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Arduin
''Arduin'' is a fictional universe and fantasy role-playing system created in the mid-1970s by David A. Hargrave. It was the first published "cross-genre" fantasy RPG, with everything from interstellar wars to horror and historical drama, although it was based primarily in the medieval fantasy genre. Development history ''Arduin'' was one of the earliest challengers to TSR's ''Dungeons & Dragons''. It began in the mid-1970s as a personal project Hargrave created to share with friends, but became so popular that he was inspired to publish the material. Hargrave was one of several early RPG players from the San Francisco Bay area to also become a game designer, having started by creating variant rules for his weekly ''Dungeons & Dragons'' campaign which was heavily house-ruled and included hundreds of players, with its setting of Arduin, a neutral ground situated between nations formerly at war with each other. Around 1976 Greg Stafford of Chaosium played in Hargrave's ''Arduin' ...
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The Arduin Grimoire
''Arduin'' is a fictional universe and fantasy role-playing system created in the mid-1970s by David A. Hargrave. It was the first published "cross-genre" fantasy RPG, with everything from interstellar wars to horror and historical drama, although it was based primarily in the medieval fantasy genre. Development history ''Arduin'' was one of the earliest challengers to TSR's ''Dungeons & Dragons''. It began in the mid-1970s as a personal project Hargrave created to share with friends, but became so popular that he was inspired to publish the material. Hargrave was one of several early RPG players from the San Francisco Bay area to also become a game designer, having started by creating variant rules for his weekly ''Dungeons & Dragons'' campaign which was heavily house-ruled and included hundreds of players, with its setting of Arduin, a neutral ground situated between nations formerly at war with each other. Around 1976 Greg Stafford of Chaosium played in Hargrave's ''Arduin' ...
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The Arduin Adventure
''The Arduin Adventure'' is a 1981 role-playing game published by Grimoire Games. Contents ''The Arduin Adventure'' is an introduction to fantasy role-playing / adventure gaming. ''Arduin Adventure'' is an introductory ''Arduin'' set, including a simplified version of the ''Arduin Grimoire'' trilogy using the 2nd-edition rules. Publication history ''Arduin Adventure'' was written by David A. Hargrave, with a cover by Greg Espinoza, and was published by Grimoire Games in 1981 as a boxed set containing a 64-page book, three cardstock artifact sheets, three character sheets, and dice; the 64-page book was also sold separately. ''The Arduin Adventure'' was originally planned for release in Christmas of 1980, but it ran into a setback when the typesetters refused to lay out the game's numerous tables, so it was not until early 1981 that the game actually appeared. While the ''Arduin Grimoires'' depended on the original ''Dungeons & Dragons'' game as the foundation of its own mechani ...
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The Citadel Of Thunder
The Citadel of Thunder (also known as Arduin Dungeon Number Three) was a standalone short story and gaming module written in 1979 by David A. Hargrave and published by Grimoire Games. It was based upon Hargrave's gaming system known as Arduin. It is the third of only four standalone "dungeon" books created by Hargrave as an extension of his Arduin Multiverse, which at the time of The Howling Tower's publication was known as The Arduin Trilogy. Setting ''Arduin Dungeon No. 3: The Citadel of Thunder'' is an adventure scenario for player characters of 5th to 8th level, set in a dungeon with four levels. At 24 pages, ''The Citadel of Thunder'' contains overland maps with area descriptions and encounter charts, four dungeon levels with maps and room descriptions, eight pocket sized magic artifact cards and eight illustrated monster cards with statistics. There were also unique new traps in a matrix at the rear of the module. Illustrations were contributed by Greg Espinoza. System ...
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Death Heart
Death Heart (also known as ''Arduin Dungeon Number Four'') was a standalone short story and gaming module written in 1980 by David A. Hargrave and published by Grimoire Games. It was the last of Hargrave's officially released dungeon modules before his death in 1988 and was an extension of his Arduin Multiverse, which at the time of Death Heart's publication was known as The Arduin Trilogy. Setting ''Arduin Dungeon No. 4: Death Heart'' is an adventure scenario that details the wilderness areas near the first three dungeon scenarios published in the series (''Caliban'', '' The Howling Tower'', and '' The Citadel of Thunder''), and also describes another savage dungeon. At 24 pages, ''Death Heart'' contained overland maps, regional descriptions, a short story, and historical overviews. The package also contained a set of 16 unique creature and treasure cards, which could be detached and used in-game. There were also unique new traps in a matrix at the rear of the module. Also inclu ...
