Archer Maclean Presents Pool Paradise
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Archer Maclean Presents Pool Paradise
''Pool Paradise'' is a 2004 pocket billiards video game, developed by Awesome Developments, and published by Ignition Entertainment, released for Microsoft Windows, PlayStation 2, and GameCube. The game is the fourth game to be endorsed by professional snooker and pool player Jimmy White. Gameplay Players control a virtual pool player at a beach resort, with pool tables inside different huts. Players have to work their way up the tournament ladder in order to unlock features and complete the game. The game's features, according to Booners Interactive, include 30 unique computer characters, with highly detailed hands, on an animated island with day and night cycles, and 8 virtual camera modes; 11 different game types and 5 modes of play, with 10 different tournament ladders, and 10 table sizes and shapes; and analog cueing, using a gamepad or a mouse. "Hidden features" throughout the game were also alluded to. As well as various pool and snooker games, beach darts, a coconut ...
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Awesome Developments
Ignition Entertainment Limited, doing business as UTV Ignition Games, was a video game publisher of Indian media conglomerate UTV Software Communications. After The Walt Disney Company acquired UTV Software Communications as a wholly owned subsidiary for The Walt Disney Company India, UTV Ignition Games assets were liquidated. History UTV Ignition Games originated as a British video game publisher in September 2001 called Valecombe Limited and was located in Waltham Abbey. The company was renamed Ignition Entertainment on 30 March 2002. It was created from a selection of smaller developers and publishers, such as Archer Maclean's Awesome Studios. In 2007, the company was acquired by UTV Software Communications and opened two new branches: Ignition Tokyo in Japan and Ignition Florida in the United States. Focused on the production of games for the PlayStation Portable and Nintendo DS, the company has produced a selection of budget titles for the Game Boy Advance: '' Pool Para ...
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Gamepad
A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Gamepads generally feature a set of buttons handled with the right thumb and a direction controller handled with the left. The direction controller has traditionally been a four-way digital cross (also named a joypad, or alternatively a D-pad, and never called arrow keys), but most modern controllers additionally (or as a substitute) feature one or more analog sticks. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed ''start'', ''select'', and ''home'' buttons, and an internal motor to provide force feedback. Analog triggers, like that of the GameCube controller, are pressure ...
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GameStop
GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates 4,573 stores including 3,018 in the United States, 231 in Canada, 417 in Australia and 907 in Europe under the GameStop, EB Games, EB Games Australia, Micromania-Zing, ThinkGeek and Zing Pop Culture Australia, Zing Pop Culture brands. The company was founded in Dallas in 1984 as Babbage's, and took on its current name in 1999. The company's performance declined during the mid-to-late 2010s due to the shift of video game sales to online shopping and failed investments by GameStop in smartphone retail. In 2021, the company's stock price skyrocketed due to GameStop short squeeze, a short squeeze orchestrated by users of the Internet forum r/wallstreetbets. The company received significant media attention during January and February 2021 due to ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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Gamer Network
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the ...
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GameFAQs
GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a database of video game information, cheat codes, reviews, game saves, box art images, and screenshots, almost all of which are submitted by volunteer contributors. The systems covered include the 8-bit Atari platform through modern consoles, as well as computer games and mobile games. Submissions made to the site are reviewed by the site's current editor, Allen "SBAllen" Tyner. GameFAQs hosts an active message board community, which has a separate discussion board for each game in the site's database, along with a variety of other boards. From 2004 to 2012, most of the game-specific boards were shared between GameFAQs and GameSpot, another CBS Interactive website. However, on March 23, 2012, it was announced the sites will once again start ...
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Dropzone
''Dropzone'' is a horizontally scrolling shooter developed by Archer Maclean (under the name Arena Graphics) for the Atari 8-bit family and published in 1984 by U.S. Gold. It was ported to the Commodore 64, then later released for the Nintendo Entertainment System, Game Boy, Game Gear, and Game Boy Color. Maclean's first commercial game, ''Dropzone'' is similar in gameplay and style to the arcade game '' Defender'' and borrows many elements, including the same style of font, aliens, and title screen. Plot On the surface of Jupiter's moon, Io, a human scientific research base is under attack by aliens. The player dons a jetpack armed with a laser, a cloaking device and three smart bombs, to rescue the scientists and return them to the base. Gameplay The gameplay is in the style of Williams Electronics' ''Defender'', with some influences from '' Scramble'' and '' Robotron: 2084''. Players control the hero trying to rescue the scientists on a horizontally-scrolling game ...
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Skee-ball
Skee-Ball is an arcade game and one of the first redemption games. It is played by rolling a ball up an inclined lane and over a "ball-hop" hump (resembling a ski jump) that jumps the ball into bullseye rings. The object of the game is to collect as many points as possible by having the ball fall into holes in the rings which have progressively increasing point values. History Skee-Ball was invented and patented in 1908 by Joseph Fourestier Simpson, a resident of Vineland, New Jersey. On December 8, 1908, Simpson was granted for his "Game". Simpson licensed the game to John W. Harper and William Nice Jr. who created the Skee-Ball Alley Company and began marketing the thirty-two-foot games in early 1909. The first advertisement for Skee-Ball appeared on April 17, 1909, in ''Billboard magazine''. About two months later the first alley was sold. Alleys continued to sell slowly over the next few years. In January 1910, Nice died unexpectedly, leaving Harper without the necessary fun ...
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Coconut Shy
A coconut shy (or coconut shie) is a traditional game frequently found as a sidestall at funfairs and fêtes. The game consists of throwing wooden balls at a row of coconuts balanced on posts. Typically a player buys three balls and wins when each coconut is successfully dislodged. In some cases other prizes may be won instead of the coconuts. The word " shy" in this context means to toss or throw. Origins The origins of the game are unclear, but early references to it appear in the late 1800s. It probably derives from the game of Aunt Sally, with coconuts being seen as an exotic prize in the late 19th century and into the 20th century. The National Fairground Archive holds a photograph of a coconut shy dating from 1890. The game is mentioned by Graham Greene in ‘The Ministry ou Fear’in 1943 H. G. Wells in his book ''The Invisible Man'' in 1897, by E. Nesbit in ''The Story of the Treasure Seekers'' in 1899, and by P.G. Wodehouse in his short story, "The Purity of the Turf". ...
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