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AssemblyScript
AssemblyScript is a TypeScript-based programming language that is optimized for, and statically compiled to, WebAssembly (currently using , the reference AssemblyScript compiler). Resembling ECMAScript and JavaScript, but with static types, the language is developed by the AssemblyScript Project with contributions from the AssemblyScript community. Overview In 2017, the availability of support for WebAssembly, a standard definition for a low-level bytecode and an associated virtual machine, became widespread among major Web browsers, providing Web developers a lower-level and potentially higher-performance compilation target for client-side programs and applications to execute within Web browsers, in addition to the interpreted (and in practice dynamically compiled) JavaScript Web scripting language. WebAssembly allows programs and code to be statically compiled ahead of time in order to run at potentially native-level or “bare-metal” performance within Web browsers, wi ...
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WebAssembly
WebAssembly (sometimes abbreviated Wasm) defines a portable binary-code format and a corresponding text format for executable programs as well as software interfaces for facilitating interactions between such programs and their host environment. The main goal of WebAssembly is to enable high-performance applications on web pages, "but it does not make any Web-specific assumptions or provide Web-specific features, so it can be employed in other environments as well." It is an open standard and aims to support any language on any operating system, and in practice all of the most popular languages already have at least some level of support. Announced in and first released in , WebAssembly became a World Wide Web Consortium recommendation on 5 December 2019 and it received the ''Programming Languages Software Award'' from ACM SIGPLAN in 2021. The World Wide Web Consortium (W3C) maintains the standard with contributions from Mozilla, Microsoft, Google, Apple, Fastly, Intel, and ...
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TypeScript
TypeScript is a free and open source programming language A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming ... developed and maintained by Microsoft. It is a strict syntactical superset of JavaScript and adds optional static typing to the language. It is designed for the development of large applications and source-to-source compiler, transpiles to JavaScript. As it is a superset of JavaScript, existing JavaScript programs are also valid TypeScript programs. TypeScript may be used to develop JavaScript applications for both client-side and server-side execution (as with Node.js or Deno (software), Deno). Multiple options are available for transpilation. The default TypeScript Compiler can be used, or the Babel (transcompiler), Babel compiler can be invoked to convert TypeScript to J ...
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JavaScript
JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of Website, websites use JavaScript on the Client (computing), client side for Web page, webpage behavior, often incorporating third-party Library (computing), libraries. All major Web browser, web browsers have a dedicated JavaScript engine to execute the Source code, code on User (computing), users' devices. JavaScript is a High-level programming language, high-level, often Just-in-time compilation, just-in-time compiled language that conforms to the ECMAScript standard. It has dynamic typing, Prototype-based programming, prototype-based object-oriented programming, object-orientation, and first-class functions. It is Programming paradigm, multi-paradigm, supporting Event-driven programming, event-driven, functional programming, functional, and imperative programming, imperative programming paradigm, programmin ...
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Multi-paradigm Programming Language
Programming paradigms are a way to classify programming languages based on their features. Languages can be classified into multiple paradigms. Some paradigms are concerned mainly with implications for the execution model of the language, such as allowing side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are concerned mainly with the way that code is organized, such as grouping a code into units along with the state that is modified by the code. Yet others are concerned mainly with the style of syntax and grammar. Common programming paradigms include: * imperative in which the programmer instructs the machine how to change its state, ** procedural which groups instructions into procedures, ** object-oriented which groups instructions with the part of the state they operate on, * declarative in which the programmer merely declares properties of the desired result, but not how to compute it ** functional in which the de ...
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LLVM
LLVM is a set of compiler and toolchain technologies that can be used to develop a front end for any programming language and a back end for any instruction set architecture. LLVM is designed around a language-independent intermediate representation (IR) that serves as a portable, high-level assembly language that can be optimized with a variety of transformations over multiple passes. LLVM is written in C++ and is designed for compile-time, link-time, run-time, and "idle-time" optimization. Originally implemented for C and C++, the language-agnostic design of LLVM has since spawned a wide variety of front ends: languages with compilers that use LLVM (or which do not directly use LLVM but can generate compiled programs as LLVM IR) include ActionScript, Ada, C#, Common Lisp, PicoLisp, Crystal, CUDA, D, Delphi, Dylan, Forth, Fortran, Free Basic, Free Pascal, Graphical G, Halide, Haskell, Java bytecode, Julia, Kotlin, Lua, Objective-C, OpenCL, PostgreSQL's SQL and PLpg ...