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The Howling Tower
''The Howling Tower'' (also known as ''Arduin Dungeon Number Two'') was a standalone short story and gaming module written in 1979 by David A. Hargrave and published by Grimoire Games. It was based upon Hargrave's gaming system known as Arduin. It is the second of only four standalone "dungeon" books created by Hargrave as an extension of his Arduin Multiverse, which at the time of The Howling Tower's publication was known as The Arduin Trilogy. Setting ''Arduin Dungeon No. 2: The Howling Tower'' is an adventure scenario for player characters of 1st to 4th level, set in a dungeon with nine levels. At 32 pages, ''The Howling Tower'' contains maps, descriptions, a short story, and overviews, with detailed room descriptions and trap matrices, two ground level dungeons and six tower levels with eight pocket sized magic artifact cards and eight illustrated monster cards with statistics. Cover illustrations are by Greg Espinoza, back cover and interior illustrations are by Erol Otus. ...
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Caliban (Arduin Dungeon)
''Caliban'' (also known as ''Arduin Dungeon Number One'') was a standalone short story and gaming module written in 1979 by David A. Hargrave and published by Grimoire Games. It was based upon Hargrave's gaming system known as Arduin. It is the first of only four standalone "dungeon" books created by Hargrave as an extension of his Arduin Multiverse, which at the time of Caliban's publication was known as The Arduin Trilogy. Setting ''Arduin Dungeon No. 1: Caliban'' is an adventure scenario for player characters of levels 8 and higher, a four-level dungeon containing both new monsters and magic items, and the package includes four maps. At 25 pages long, ''Caliban'' contained maps with room descriptions and trap matrices, four full dungeon/tower levels with maps and room descriptions (one level is an intricate cavern system), eight pocket sized magic artifact cards and eight illustrated monster cards with statistics. The package also contained a set of 16 unique creature and tre ...
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Arduin Character Sheets Combined Pak
''Arduin Character Sheets Combined Pak'' is a 1980 role-playing game supplement published by International Gamers Association. Contents ''Arduin Character Sheets Combined Pak'' is a set of character sheets for Arduin. ''Arduin Character Sheets Combined Pak'' consisted of twenty-four character record sheets, each with a different character type depicted on the back. Publication history ''Arduin Character Sheets Combined Pak'' was written by David A. Hargrave, with art by Jeffrey W. Brain, and was published by Grimoire Games in 1980 as 24 cardstock sheets. Reception Steve Jackson reviewed ''Arduin Character Sheets Combined Pak'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the ...'' No. 31. Jackson commented that "Character sheets are useful, and this one isn' ...
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Greg Stafford
Francis Gregory Stafford (February 9, 1948 – October 10, 2018), usually known as Greg Stafford, was an American game designer, publisher, and practitioner of shamanism. Stafford is most famous as the creator of the fantasy world of Glorantha, but he was also a prolific games designer. He was designer of ''Pendragon'', he was co-designer of the ''RuneQuest'', ''Ghostbusters'', Prince Valiant and '' HeroQuest'' role-playing systems, founder of the role-playing game companies Chaosium and Issaries, designer of the '' White Bear and Red Moon'', '' Nomad Gods'', '' King Arthur's Knights'' and '' Elric'' board games, and co-designer of the '' King of Dragon Pass'' computer game. Gaming industry career 1970s: Chaosium Greg Stafford began wargaming after picking up a copy of ''U-Boat'' by Avalon Hill, and in 1966 as a freshman at Beloit College he started writing about the fantasy world of Glorantha. After rejection from a publisher, Stafford created '' White Bear and Red Moon' ...
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Tactical Studies Rules
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Erol Otus
Erol Otus is an American artist and game designer, known internationally for his contributions to the fantasy role-playing game (RPG) genre, especially early in the ''Dungeons & Dragons'' franchise. He is also known for his artwork on the multiple award winning ''Star Control II'' as well as providing the voice for one of the character races, the Chmmr, in the same game. Biography A self-taught artist since childhood, Otus developed an interest in role-playing games and became employed in the art department of game company TSR in Lake Geneva, Wisconsin in the 1970s. After leaving the company, he studied painting at UC Berkeley and also took classes at the Academy of Art in San Francisco. He has cited a wide range of influences on his work from Dr. Seuss and Frank Frazetta to modern artists such as Joan Miró, Willem de Kooning and Wassily Kandinsky. Role-playing games Erol Otus was a prolific contributor to the early ''Dungeons & Dragons'' (D&D) franchise, creating full covers ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games '' Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and ''Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into ...
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Goodreads
Goodreads is an American social cataloging website and a subsidiary of Amazon that allows individuals to search its database of books, annotations, quotes, and reviews. Users can sign up and register books to generate library catalogs and reading lists. They can also create their own groups of book suggestions, surveys, polls, blogs, and discussions. The website's offices are located in San Francisco. Goodreads was founded in December 2006 and launched in January 2007 by Otis Chandler and Elizabeth Khuri Chandler. In December 2007, the site had 650,000 members and 10,000,000 books had been added. By July 2012, the site reported 10 million members, 20 million monthly visits, and thirty employees. On March 28, 2013, Amazon announced its acquisition of Goodreads, and by July 23, 2013, Goodreads announced their user base had grown to 20 million members. By July 2019, the site had 90 million members. History Founders Goodreads founders Otis Chandler and Elizabeth Khuri Chan ...
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