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Ar Nosurge
''Ar Nosurge: Ode to an Unborn Star'' is a Japanese role-playing video game developed by Gust and published by Koei Tecmo. Directed by Akira Tsuchiya, the game takes the anime art style of Gust's flagship '' Atelier'' video game series, and puts it into a science fiction space opera-type setting. While playing as an RPG, the game is very story heavy, with virtually all gameplay mechanics feeding into the overall plot, including many segments playing as an interactive visual novel. Designed with player immersion as a core concept, the player actually plays as themselves, using their video game console as a means to communicate with characters as themselves, while otherwise controlling characters as one typically does in a video game. The game alternates between following two sets of characters - Delta and Casty, and Earthes and Ion, as they work through issues related to the hostile race known as Sharl that are antagonizing the space station that humanity currently lives on, while w ...
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Gust Co
Gust may refer to: People Given name * Gust Avrakotos (1938–2005), CIA case officer known for the arming of Afghanistan's Mujahideen against the Soviet invasion under Operation Cyclone * Gust Hagberg (19th-century–20th-century) * Gust Kundert (1913–2000), American politician * Gust Lamesch (born 1911), Luxembourgian fencer * Gust E. Lundberg (1920–1977), founder of the Sandy's fast-food restaurant chain * Gust Stemmler (1899–1986), former Democratic member of the Pennsylvania House of Representatives * Gust J. Swenning (1917–1942), American sailor who served in the United States Navy * Gust Zarnas (1913–2000), college football All-American and professional football player * Gust Graas (born 1924), Luxembourg businessman and painter Surname * Neil Gust, American musician known for co-founding Heatmiser with Elliott Smith in 1992 * Wolfgang Gust (born 1935), German journalist, historian, author and chief of heading for magazine Der Spiegel * Ernie Gust (1888–1945), ...
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Party (role-playing Games)
A party is a group of characters adventuring together in a role-playing game. In Tabletop role-playing game, tabletop role-playing, a party is composed of a group of player characters, occasionally with the addition of non-player character allies controlled by those players or by the gamemaster. In computer games, the relationship between the party and the players varies considerably. Online role-playing games or MMORPG parties are often, in the above sense, of the same constituency as tabletop parties, except that the non-player allies are always controlled to a lesser or greater extent by the computer AI. In single-player computer games, the player generally controls all party members to a varying degree. Examples of games which have parties include the tabletop RPG ''Vampire: the Requiem'', the single-player role-playing Baldur's Gate (series), ''Baldur's Gate'' series, MMORPGs such as ''World of Warcraft'', ''Anarchy Online'' and ''Warhammer Online'', the open-world action-RPG ...
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Bishop
A bishop is an ordained clergy member who is entrusted with a position of authority and oversight in a religious institution. In Christianity, bishops are normally responsible for the governance of dioceses. The role or office of bishop is called episcopacy. Organizationally, several Christian denominations utilize ecclesiastical structures that call for the position of bishops, while other denominations have dispensed with this office, seeing it as a symbol of power. Bishops have also exercised political authority. Traditionally, bishops claim apostolic succession, a direct historical lineage dating back to the original Twelve Apostles or Saint Paul. The bishops are by doctrine understood as those who possess the full priesthood given by Jesus Christ, and therefore may ordain other clergy, including other bishops. A person ordained as a deacon, priest (i.e. presbyter), and then bishop is understood to hold the fullness of the ministerial priesthood, given responsibility b ...
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Breaking The Fourth Wall
Breaking or breakin' may refer to: Arts * Breakdancing (also breaking), an athletic style of street dance * ''Breakin''', a 1984 American breakdancing-themed musical film * "Breakin, a twelfth-season episode of the American animated television series ''SpongeBob SquarePants'' * ''Breaking'' (film), a 2022 American thriller drama film * Sequence breaking, performing actions or obtaining items in video games out of the intended linear order Music * "Breakin (song), a single from The Music's second album, ''Welcome to the North'' * " Breakin'... There's No Stopping Us", a song by American music duo Ollie & Jerry * "Breakin, the sixth song on The All-American Rejects' 2008 album ''When the World Comes Down'' * ''Breaking'' (album), the eighth full-length album by American musician Brian Larsen * "Breaking" (song), a song by American alternative rock band, Anberlin Damage * Breaking (martial arts), technique that is used in competition, demonstration and testing * Fracture, the se ...
