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Avernum
''Avernum'' is a series of demoware role-playing video games by Jeff Vogel of Spiderweb Software available for Macintosh and Windows-based computers. Several are available for iPad, and were formerly available for Android. There are six canonical games in the series. The first three games in the series and the non-canon ''Blades of Avernum'' are remakes of the ''Exile'' series by Jeff Vogel, who owns the company, collectively entitled ''Avernum: First Trilogy''. The next three games (''Avernum: Second Trilogy''), also by Vogel, were released in 2005, 2007 and 2009 respectively. The latter games are entirely original built on a newer game engine and not a remake of any previous game. The ''Avernum'' games, like other Spiderweb Software games, are designed with gameplay and storytelling before graphical elements. In December 2011, a newer version of Avernum has been released, '' Avernum: Escape from the Pit'', followed by its sequels '' Avernum 2: Crystal Souls'' in 2015 and '' Av ...
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Spiderweb Software
Spiderweb Software is an independent video game developer founded in 1994 by Jeff Vogel in Seattle, Washington. Its primary focus is on creating demoware games for the Apple Macintosh, Microsoft Windows, Android and the iPad. Spiderweb Software is also known for emphasizing storytelling and turn-based gameplay and using a retro style of graphics. Games Developed games Spiderweb Software is most notable for the following RPG video games: * The ''Exile'' trilogy of underground adventures (1995-1997). ** ''Blades of Exile'', a non-canonical continuation featuring a scenario creation kit. * '' Nethergate'', a fantasy game based upon the Roman occupation of Britain (1998). The game was eventually revamped under the title '' Nethergate: Resurrection'' (2007). * The first ''Avernum'' trilogy, which are expanded remakes of the ''Exile'' series, using the Nethergate game engine, with several enhancements to the visual design and gameplay (2000-2002). ** '' Blades of Avernum'', a non-ca ...
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Jeff Vogel
Spiderweb Software is an independent video game developer founded in 1994 by Jeff Vogel in Seattle, Washington. Its primary focus is on creating demoware games for the Apple Macintosh, Microsoft Windows, Android and the iPad. Spiderweb Software is also known for emphasizing storytelling and turn-based gameplay and using a retro style of graphics. Games Developed games Spiderweb Software is most notable for the following RPG video games: * The ''Exile'' trilogy of underground adventures (1995-1997). ** ''Blades of Exile'', a non-canonical continuation featuring a scenario creation kit. * '' Nethergate'', a fantasy game based upon the Roman occupation of Britain (1998). The game was eventually revamped under the title '' Nethergate: Resurrection'' (2007). * The first ''Avernum'' trilogy, which are expanded remakes of the ''Exile'' series, using the Nethergate game engine, with several enhancements to the visual design and gameplay (2000-2002). ** '' Blades of Avernum'', a non ...
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Exile (1995 Video Game Series)
''Exile'' is a series of role-playing video games created by Jeff Vogel of Spiderweb Software. They were released as shareware titles for Macintosh and Windows systems. ''Exile III'' was also ported to Linux by a third party. There were four games released in the series. All of the games were later revived in the '' Avernum'' series. Common to all games in the ''Exile'' series are 2D graphics and basic sound. The graphics in the first versions of ''Exile I'' and ''II'' had simple textures, colours and outlines, which were then replaced in later versions with ''Exile III''s graphics. The games are designed to be non-linear and long in gameplay length. Gameplay In each game, the player is required to create six characters to form a party of adventurers or may instead use a default party. The characters' general, combat, magic and miscellaneous skills can be customized along with the character names and graphics. From ''Exile II'' onward, characters can have their traits and race co ...
