HOME
*





Arduin Character Sheets Combined Pak
''Arduin Character Sheets Combined Pak'' is a 1980 role-playing game supplement published by International Gamers Association. Contents ''Arduin Character Sheets Combined Pak'' is a set of character sheets for Arduin. ''Arduin Character Sheets Combined Pak'' consisted of twenty-four character record sheets, each with a different character type depicted on the back. Publication history ''Arduin Character Sheets Combined Pak'' was written by David A. Hargrave, with art by Jeffrey W. Brain, and was published by Grimoire Games ''Arduin'' is a fictional universe and fantasy role-playing system created in the mid-1970s by David A. Hargrave. It was the first published "cross-genre" fantasy RPG, with everything from interstellar wars to horror and historical drama, altho ... in 1980 as 24 cardstock sheets. Reception Steve Jackson reviewed ''Arduin Character Sheets Combined Pak'' in '' The Space Gamer'' No. 31. Jackson commented that "Character sheets are useful, and this one isn ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Arduin Character Sheets Combined Pak
''Arduin Character Sheets Combined Pak'' is a 1980 role-playing game supplement published by International Gamers Association. Contents ''Arduin Character Sheets Combined Pak'' is a set of character sheets for Arduin. ''Arduin Character Sheets Combined Pak'' consisted of twenty-four character record sheets, each with a different character type depicted on the back. Publication history ''Arduin Character Sheets Combined Pak'' was written by David A. Hargrave, with art by Jeffrey W. Brain, and was published by Grimoire Games ''Arduin'' is a fictional universe and fantasy role-playing system created in the mid-1970s by David A. Hargrave. It was the first published "cross-genre" fantasy RPG, with everything from interstellar wars to horror and historical drama, altho ... in 1980 as 24 cardstock sheets. Reception Steve Jackson reviewed ''Arduin Character Sheets Combined Pak'' in '' The Space Gamer'' No. 31. Jackson commented that "Character sheets are useful, and this one isn ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Character Sheet
A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both traditional and action role-playing games. Almost all role-playing games make use of character sheets in some fashion; even "rules-light" systems and freeform role-playing games record character details in some manner. The role-playing video game equivalent is known as a status screen. Some non-role-playing games, such as some board games and party games, also use records that could be compared to character sheets. History The first role-playing game published, ''Dungeons & Dragons'' (1974), did not include a character sheet. The first one ever published was in the ''Haven Herald'' fanzine of Stephen Tihor published on May 3, 1975. One month after, another character sheet was released in the APA magazine ''Alarums and Excursions''. Since ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Arduin
''Arduin'' is a fictional universe and fantasy role-playing system created in the mid-1970s by David A. Hargrave. It was the first published "cross-genre" fantasy RPG, with everything from interstellar wars to horror and historical drama, although it was based primarily in the medieval fantasy genre. Development history ''Arduin'' was one of the earliest challengers to TSR's ''Dungeons & Dragons''. It began in the mid-1970s as a personal project Hargrave created to share with friends, but became so popular that he was inspired to publish the material. Hargrave was one of several early RPG players from the San Francisco Bay area to also become a game designer, having started by creating variant rules for his weekly ''Dungeons & Dragons'' campaign which was heavily house-ruled and included hundreds of players, with its setting of Arduin, a neutral ground situated between nations formerly at war with each other. Around 1976 Greg Stafford of Chaosium played in Hargrave's ''Arduin'' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

David A
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges a notably close friendship with Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of Israel and Judah. Following his rise to power, David ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Grimoire Games
''Arduin'' is a fictional universe and fantasy role-playing system created in the mid-1970s by David A. Hargrave. It was the first published "cross-genre" fantasy RPG, with everything from interstellar wars to horror and historical drama, although it was based primarily in the medieval fantasy genre. Development history ''Arduin'' was one of the earliest challengers to TSR's '' Dungeons & Dragons''. It began in the mid-1970s as a personal project Hargrave created to share with friends, but became so popular that he was inspired to publish the material. Hargrave was one of several early RPG players from the San Francisco Bay area to also become a game designer, having started by creating variant rules for his weekly ''Dungeons & Dragons'' campaign which was heavily house-ruled and included hundreds of players, with its setting of Arduin, a neutral ground situated between nations formerly at war with each other. Around 1976 Greg Stafford of Chaosium played in Hargrave's ''Arduin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Steve Jackson (American Game Designer)
Steve Jackson (born c. 1953) is an American game designer whose creations include the role-playing game ''GURPS'' and the card game ''Munchkin''. Education Steve Jackson is a 1974 graduate of Rice University, where he was a resident of Baker College before moving to Sid Richardson College when it opened in 1971. Jackson briefly attended the UT Law School, but left to pursue a career in game design. Career 1970s: Metagaming Concepts While working at Metagaming Concepts, Jackson developed ''Monsters! Monsters!'' (''ca.'' 1976) based on a design by Ken St. Andre related to his ''Tunnels & Trolls'' role-playing game, and ''Godsfire'' (1976), a 3D space conquest game designed by Lynn Willis. Jackson's first design for the company was ''Ogre'' (1977), followed by '' G.E.V.'' (1978), which were set in the same futuristic universe that Jackson created. Jackson became interested in ''Dungeons & Dragons'', but found the various-sized dice irritating and the combat rules confusing and ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Character Sheets
A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both traditional and action role-playing games. Almost all role-playing games make use of character sheets in some fashion; even "rules-light" systems and freeform role-playing games record character details in some manner. The role-playing video game equivalent is known as a status screen. Some non-role-playing games, such as some board games and party games, also use records that could be compared to character sheets. History The first role-playing game published, ''Dungeons & Dragons'' (1974), did not include a character sheet. The first one ever published was in the ''Haven Herald'' fanzine of Stephen Tihor published on May 3, 1975. One month after, another character sheet was released in the APA magazine ''Alarums and Excursions''. Since ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Fantasy Role-playing Game Supplements
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]