Atari Cosmos
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Atari Cosmos
The Atari Cosmos was an unreleased product by Atari, Inc. for the handheld/tabletop electronic game system market that uses holography to improve the display. It is similar to other small electronic games of the era that used a simple LED-based display, but superimposes a two-layer holographic image over the LEDs for effect. Two small lights illuminate one or both of the holographic images depending on the game state. The system was never released, and is now a coveted collectors item. History The Cosmos was created by Atari Inc. engineers Allan Alcorn, Harry Jenkins and Roger Hector. Work on the Cosmos began in 1978. Atari Inc. purchased most of the rights to holographic items so that they could make this system. The Cosmos was to have nine released games, but all of the game logic for those games was included in the Cosmos itself – the cartridges only contained the holographic images and a notch to identify what game it was. This technically made the Cosmos a dedicated cons ...
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Atari, Inc
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. Based primarily around the Sunnyvale, California, area in the center of Silicon Valley, the company was initially formed to develop arcade games, launching with ''Pong'' in 1972. As computer technology matured with low-cost integrated circuits, Atari ventured into the consumer market, first with dedicated home video game console, home versions of ''Pong'' and other arcade successes around 1975, and into programmable consoles using game cartridges with the Atari Video Computer System (Atari VCS or later branded as the Atari 2600) in 1977. To bring the Atari VCS to market, Bushnell sold Atari to Warner Communications in 1976. In 1978, Warner brought in Ray Kassar to help run the company, but over the next few years, gave Kassar more of a leadership role in the company. Bushn ...
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Dodge 'Em
''Dodge 'Em'' is a driving-themed maze game programmed by Carla Meninsky and published in 1980 by Atari, Inc. for the Atari VCS (later renamed to the Atari 2600). Similar to Sega's 1979 '' Head On'' arcade game, ''Dodge 'Em'' is played on a single screen of four concentric roadways. Sears released the game for the "Sears Video Arcade" as ''Dodger Cars''. The ''Dodge 'Em'' cartridge includes three versions of the game, accessible through the ''Game Select'' switch on the Atari 2600. The first game is for one player, and the remaining two are for two players. The second game has the two players, one player playing the role of the player's car, alternating turns. In the third game, one player plays one car the other player controls the other car at the same time, alternating turns. Gameplay The player controls one car and has to drive counter-clockwise, avoiding computer-controlled cars whose sole aim is to produce a head-on collision. The goal of the player is to collect all the ...
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Cancelled Projects
Cancel or cancellation may refer to: *Flight cancellation and delay, not operating a scheduled flight Sociology * Cancel culture, boycott and ostracism calling out offensive behavior on social media or in real life Technology and science *Cancel leaf, a bibliographic term for replaced leaves in printed books *Cancellation property, the mathematical property if ''a''×''b'' = ''a''×''c'' then ''b'' = ''c'' **Cancelling out, a technique for simplifying mathematical expressions *Catastrophic cancellation, numerical error arising from subtracting approximations to nearby numbers *Noise cancellation, a method for reducing unwanted sound *Phase cancellation, the effect of two waves that are out of phase with each other being summed *Cancel message, a special message used to remove Usenet articles posted to news servers * Cancel character, an indication that transmitted data are in error or are to be disregarded * Resolution rule, in propositional logic a valid inference rule ...
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Dedicated Consoles
A dedicated console is a video game console that is limited to one or more built-in video game or games, and is not equipped for additional games that are distributed via ROM cartridges, discs, downloads or other digital media. Dedicated consoles were very popular in the first generation of video game consoles until they were gradually replaced by second-generation video game consoles that use ROM cartridges. History Most of the earliest home video game systems were dedicated consoles, most popularly ''Pong'' and its many imitators. Unlike almost all later consoles, these systems were typically not computers (in which a CPU is running a piece of software), but contained a hardwired game logic. In the mid-1970s, ROM cartridge-based systems, beginning with the Fairchild Channel F, had risen to prominence during the second generation of video game consoles due to the success of the Atari 2600, though stand-alone systems such as Coleco's Mini-Arcade series continued to have a ...
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Atari Consoles
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack T ...