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Phil Foglio
Philip Foglio (born May 1, 1956) is an American cartoonist and comic book artist known for his humorous science fiction and fantasy art. Early life and career Foglio was born on May 1, 1956, in Mount Vernon, New York, and moved with his family to Hartsdale, New York, where he lived until he was 17. He attended the Chicago Academy of Fine Arts in Chicago, Illinois, and was a member of the university's science fiction club, art-directing & co-editing the group's fanzine, ''Effen Essef''. He was nominated for both the Hugo Award for Best Fan Artist and the Hugo Award for Best Dramatic Presentation in 1976, and won ''Best Fan Artist'' in 1977 and 1978. After living in the DePaul dorms for a few years, Phil moved to the Rogers Park neighborhood of Chicago and hosted weekly Thursday Night Meetings of Chicago-area science fiction fans. He drew the first known Unix daemons for a limited series of T-shirts in 1979. Beginning in 1980, Foglio wrote and illustrated the comic strip '' What's ...
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Tile-based Video Game
A tile-based video game is a type of video or video game where the playing area consists of small square (or, much less often, rectangular, parallelogram, or hexagonal) graphic images referred to as ''tiles'' laid out in a grid. That the screen is made of such tiles is a technical distinction, and may not be obvious to people playing the game. The complete set of tiles available for use in a playing area is called a ''tileset''. Tile-based games usually simulate a top-down, side view, or 2.5D view of the playing area, and are almost always two-dimensional. Much video game hardware from the late 1970s through the mid 1990s had native support for displaying tiled screens with little interaction from the CPU. Overview Tile-based games are not a distinct video game genre. The term refers to the technology that the hardware or game engine uses for its visual representation. For example, ''Pac-Man'' is an action game, ''Ultima III'' is a role-playing video game and ''Civilization'' ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Graphical User Interface
The GUI ( "UI" by itself is still usually pronounced . or ), graphical user interface, is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation, instead of text-based UIs, typed command labels or text navigation. GUIs were introduced in reaction to the perceived steep learning curve of CLIs ( command-line interfaces), which require commands to be typed on a computer keyboard. The actions in a GUI are usually performed through direct manipulation of the graphical elements. Beyond computers, GUIs are used in many handheld mobile devices such as MP3 players, portable media players, gaming devices, smartphones and smaller household, office and industrial controls. The term ''GUI'' tends not to be applied to other lower-display resolution types of interfaces, such as video games (where HUD (''head-up display'') is preferred), or not including flat screens like volumetric displays because ...
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Race (fantasy)
Fantasy tropes are a specific type of literary tropes (recurring themes) that occur in fantasy fiction. Worldbuilding, plot, and characterization have many common conventions, many of them having ultimately originated in myth and folklore. J. R. R. Tolkien's legendarium (and in particular, ''The Lord of the Rings'') for example, was inspired from a variety of different sources including Germanic, Finnish, Greek, Celtic and Slavic myths. Literary fantasy works operate using these tropes, while others use them in a revisionist manner, making the tropes over for various reasons such as for comic effect, and to create something fresh (a method that often generates new clichés). Good vs. evil The conflict of good against evil is a theme in the many popular forms of fantasy; normally, evil characters invade and disrupt the good characters' lands. J. R. R. Tolkien delved into the nature of good and evil in ''The Lord of the Rings'', but many of those who followed him use the co ...
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Canon (fiction)
In fiction, canon is the material accepted as officially part of the story in an individual universe of that story by its fan base. It is often contrasted with, or used as the basis for, works of fan fiction. The alternative terms mythology, timeline, universe and continuity are often used, with the first of these being used especially to refer to a richly detailed fictional canon requiring a large degree of suspension of disbelief (e.g. an entire imaginary world and history), while the latter two typically refer to a single arc where all events are directly connected chronologically. Other times, the word can mean "to be acknowledged by the creator(s)". Origin The use of the word "canon" originated in reference to a set of texts derived from Biblical canon, the set of books regarded as scripture, as contrasted with non-canonical Apocrypha. The term was first used by analogy in the context of fiction to refer to the Sherlock Holmes stories and novels, written by Sir Arthur Co ...
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