Atsuhiro Motoyama
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Atsuhiro Motoyama
, stylized as 8ing, is a Japanese video game developer and publisher. It was formerly known as . It is known for its shoot 'em ups and its licensed fighting games. History Raizing and Eighting were formed in part by former staff of Compile, to create arcade games. The development was done by Raizing, while sales and distribution were done by Eighting. Their first game, Mahou Daisakusen/Sorcer Striker was released in 1993. After the arcade developer Toaplan closed their doors, some of their staff went to Raizing, while others began the offshoot companies Cave, Takumi, and Gazelle, all of which were noted for their strong support of the shoot 'em up genre, and the "danmaku" (or "manic") subgenre in particular. Raizing continued to use arcade hardware based on Toaplan's units for years after Toaplan's demise. The company featured a handful of former Compile employees, mainly those who worked on '' Musha Aleste'', including Yuichi Toyama (a.k.a. "Healthy"), Kazuyuki Nakashi ...
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Kabushiki Gaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", " joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to rendaku. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , '' kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , '' Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their name as "Company, ...
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Battle Garegga
is a vertically scrolling shoot'em up arcade game developed by Raizing and published by Eighting in 1996. It was later ported to the Sega Saturn in 1998, and an updated version, ''Battle Garegga Rev.2016'' was released in 2016. It was followed by a spiritual successor titled '' Battle Bakraid'' in 1999. Gameplay In addition to the player's main shot, picking up green Option power-ups will add up to four support pods to the craft. The formation of these Options can be changed to one of five presets and there are additional secret formations that can be accessed by dropping a certain number of power-ups before picking up the next. Both shot and options are fired by holding the A button. Upon killing a regular enemy on the ground, a red Small Bomber token will appear. Picking up enough of these gives the player one Large Bomber token, but the player can use their remaining Small Bombers without a Large Bomber in stock; the duration or strength of the bomb will merely be reduc ...
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Oh! Bakyuuun
''Ghoul Panic'' is a 1999 light gun shooter arcade game developed by Eighting/Raizing and published by Namco. A version for the PlayStation was released in 2000. Players used lightguns to complete a series of minigames, done by firing at on-screen targets. In these minigames there is an objective that must be fulfilled before the time runs out to progress such as shooting a certain amount of enemies or protecting small, yellow cats from projectiles. It ran on the Namco System 12 arcade hardware. The game was produced by Raizing artist Shinsuke Yamakawa, whose previous works include ''Battle Garegga'' and '' 1944: The Loop Master'', with sound effects by Manabu Namiki. It is heavily inspired by Namco's ''Point Blank'' series of games, with a focus on thrill and adventure. Yamakawa recalls the game being in development when Raizing's development staff had dramatically increased in number. ''Ghoul Panic'' was liked by critics for its gameplay, graphics and multiplayer features, alth ...
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Bloody Roar 2
''Bloody Roar 2'', known as ''Bloody Roar 2: Bringer of the New Age'' in Europe and Japan and as ''Bloody Roar II: The New Breed'' in the United States, is a fighting arcade game developed by Eighting and Raizing in 1999. It is the sequel to the first '' Bloody Roar'' and the second installment of the '' Bloody Roar'' series. Gameplay Just like its predecessor, every character has a beast form that can be used to initiate new attacks, recover some lost health and generally be faster and/or more powerful with their attacks. In addition, the sequel introduces "Beast Drives": super attacks that initiate a cutscene and inflict substantial damage towards the opponent, with each Beast Drive varying in uniqueness depending on the character. Plot Five years after the events of the first game, the zoanthropes who had gotten involved in the conflict against the fallen Tyron Corporation have since resumed their normal and peaceful lives. However, the peace does not last long as a new thr ...
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Bloody Roar (video Game)
''Bloody Roar'', known as ''Bloody Roar: Hyper Beast Duel'' in Europe and Japan, is a fighting video game originally developed by Raizing (now Eighting) as an arcade game. It was later adapted for the PlayStation by Hudson Soft and published by Sony Computer Entertainment for the PlayStation. The arcade version was released on July 7, 1997 and was titled ''Beastorizer'' in North America. The PlayStation version was released in Japan on November 6, 1997, in North America (under the title ''Bloody Roar'') on October 31, 1997 and in Europe in March 1998. ''Bloody Roar'' is the first game in the '' Bloody Roar'' video game series and was followed by four sequels on multiple platforms. The game's story centers on a group of warriors known as "zoanthropes", who have the power to transform into half-human half-animal "Beasts", and the Tylon Corporation, an underground organization that seeks to use zoanthropes as mind-controlled weapons. The game received generally positive reviews ...
