Dario and Milo Casali, and was released by id Software and distributed by GT Interactive in 1996. It was released for MS-DOS and Macintosh computers, as well as for the PlayStation, although the latter featured a selection of levels from Final Doom and from '' Master Levels for Doom II''. The third entry in the ''Doom'' franchise, ''Final Doom'' consists of two 32-level episodes (or megawads), ''TNT: Evilution'' and ''The Plutonia Experiment''. Unlike ''TNT: Evilution'', which was officially licensed, ''The Plutonia Experiment'' was made by request of the team at id Software.' The story in both episodes take place after the events of ''Doom II''.' ''TNT: Evilution'' features a new soundtrack not found in ''Doom'' and ''Doom II'', while ''The Plutonia Experiment'' reuses the soundtrack from ''Doom''. Gameplay ''Final Doom'' plays identically to '' Doom II: Hell on Earth'', and even features the same we ...
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Doom (1993 Video Game)
''Doom'' (stylized as ''DOOM'') is a 1993 first-person shooter (FPS) game developed by id Software for MS-DOS. Players assume the role of a space marine, popularly known as Doomguy, fighting their way through hordes of invading demons from hell. Id began developing ''Doom'' after the release of their previous FPS, ''Wolfenstein 3D'' (1992)''.'' It emerged from a 3D game engine developed by John Carmack, who wanted to create a science fiction game inspired by ''Dungeons & Dragons'' and the films '' Evil Dead II'' and ''Aliens.'' The first episode, comprising nine levels, was distributed freely as shareware; the full game, with two further episodes, was sold via mail order. An updated version with an additional episode and more difficult levels, ''The Ultimate Doom'', was released in 1995 and sold at retail. ''Doom'' is one of the most significant games in video game history, frequently cited as one of the greatest games ever made. It sold an estimated 3.5 million copies by 19 ...
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Fun 'n Games
''Fun 'n Games'' (Sometimes spelled ''Fun 'N' Games'') is a compilation video game developed by Leland Interactive Media and released for the Super NES and Mega Drive/Genesis platforms in 1993 and 1994. A game with the same name was released in 1995 for the 3DO Interactive Multiplayer, but it differs slightly in gameplay and was developed by Williams Entertainment Inc. The North American Super NES version of the game is considered to be one of the more rare games released for the console. Gameplay ''Fun 'n Games'' is a compilation of puzzles, arcade games, a music composer and a paint program in one video game. The game is arranged into four different types of activities, or categories: ''Paint'', ''Games'', ''Music'' and ''Style''. There is virtually no difference in gameplay between the Super NES and Mega Drive/Genesis versions. However, the North American Genesis version has an extra game in the ''Games'' section that's not in the European Mega Drive version. Parts of the gam ...
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Kyle Petty's No Fear Racing
''Kyle Petty's No Fear Racing'' is a stock car racing video game for the Super NES that was released in 1995. Gameplay Two player mode allows two players to compete against each other using a split screen. The two player mode allows equal opportunities towards teamwork and competition in the single race mode as well as in the season mode. Players can either race on season mode or exhibition mode. It is also possible to create an original race course. Custom decals can also be placed on the course as a way to personalize a course; this can be done to an extent that no two courses will look exactly the same twice in a row. After building the layout of the track, the player can choose a song that will play when they race on their customized track. Players can also re-create their favorite race tracks. The object in the game is to get as to close to first place as possible by the end of the race. Practice is also necessary if the player wants to start at the pole position. During th ...
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Frontier Pharmacist
A frontier is the political and geographical area near or beyond a boundary. A frontier can also be referred to as a "front". The term came from French in the 15th century, with the meaning "borderland"—the region of a country that fronts on another country (see also marches). Unlike a border—a rigid and clear-cut form of state boundary—in the most general sense a frontier can be fuzzy or diffuse. For example, the frontier between the Eastern United States and the Old West in the 1800s was an area where European American settlements gradually thinned out and gave way to Native American settlements or uninhabited land. The frontier was not always a single continuous area, as California and various large cities were populated before the land that connected those to the East. Frontiers and borders also imply different geopolitical strategies. In Ancient Rome, the Roman Republic experienced a period of active expansion and creating new frontiers. From the reign of Augustus ...
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Hoyle's Official Book Of Games
''Hoyle's Official Book of Games'' (or Hoyle Series or Hoyle Games) is a series of games developed and published by Sierra On-Line. Volume 1, released in 1989, featured multi-player card games. Volume 2, released in 1990, featured 28 varieties of Solitaire. Volume 3, released in 1991, featured board games. Volume 4, was a remake of Volume 1, with two additional games. Sierra continued to publish more games to the series up to its demise. Encore Software has continued publishing entries to the series since then. According to Hoyle 1, it was essentially a spiritual sequel to Sierra's '' Hi-Res Cribbage'' (1981). Volume 1 Hoyle's Official Book of Games: Volume 1 was the first card game simulator series released by Sierra entertainment. The series owes its name to Edmond Hoyle. The Hoyle trademark and facecards were used under license from Brown & Bigelow Inc. Games The games included are: Crazy Eights, Old Maid, Hearts, Gin Rummy, Cribbage, and Klondike. Characters For ...
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Shadows Of Darkness
''Quest for Glory: Shadows of Darkness'' is an adventure game/role-playing video game hybrid. It is the fourth installment of the ''Quest for Glory'' computer game series by Sierra On-Line. It was the first and only game of the series to drop the numerals from the title. Plot ''Shadow of Darkness'' follows directly on the events of '' Quest for Glory III: Wages of War''. Drawn without warning from victory in Fricana, the Hero arrives without equipment or explanation in the middle of the hazardous Dark One Caves in the distant land of Mordavia, a world full of undead that is "a mix of Slavic folklore and Lovecraftian horror". Upon escaping from the closing cave mouth, he meets a mysterious young woman named Katrina who assists him again several times in his journey. The Hero helps the townspeople with their problems. He encounters several old foes, including the not-quite-dead Ad Avis and the ogress Baba Yaga, and makes several bizarre new allies. The Hero is ultimately coerced int ...
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The Shadow Of Yserbius
''The Shadow of Yserbius'', originally published by Sierra On-Line and developed by Joe Ybarra of Ybarra Productions, was the first of three graphical MUDs for the online community. ''The Shadow of Yserbius'' and its successors remained online until 1996, when America Online purchased the rights from then-owner AT&T for an undisclosed price (rumored to be $40 million). AOL soon pulled the plug on ''The Shadow of Yserbius'', which was a competitor to its existing online RPG ''Neverwinter Nights''. In late 2007, the ImagiNation Revival Project succeeded in resurrecting the long-dormant ImagiNation Network by using the original client software coupled with DOSBox. ''The Shadow of Yserbius'' was again available for online play with all features, graphics, sounds, and such fully intact and functional. Macros are fully supported and compatibility with old character and map files is enabled for TSN/INN versions 2.4 and higher. In early 2016, the server was shut down making online play ...
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