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Airheart
''Airheart'' is an action game designed and programmed by Dan Gorlin for the Apple II and published by Broderbund in 1986. It requires a 128K Apple IIe (or later) to run, as it uses the 16-color double hi-res graphics mode. After three years of development, the game was technically advanced at its time of release, using scaled sprites for 3D effects, but did not include all of the planned features. Gorlin reworked the game as '' Typhoon Thompson in Search for the Sea Child'' for the Atari ST (1988), and later the Amiga (1990), which is closer to what he originally envisioned. Gameplay The name ''Airheart'' is the title the player aspires to earn. The user controls a jet-propelled flotation device. They must navigate their craft and fight robotic defenders. Spirit guardians instruct the player to collect certain items, such as a sword or a goblet, which are needed for a final battle to free an infant boy prince. Development Gorlin had great success with his first title, ''Ch ...
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Dan Gorlin
Dan Gorlin is a video game programmer and designer best known for his 1982 Apple II game '' Choplifter'', in which the player pilots a helicopter to rescue hostages. His next Apple II game, '' Airheart'' (1987), took three years to complete. While technically advanced, it was not as well received as ''Choplifter''. He wrote the sequel to ''Airheart'' for the Atari ST: '' Typhoon Thompson in Search for the Sea Child'' (1988). All three games were published by Broderbund. Gorlin teaches and performs West African dance-drumming with Alokli West African Dance, an organization which he has directed since 1985. Career Gorlin accidentally got into game development. While living in Los Angeles working for the Rand Corporation researching artificial intelligence, he borrowed an Apple II from his grandfather. While trying to sell his house and sitting at home for six months, out of sheer boredom, he started writing a game that drew on his affinity for helicopters. A local kid doing odd j ...
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Typhoon Thompson
''Typhoon Thompson in Search for the Sea Child'' is a video game created by Dan Gorlin. It was published by Broderbund for the Atari ST in 1988, then the Amiga in 1990. ''Typhoon Thompson'' is a reworking of the Apple II game ''Airheart'', also written by Gorlin. ''Airheart'' uses the 16-color "Double High Res" graphics mode available in the enhanced Apple IIe and Apple IIc (and, later, Apple IIGS). Reception The game was ranked the 24th best game of all time by '' Amiga Power''.Amiga Power magazine issue 0, Future Publishing Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photogr ..., May 1991 References External links''Typhoon Thompson''at Atari Mania''Typhoon Thompson''at Lemon Amigareview of Typhoon Thompson (Atari ST). 1988 video games Amiga games Atari ST games Broderbund ...
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Game Development
Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC and console games is normally funded by a publisher, and can take several years to reach completion. Indie games usually take less time and money and can be produced by individuals and smaller developers. The independent game industry has been on the rise, facilitated by the growth of accessible game development software such as Unity platform and Unreal Engine and new online distribution systems such as Steam and Uplay, as well as the mobile game market for Android and iOS devices. The first video games, developed in the 1960s, were not usually commercialised. They required mainframe computers to run and were not available to the general public. Commercial game development began in the '70s with the advent of first-generation video ...
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North America-exclusive Video Games
North is one of the four compass points or cardinal directions. It is the opposite of south and is perpendicular to east and west. ''North'' is a noun, adjective, or adverb indicating direction or geography. Etymology The word ''north'' is related to the Old High German ''nord'', both descending from the Proto-Indo-European unit *''ner-'', meaning "left; below" as north is to left when facing the rising sun. Similarly, the other cardinal directions are also related to the sun's position. The Latin word ''borealis'' comes from the Greek '' boreas'' "north wind, north", which, according to Ovid, was personified as the wind-god Boreas, the father of Calais and Zetes. ''Septentrionalis'' is from ''septentriones'', "the seven plow oxen", a name of ''Ursa Major''. The Greek ἀρκτικός (''arktikós'') is named for the same constellation, and is the source of the English word ''Arctic''. Other languages have other derivations. For example, in Lezgian, ''kefer'' can mean ...