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Just-in-time Compilation
In computing, just-in-time (JIT) compilation (also dynamic translation or run-time compilations) is a way of executing computer code that involves compilation during execution of a program (at run time) rather than before execution. This may consist of source code translation but is more commonly bytecode translation to machine code, which is then executed directly. A system implementing a JIT compiler typically continuously analyses the code being executed and identifies parts of the code where the speedup gained from compilation or recompilation would outweigh the overhead of compiling that code. JIT compilation is a combination of the two traditional approaches to translation to machine code—ahead-of-time compilation (AOT), and interpretation—and combines some advantages and drawbacks of both. Roughly, JIT compilation combines the speed of compiled code with the flexibility of interpretation, with the overhead of an interpreter and the additional overhead of compil ...
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Ahead-of-time Compilation
In computer science, ahead-of-time compilation (AOT compilation) is the act of compiling an (often) higher-level programming language into an (often) lower-level language before execution of a program, usually at build-time, to reduce the amount of work needed to be performed at run time. Most often, It is associated with the act of compiling a higher-level programming language such as C or C++, or an intermediate representation such as Java bytecode or .NET Framework Common Intermediate Language (CIL) code, into a native (system-dependent) machine code so that the resulting binary file can execute natively, just like a ''standard'' native compiler. When being used in this specific context, it's often seen as an opposite of just-in-time (JIT) compiling. Speaking more generally, the target languages of an AOT compilation are not necessarily specific to native machine code but are defined rather arbitrarily. Some academic papers use this word to mean the act of compiling the Java ...
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Bare Machine
In computer science, bare machine (or bare metal) refers to a computer executing instructions directly on logic hardware without an intervening operating system. Modern operating systems evolved through various stages, from elementary to the present day complex, highly sensitive systems incorporating many services. After the development of programmable computers (which did not require physical changes to run different programs) but prior to the development of operating systems, sequential instructions were executed on the computer hardware directly using machine language without any system software layer. This approach is termed the "bare machine" precursor to modern operating systems. Today it is mostly applicable to embedded systems and firmware generally with time-critical latency requirements, while conventional programs are run by a runtime system overlaid on an operating system. Advantages For a given application, in most of the cases, a bare-metal implementation will ru ...
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Emscripten
Emscripten is an LLVM/Clang-based compiler that compiles C and C++ source code to WebAssembly (or to a subset of JavaScript known as asm.js, its original compilation target before the advent of WebAssembly in 2017), primarily for execution in web browsers. Emscripten allows applications and libraries written in C or C++ to be compiled ahead of time and run efficiently in web browsers, typically at speeds comparable to or faster than interpreted or dynamically compiled JavaScript. It even emulates an entire POSIX operating system, enabling programmers to use functions from the C standard library (libc). With the more recent development of the WebAssembly System Interface (WASI) and WebAssembly runtimes such as Node.js, Wasmtime, and Wasmer, Emscripten can also be used to compile to WebAssembly for execution in non-Web embeddings as well. Usage Emscripten has been used to port a number of C/C++ code bases to WebAssembly, including Unreal Engine 3, SQLite, MeshLab, Bullet ph ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Clang
Clang is a compiler front end for the C, C++, Objective-C, and Objective-C++ programming languages, as well as the OpenMP, OpenCL, RenderScript, CUDA, and HIP frameworks. It acts as a drop-in replacement for the GNU Compiler Collection (GCC), supporting most of its compilation flags and unofficial language extensions. It includes a static analyzer, and several code analysis tools. Clang operates in tandem with the LLVM compiler back end and has been a subproject of LLVM 2.6 and later. As with LLVM, it is free and open-source software under the Apache License 2.0 software license. Its contributors include Apple, Microsoft, Google, ARM, Sony, Intel, and AMD. Clang 14, the latest major version of Clang as of March 2022, has full support for all published C++ standards up to C++17, implements most features of C++20, and has initial support for the upcoming C++23 standard. Since v6.0.0, Clang compiles C++ using the GNU++14 dialect by default, which includes features from the C+ ...
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Client-side
Client-side refers to operations that are performed by the client in a client–server relationship in a computer network. General concepts Typically, a client is a computer application, such as a web browser, that runs on a user's local computer, smartphone, or other device, and connects to a server as necessary. Operations may be performed client-side because they require access to information or functionality that is available on the client but not on the server, because the user needs to observe the operations or provide input, or because the server lacks the processing power to perform the operations in a timely manner for all of the clients it serves. Additionally, if operations can be performed by the client, without sending data over the network, they may take less time, use less bandwidth, and incur a lesser security risk. When the server serves data in a commonly used manner, for example according to standard protocols such as HTTP or FTP, users may have their choice ...
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