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Silent Protagonist
In video games, a silent protagonist is a player character who lacks any dialogue for the entire duration of a game, with the possible exception of occasional interjections or short phrases. In some games, especially visual novels, this may extend to protagonists who have dialogue, but no voice acting like all other non-player characters. A silent protagonist may be employed to lend a sense of mystery or uncertainty of identity to the gameplay, or to help the player identify better with them. Silent protagonists may also be anonymous. Not all silent protagonists are necessarily mute or do not speak to other characters; they may simply not produce any dialogue audible to the player. Origin The earliest player characters in video games of the 1980s, including the likes of Mario, '' Metroid''s Samus, and ''The Legend of Zelda''s Link, were silent protagonists. Characters such as these may occasionally speak through text or audible words, but are otherwise limited to making gestures, ...
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Cryogenically Frozen
Cryo-preservation or cryo-conservation is a process where organisms, organelles, cells, tissues, extracellular matrix, organs, or any other biological constructs susceptible to damage caused by unregulated chemical kinetics are preserved by cooling to very low temperatures (typically using solid carbon dioxide or using liquid nitrogen). At low enough temperatures, any enzymatic or chemical activity which might cause damage to the biological material in question is effectively stopped. Cryopreservation methods seek to reach low temperatures without causing additional damage caused by the formation of ice crystals during freezing. Traditional cryopreservation has relied on coating the material to be frozen with a class of molecules termed cryoprotectants. New methods are being investigated due to the inherent toxicity of many cryoprotectants. Cryoconservation of animal genetic resources is done with the intention of conservation of the breed. Natural cryopreservation Tardigra ...
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Space Station
A space station is a spacecraft capable of supporting a human crew in orbit for an extended period of time, and is therefore a type of space habitat. It lacks major propulsion or landing systems. An orbital station or an orbital space station is an artificial satellite (i.e. a type of orbital spaceflight). Stations must have docking ports to allow other spacecraft to dock to transfer crew and supplies. The purpose of maintaining an orbital outpost varies depending on the program. Space stations have most often been launched for scientific purposes, but military launches have also occurred. Space stations have harboured so far the only long-duration direct human presence in space. After the first station Salyut 1 (1971) and its tragic Soyuz 11 crew, space stations have been operated consecutively since Skylab (1973), having allowed a progression of long-duration direct human presence in space. Stations have been occupied by consecutive crews since 1987 with the Salyut successor M ...
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Atelier (video Game Franchise)
is a franchise of role-playing video games developed by the Gust Corporation since 1997, primarily for the PlayStation line of consoles (PlayStation, PlayStation 2, PlayStation 3, and PlayStation 4); portable versions for the Game Boy Color, Game Boy Advance, Nintendo DS, Nintendo 3DS, PlayStation Portable, PlayStation Vita and WonderSwan Color have also been made. Two of the games in the series were ported to the Sega Saturn and Dreamcast. The series has been primarily released in Japan, though recent titles have been localized for other markets. The franchise centers around the concept of an atelier specialising in alchemy; the gameplay involves finding, collecting, and combining items in recipes to create better items, which allows the player to advance further in the game. A manga adaptation by Yoshihiko Ochi has also been published. As of December 2020, the series has sold more than 5 million copies. Common elements Alchemy is the distinguishing theme of the ''Atelier'' se ...
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Dialogue Tree
A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games (including action-adventure games) and role-playing video games. When interacting with a non-player character, the player is given a choice of what to say and makes subsequent choices until the conversation ends. Certain video game genres, such as visual novels and dating sims, revolve almost entirely around these character interactions and branching dialogues. History The concept of the dialogue tree has existed long before the advent of video games. The earliest known dialogue tree is described in "The Garden of Forking Paths," a 1941 short story by Jorge Luis Borges, in which the combination book of Ts'ui Pên allows all major outcomes from an event branch into their own chapters. Much like the game counterparts this story reconvenes as it progresses (as possible outcomes would approach n where n is the number of options at each fork and m is the depth of the tree). Th ...
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Health Points
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually ...
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Area Of Effect
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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Turn Based
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time strateg ...
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