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Broderbund Games
Broderbund Software, Inc. (stylized as Brøderbund) was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits '' Choplifter'', ''Lode Runner'', ''Karateka'', and '' Prince of Persia'' (all of which originated on the Apple II), as well as '' The Print Shop''—originally for printing signs and banners on dot matrix printers—and the ''Myst'' and ''Carmen Sandiego'' games. The company was founded in Eugene, Oregon, and moved to San Rafael, California, then later to Novato, California. Brøderbund was purchased by SoftKey in 1998. Many of Broderbund's software titles, such as '' The Print Shop'', '' PrintMaster'', and ''Mavis Beacon'', are still published under the name "Brøderbund". Games released by the revived Broderbund are distributed by Encore, Inc. ''Brøderbund'' is now the brand name for Riverdeep's graphic design, productivity, and edutainment titles such as The Print Shop, ''Carmen San ...
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Apple II-only Games
An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, '' Malus sieversii'', is still found today. Apples have been grown for thousands of years in Asia and Europe and were brought to North America by European colonists. Apples have religious and mythological significance in many cultures, including Norse, Greek, and European Christian tradition. Apples grown from seed tend to be very different from those of their parents, and the resultant fruit frequently lacks desired characteristics. Generally, apple cultivars are propagated by clonal grafting onto rootstocks. Apple trees grown without rootstocks tend to be larger and much slower to fruit after planting. Rootstocks are used to control the speed of growth and the size of the resulting tree, allowing for easier harvesting. There are mo ...
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Apple II Games
An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, '' Malus sieversii'', is still found today. Apples have been grown for thousands of years in Asia and Europe and were brought to North America by European colonists. Apples have religious and mythological significance in many cultures, including Norse, Greek, and European Christian tradition. Apples grown from seed tend to be very different from those of their parents, and the resultant fruit frequently lacks desired characteristics. Generally, apple cultivars are propagated by clonal grafting onto rootstocks. Apple trees grown without rootstocks tend to be larger and much slower to fruit after planting. Rootstocks are used to control the speed of growth and the size of the resulting tree, allowing for easier harvesting. There are mo ...
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Action Video Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of th ...
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1986 Video Games
The year 1986 was designated as the International Year of Peace by the United Nations. Events January * January 1 **Aruba gains increased autonomy from the Netherlands by separating from the Netherlands Antilles. ** Spain and Portugal enter the European Community, which becomes the European Union in 1993. * January 11 – The Gateway Bridge in Brisbane, Australia, at this time the world's longest prestressed concrete free-cantilever bridge, is opened. * January 13– 24 – South Yemen Civil War. *January 20 – The United Kingdom and France announce plans to construct the Channel Tunnel. *January 24 – The Voyager 2 space probe makes its first encounter with Uranus. * January 25 – Yoweri Museveni's National Resistance Army Rebel group takes over Uganda after leading a five-year guerrilla war in which up to half a million people are believed to have been killed. They will later use January 26 as the official date to avoid a coincidence of dates with Dictator Idi ...
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Jordan Mechner
Jordan Mechner (born June 4, 1964) is an American video game designer, author, screenwriter, and filmmaker. He is best known for designing and programming the Broderbund Apple II games ''Karateka'' and '' Prince of Persia'' in the 1980s, the latter of which grew into a multi-platform franchise. Early life Mechner was born in New York City in 1964, into a family of European Jewish immigrants. His father is psychologist Francis Mechner, and his mother was a programmer. He attended Yale University in the 1980s. Career While at Yale, Mechner wrote several Apple II games that he submitted for publication, but which were rejected. ''Asteroid Blaster'', an ''Asteroids'' clone, was submitted to Hayden Software and abstract arcade game ''Deathbounce'' to Broderbund. Mechner then spent two years at Yale writing his first published game, ''Karateka'' (1984), which went to number one on the ''Billboard'' software chart. His second game, '' Prince of Persia'', was released in 1989 after m ...
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Random-access Memory
Random-access memory (RAM; ) is a form of computer memory that can be read and changed in any order, typically used to store working data and machine code. A random-access memory device allows data items to be read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks, CD-RWs, DVD-RWs and the older magnetic tapes and drum memory), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement. RAM contains multiplexing and demultiplexing circuitry, to connect the data lines to the addressed storage for reading or writing the entry. Usually more than one bit of storage is accessed by the same address, and RAM devices often have multiple data lines and are said to be "8-bit" or "16-bit", etc. ...
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Sprite (computer Graphics)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics * Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde * Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcyc ...
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