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Superman (Atari Game)
''Superman'' is an action adventure game for the Atari Video Computer System (later the Atari 2600) designed by John Dunn and published by Atari, Inc. in 1979. It was one of the first single-player games for the system and one of the earliest licensed video games, released to be a tie-in with the 1978 film of the same name. ''Superman'' was built using the prototype code for Warren Robinett's ''Adventure'', and ended up being published before ''Adventure'' was finished. ''Retro Gamer'' credits it among action-adventure games as the "first to utilize multiple screens as playing area". Gameplay The player(s) takes control of the DC Comics character Superman, who must repair the bridge destroyed by Lex Luthor, capture Luthor and his criminal underlings, enter a phonebooth to turn back into Clark Kent, then return to the ''Daily Planet'' in the shortest possible time. To slow Superman's progress, Kryptonite has been released by Luthor. If hit by Kryptonite, Superman loses his abi ...
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Space Invaders
is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter and set the template for the shoot 'em up genre. The goal is to defeat wave after wave of descending aliens with a horizontally moving laser to earn as many points as possible. Designer Nishikado drew inspiration from North American target shooting games like '' Breakout'' (1976) and ''Gun Fight'' (1975), as well as science fiction narratives such as the novel ''The War of the Worlds'' (1897), the anime ''Space Battleship Yamato'' (1974), and the movie ''Star Wars'' (1977). To complete development of the game, he had to design custom hardware and development tools. Upon release, ''Space Invaders'' was an immediate commercial success; by 1982, it had grossed $3.8 billion (equivalent to over adjusted for inflation ), with a net profit of $ ...
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Air-Sea Battle
''Air-Sea Battle'' is a game developed by Atari, Inc. for the Atari VCS (renamed to the Atari 2600 in 1982), and was one of the nine original launch titles for that system when it was released in September 1977. It was published by Sears as ''Target Fun'' and was the pack-in game with the original Sears Tele-Games version of the Atari VCS. Gameplay There are six basic types of games available in ''Air-Sea Battle'' and, for each type, there are one or two groups of three games, for a total of twenty-seven game variants. Within each group, variant one is the standard game, variant two features guided missiles which can be directed left or right after being fired, and variant three pits a single player (using the right gun) against a computer opponent, which simply fires continuously at the default angle or speed. In every game, players shoot targets (enemy planes or ships, shooting gallery targets, or each other, depending on the game chosen) competing to get a higher score. Ea ...
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Road Runner (video Game)
''Road Runner'' is a racing video game based on the Wile E. Coyote and the Road Runner, Wile E. Coyote and Road Runner shorts. It was released in arcades by Atari Games in 1985. Gameplay The player controls Road Runner, who is chased by Wile E. Coyote. In order to escape, Road Runner runs endlessly to the left. While avoiding Wile E. Coyote, the player must pick up bird seeds on the street, avoid obstacles like cars, and get through mazes. Sometimes Wile E. Coyote will just run after the Road Runner, but he occasionally uses tools like rockets, roller skates, and pogo-sticks. Development Originally, the game was going to use laserdisc technology for the backgrounds and road. When the player died in the game, one of many cartoon death sequences taken from the original shorts would have shown. The game was going to be released in 1984, but Atari decided to cancel the game. The game was eventually released in 1985, but this version was a modified version. The laserdisc cutscenes w ...
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Outlaw (arcade Game)
An outlaw, in its original and legal meaning, is a person declared as outside the protection of the law. In pre-modern societies, all legal protection was withdrawn from the criminal, so that anyone was legally empowered to persecute or kill them. Outlawry was thus one of the harshest penalties in the legal system. In early Germanic law, the death penalty is conspicuously absent, and outlawing is the most extreme punishment, presumably amounting to a death sentence in practice. The concept is known from Roman law, as the status of '' homo sacer'', and persisted throughout the Middle Ages. A secondary meaning of outlaw is a person who systematically avoids capture by evasion and violence to deter capture. These meanings are related and overlapping but not necessarily identical. A fugitive who is declared outside protection of law in one jurisdiction but who receives asylum and lives openly and obedient to local laws in another jurisdiction is an outlaw in the first meaning but not ...
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Basketball (1978 Video Game)
''Basketball'' is an Atari 2600 video game written by Alan Miller (game designer), Alan Miller and published by Atari, Inc. in 1978. The cartridge presents a simple game of one-on-one basketball playable by one or two players, one of the few early Atari 2600 titles to have a single-player mode with an Artificial intelligence, AI-controlled opponent. Miller wrote a version of ''Basketball'' for the Atari 8-bit family with improved graphics, published in 1979. That same year, an Basketball (1979 video game), arcade version similar to the computer port was released by Atari but in black and white. Gameplay At the start of the game, both players are at the center of the court. A jump ball is thrown between them to begin play. The player in the offensive position (i.e. in possession of the ball) always faces a basket representing the assigned shooting target, and defensive players always face the opponent. Each player can move in eight directions with the joystick; the player with th ...
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