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Asmik Ace Entertainment
, formerly is a Japanese film production and distribution company. In the past, the company has distributed video games. It was formed in 1997 through a merger between the Asmik Corporation and Ace Entertainment, both of Japan. The name Asmik comes from its three founding companies: Ask (formerly ASK-Kodansha), Sumitomo and Kodansha. The company is headquartered on the third floor of the Lapiross Roppongi building in Minato, Tokyo, and is a wholly owned division of Jupiter Telecommunications (J:COM). Asmik Corporation was founded in 1985 as a subsidiary to the Sumitomo Corporation of Japan. Its focus was in the area of video games for the video game console market, specifically the NES. It quickly moved on to distribute motion pictures in Japan, and won several awards for doing so. It once had a North American subsidiary, Asmik Corporation of America. Ace Pictures Inc. was founded in 1981 as a division of Nippon Herald Films to produce Japanese films and distribute forei ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Nippon Herald Films
Kadokawa Daiei Studio, formerly is the film division of the Japanese company the Kadokawa Corporation. It is one of the four members of the Motion Picture Producers Association of Japan (MPPAJ), and is therefore one of Japan's Big Four film studios.  History  In 1945, Genyoshi Kadokawa established Kadokawa Shoten Publishing Co., focusing on the publishing business. In 1975, Kadokawa's president, Haruki Kadokawa, decided to venture into the film business, launching the film division of Kadokawa Shoten; thus Kadokawa Pictures was born. His goal was to try to reap synergy benefits by creating film adaptations of the publishing house's most popular books and marketing them simultaneously. The company's first film was the 1976 release '' The Inugamis'', directed by Kon Ichikawa and adapted from a Kadokawa Shoten published novel written by Seishi Yokomizo. Due to an aggressive marketing campaign, the film ended as the second-largest earner of the year in Japan. Between 1976 and ...
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Air Diver
is a combat flight simulator video game released by Seismic (Asmik Ace Entertainment in Japan) in April 1990 for the Sega Genesis/Mega Drive console. It is notable as being one of the two first third party published titles for the console in North America. A follow-up, ''Super Air Diver'' was released exclusively for the Super Nintendo Entertainment System years later. Gameplay This video game is a combat flight simulator similar to ''After Burner'', played in first-person view (from inside the cockpit). The player must pilot the fictional F-119D Stealth Fighter against terrorists operating out of the Middle East, waging a constant battle against U.S. forces and backed by several hostile governments, including the Soviet Union (Although the back of the US package says that the terrorists are backed by extraterrestrial beings). Players must use their stealth capabilities to evade detection and free the globe from torment by oppressive anti-American regimes. Boss fights are sim ...
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:Category:Asmik Ace Entertainment Games
The following games were produced or licensed by Asmik Ace Entertainment or the Asmik Corporation before the merger with Ace Picture Inc. in 1998 1998 was designated as the ''International Year of the Ocean''. Events January * January 6 – The '' Lunar Prospector'' spacecraft is launched into orbit around the Moon, and later finds evidence for frozen water, in soil in permanently .... Video games by company Video games by Japanese companies ...
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DreamWorks Animation
DreamWorks Animation LLC (DWA, also known as DreamWorks Animation Studios and simply known as DreamWorks) is an American animation studio that produces animated films and television programs and is a subsidiary of Universal Pictures, a division of NBCUniversal, which is itself a division of Comcast. The studio has released 43 feature films , including several of the highest-grossing animated films of all time, with ''Shrek 2'' (2004) having been the highest at the time of its release. The studio's first film, ''Antz'', was released on October 2, 1998 and its latest film was '' Puss in Boots: The Last Wish'', which was released on December 21, 2022; their upcoming slate of films includes '' Trolls 3'' on November 17, 2023 and ''Kung Fu Panda 4'' on March 8, 2024. Additionally, two untitled films are scheduled to be released on February 9, 2024 and September 27, 2024. Formed as a division of DreamWorks Pictures in 1994 with alumni from Amblin Entertainment's former animation br ...
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DreamWorks Pictures
DreamWorks Pictures (also known as DreamWorks SKG and formerly DreamWorks Studios, commonly referred to as DreamWorks) is an American film company and distribution label of Amblin Partners. It was originally founded on October 12, 1994 as a live-action film studio by Steven Spielberg, Jeffrey Katzenberg, and David Geffen (together, SKG), of which they owned 72%. The studio formerly distributed its own and third-party films. It has produced or distributed more than ten films with box-office grosses of more than $100 million each. In December 2005, the founders agreed to sell the studio to Viacom, parent of Paramount Pictures. The sale was completed in February 2006 (this version is now named DW Studios). In 2008, DreamWorks announced its intention to end its partnership with Paramount and made a deal to produce films with India's Reliance Anil Dhirubhai Ambani Group, re-creating DreamWorks Pictures as an independent entity. The following year, DreamWorks entered into a di ...
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GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii (2006). In the sixth generation of video game consoles, the GameCube competed with Sony's PlayStation 2 and Microsoft's Xbox. Flagship games include '' Super Smash Bros. Melee'', ''Luigi's Mansion'', ''Super Mario Sunshine'', ''Metroid Prime'', '' Mario Kart: Double Dash'', ''Pikmin'', ''Pikmin 2'', '' The Legend of Zelda: The Wind Waker'', ''Chibi-Robo!'', and ''Animal Crossing''. Development was enabled by the 1997 formation of computer graphics company ArtX, of former SGI employees who had created the Nintendo 64, and which was later acquired by ATI to produce the GameCube's GPU. In May 1999, Nintendo announced codename Dolphin, released in 2001 as the GameCube. It is Nintendo's first console to use optical discs instead of ROM cartrid ...
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Nintendo 64
The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Australia. It was the last major home console to use cartridges as its primary storage format until the Nintendo Switch in 2017. It competed primarily with the Sony PlayStation and the Sega Saturn. Development began in 1993 in partnership with Silicon Graphics, using the codename Project Reality, then a test model and arcade platform called Ultra 64. The final design was named after its 64-bit CPU, which aided in the console's 3D capabilities. Its design was mostly complete by mid-1995 and launch was delayed until 1996 for the completion of the launch games '' Super Mario 64'', ''Pilotwings 64'', and '' Saikyō Habu Shōgi'' (exclusive to Japan). The charcoal-gray console was followed by a series of color variants. Some games require th ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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TurboGrafx-16
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC, NEC Home Electronics. It was the first console marketed in the fourth generation of video game consoles, fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Nintendo Entertainment System, Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super Nintendo Entertainment System, Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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