Dan Gorlin
   HOME

TheInfoList



OR:

Dan Gorlin is a
video game programmer A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall ...
and
designer A designer is a person who plans the form or structure of something before it is made, by preparing drawings or plans. In practice, anyone who creates tangible or intangible objects, products, processes, laws, games, graphics, services, or exp ...
best known for his 1982
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
game ''
Choplifter ''Choplifter'' (stylized as ''Choplifter!'') is military themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to the Atari 8-bit family the same year and also to the VIC-20, Com ...
'', in which the player pilots a helicopter to rescue hostages. His next Apple II game, ''
Airheart ''Airheart'' is an action game designed and programmed by Dan Gorlin for the Apple II and published by Broderbund in 1986. It requires a 128K Apple IIe (or later) to run, as it uses the 16-color double hi-res graphics mode. After three years of ...
'' (1987), took three years to complete. While technically advanced, it was not as well received as ''Choplifter''. He wrote the sequel to ''Airheart'' for the
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
: '' Typhoon Thompson in Search for the Sea Child'' (1988). All three games were published by
Broderbund Broderbund Software, Inc. (stylized as Brøderbund) was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits ''Choplifter'', ''Lode Runner'', ''Karateka'', and '' ...
. Gorlin teaches and performs West African dance-drumming with Alokli West African Dance, an organization which he has directed since 1985.


Career

Gorlin accidentally got into
game development Video game development (or gamedev) is the software development, process of developing a video game. The effort is undertaken by a video game developer, developer, ranging from a single person to an international team dispersed across the globe. ...
. While living in
Los Angeles Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the largest city in the state of California and the second most populous city in the United States after New York City, as well as one of the world' ...
working for the
Rand Corporation The RAND Corporation (from the phrase "research and development") is an American nonprofit global policy think tank created in 1948 by Douglas Aircraft Company to offer research and analysis to the United States Armed Forces. It is financed ...
researching
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
, he borrowed an Apple II from his grandfather. While trying to sell his house and sitting at home for six months, out of sheer boredom, he started writing a game that drew on his affinity for
helicopter A helicopter is a type of rotorcraft in which lift and thrust are supplied by horizontally spinning rotors. This allows the helicopter to take off and land vertically, to hover, and to fly forward, backward and laterally. These attributes ...
s. A local kid doing odd jobs for Gorlin suggested he should add men to pick up, like in '' Defender''. What resulted from his changes became his seminal game ''Choplifter''. Gorlin completed the game in six months. Gorlin's next game, ''
Airheart ''Airheart'' is an action game designed and programmed by Dan Gorlin for the Apple II and published by Broderbund in 1986. It requires a 128K Apple IIe (or later) to run, as it uses the 16-color double hi-res graphics mode. After three years of ...
'', also for the Apple II, took three years to complete. The following game, ''
Typhoon Thompson ''Typhoon Thompson in Search for the Sea Child'' is a video game created by Dan Gorlin. It was published by Broderbund for the Atari ST in 1988, then the Amiga in 1990. ''Typhoon Thompson'' is a reworking of the Apple II game ''Airheart'', als ...
'', took about two years, but Gorlin admits that the development of these games overlapped somewhat. The development for these games took so long because Gorlin started other games in between—a
black hole A black hole is a region of spacetime where gravitation, gravity is so strong that nothing, including light or other Electromagnetic radiation, electromagnetic waves, has enough energy to escape it. The theory of general relativity predicts t ...
game and a
seaplane A seaplane is a powered fixed-wing aircraft capable of takeoff, taking off and water landing, landing (alighting) on water.Gunston, "The Cambridge Aerospace Dictionary", 2009. Seaplanes are usually divided into two categories based on their tec ...
game—which proved too ambitious and which he ended up abandoning. During this time, however, he built a lot of
tools A tool is an object that can extend an individual's ability to modify features of the surrounding environment or help them accomplish a particular task. Although many animals use simple tools, only human beings, whose use of stone tools dates ba ...
whose descendants he still uses today. During this time, Gorlin was an independent developer with an informal relationship with
Broderbund Broderbund Software, Inc. (stylized as Brøderbund) was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits ''Choplifter'', ''Lode Runner'', ''Karateka'', and '' ...
, who
published Publishing is the activity of making information, literature, music, software and other content available to the public for sale or for free. Traditionally, the term refers to the creation and distribution of printed works, such as books, newsp ...
his first game. Being his own boss, Gorlin never felt pressure to finish anything, so a lot of concepts he abandoned, though he thought they would make good games. He just got bored with developing them and said that if he had the modern equivalent of a
game producer A video game producer is the top person in charge of overseeing development of a video game. History The earliest documented use of the term ''producer'' in games was by Trip Hawkins, who established the position when he founded Electronic Ar ...
pressuring him, he might have actually finished them. He concedes that with a corporate structure, he probably never would have had the freedom to develop his fledgling "experiments" in the first place. ''Airheart'' was the realization of Gorlin's dream of making a 3D game, which ''Choplifter'' was originally intended to be. ''Typhoon Thompson'' was an even further pursuit of this goal, but his full dream was too ambitious for production milestones and current technology. Once the Apple II became outdated, Gorlin says he couldn't figure out what its successor was going to be. He says that he was hoping the
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and ...
or
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
would emerge as the new dominant system, but was disappointed that neither did. He investigated
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
, but was disgusted with the hardware limitations. He says he decided to "wait it out" and went back to teaching
African music Given the vastness of the African continent, its music is diverse, with regions and nations having many distinct musical traditions. African music includes the genres amapiano, Jùjú, Fuji, Afrobeat, Highlife, Makossa, Kizomba, and others. The ...
and
culture Culture () is an umbrella term which encompasses the social behavior, institutions, and norms found in human societies, as well as the knowledge, beliefs, arts, laws, customs, capabilities, and habits of the individuals in these groups.Tyl ...
, which he had been doing since 1972. Gorlin became interested in game development again around 1995, with the introduction of
Windows 95 Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturin ...
and
DirectX Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", ...
. He became the Director of Software Development for Gravity, Inc. in
San Francisco San Francisco (; Spanish language, Spanish for "Francis of Assisi, Saint Francis"), officially the City and County of San Francisco, is the commercial, financial, and cultural center of Northern California. The city proper is the List of Ca ...
,
California California is a U.S. state, state in the Western United States, located along the West Coast of the United States, Pacific Coast. With nearly 39.2million residents across a total area of approximately , it is the List of states and territori ...
. He pursued putting together a development team with Victor Mercieca. What became of that venture was never publicly disclosed, but in late 1997 it leaked to the press that Gorlin had founded a development team called Ariok Entertainment and was working on a 3D ''Choplifter'' game for PC. This game was never released. Gorlin was a consultant for '' Choplifter HD'' in 2011, and was exploring the idea of developing games for the Android platform.Article about Gorlin joining Choplifter 3D
on Giant Bomb


References


External links

* {{DEFAULTSORT:Gorlin, Dan Video game programmers American video game designers Year of birth missing (living people) Living people