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List Of Sega Arcade System Boards
Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin-operated machines, including pinball games and jukeboxes. Sega imported second-hand machines that required frequent maintenance. This necessitated the construction of replacement guns, flippers and other parts for the machines. According to former Sega director Akira Nagai, this is what led to the company into developing their own games.Translationby Shmuplations. ). Sega released '' Pong-Tron'', its first video-based game, in 1973.Horowitz 2018, pp. 14-16 The company prospered from the arcade game boom of the late 1970s, with revenues climbing to over  million by 1979. Nagai has stated that ''Hang-On'' and ''Out Run'' helped to pull the arcade game market out of the 1983 downturn and created new genres of video games. In terms of ...
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Terra Diver
Terra may often refer to: * Terra (mythology), primeval Roman goddess * An alternate name for planet Earth, as well as the Latin name for the planet Terra may also refer to: Geography Astronomy * Terra (satellite), a multi-national NASA scientific research satellite * Terrae, extensive land masses found on various solar system bodies ** List of terrae on Mars ** List of terrae on Venus ** Terra, a highland on the Moon (Luna) Latin and other * ''Terra Australis (Latin: '"Southern Land'") was a hypothetical continent first posited in antiquity and which appeared on maps between the 15th and 18th centuries. Its existence was not based on any survey or direct observation, but rather on the idea that ...'' (southern land), hypothetical continent appearing on maps from the 15th to the 18th century * ''Terra incognita'', unknown land, for regions that have not been mapped or documented * ''Terra nullius'', land belonging to no one, nobody's land, empty or desolate land ...
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Kingdom Grand Prix
''Kingdom Grand Prix'' is a scrolling shooter/racing hybrid arcade game developed by Raizing and published by Eighting. It was later ported to the Sega Saturn. It is the second entry in the '' Mahou Daisakusen'' series, but the first to be a shooter/racing hybrid. Gameplay The game consists of a vertically scrolling field where the player races against seven contestants while shooting enemies and avoiding enemy bullets. Tapping the fire button fires the player's weapons; holding it down gives the player a speed boost. In addition to these speed boosts, overall speed will increase or decrease depending on screen position (the higher up the player craft is onscreen, the faster it travels). Overall speed decreases every time a life is lost or the next stage is reached. The player is also given a limited amount of bombs which destroy most on-screen enemies and slow down the opponent racers. There are four power-ups in ''Kingdom Grandprix''. All have a cumulative effect on overal ...
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Neo Geo (console)
The , stylised as NEO•GEO and also written as NEOGEO, is a cartridge-based arcade system board and the fourth generation home video game console released on April 26, 1990 by Japanese game company SNK Corporation. It was the first system in SNK's Neo Geo family. The Neo Geo was marketed as the first 24-bit; its CPU is technically a 16/32-bit 68000-based system with an 8-bit Z80 coprocessor, while its GPU chipset has a 24-bit graphics data bus. The Neo Geo originally launched as the MVS (Multi Video System) coin-operated arcade machine. The MVS offers owners the ability to put up to six different cartridges into a single cabinet, a unique feature that was also a key economic consideration for operators with limited floorspace, as well as saving money long-term. With its games stored on self-contained cartridges, a game cabinet can be exchanged for a different game title by swapping the game's ROM cartridge and cabinet artwork. A Video game console, home console version wa ...
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Hudson Soft
was a Japanese video game company that released numerous games for video game consoles, home computers and mobile phones, mainly from the 1980s to the 2000s. It was headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, Tokyo, Japan, with an additional office in the Hudson Building in Sapporo. Hudson Soft was founded on May 18, 1973. Initially, it dealt with personal computer products, but later expanded to the development and publishing of video games, mobile content, video game peripherals and music recording. Primarily a video game publisher, it internally developed many of the video games it released while outsourcing others to external companies. It is known for series such as ''Bomberman'', '' Adventure Island'', ''Star Soldier'', and ''Bonk''. Hudson also developed video games released by other publishers such as the ''Mario Party'' series from Nintendo. The mascot of the company is a bee named Hachisuke. Hudson Soft made the TurboGrafx-16 in associat ...
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Panic Bomber
is a 1994 puzzle video game, puzzle video game developed and published by Hudson Soft for the TurboGrafx-16#TurboGrafx-CD/CD-ROM², PC Engine (in Super CD-ROM² format) on December 22, 1994. It was later released for the Neo Geo, Super Famicom, Sharp X68000, FM Towns, NEC PC-9821, Virtual Boy, and PlayStation Portable. It saw a re-release for the Wii and Wii U's Virtual Console services. ''Panic Bomber'' is a falling block game with the players' goal being to clear matching blocks using bombs, ensuring that their screen does not fill and that their opponents' screens do. It received mixed to positive reception, identified as a decent game by multiple critics. It has been compared to the falling block puzzle game ''Tetris''. The Virtual Boy version was received mixed reception for its handling of the platform's visual capabilities. Gameplay It is a "falling blocks" puzzle game based on the ''Bomberman'' franchise. The goal of the game is essentially to cause your opponent to lose ...
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