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Armello
''Armello'' is a digital role-playing strategy board game developed by Australian independent game studio League of Geeks as their debut project. Announced as an iPad title in September 2012, the game has been in development since mid-2011, with music by composers Lisa Gerrard and Michael Allen. Between April and May 2014, a successful Kickstarter campaign was started to help fund a port to Steam and GOG.com, as well as stretch goals to bring the game to Android and Windows tablets. The game was chosen to receive additional support from governmental funding agencies Screen Australia and Film Victoria. Set in a fantasy world filled with anthropomorphic animals, up to four players assume the role of a hero chosen among their clan to take part in a campaign to become the next king or queen. The game features turn-based board-game mechanics that revolve around the use of dice and cards that are drawn from a deck, with each player's actions influencing the outcome. Gameplay ''Armel ...
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Armello - Screenshot 02
''Armello'' is a digital role-playing strategy board game developed by Australian independent game studio League of Geeks as their debut project. Announced as an iPad title in September 2012, the game has been in development since mid-2011, with music by composers Lisa Gerrard and Michael Allen. Between April and May 2014, a successful Kickstarter campaign was started to help fund a port to Steam and GOG.com, as well as stretch goals to bring the game to Android and Windows tablets. The game was chosen to receive additional support from governmental funding agencies Screen Australia and Film Victoria. Set in a fantasy world filled with anthropomorphic animals, up to four players assume the role of a hero chosen among their clan to take part in a campaign to become the next king or queen. The game features turn-based board-game mechanics that revolve around the use of dice and cards that are drawn from a deck, with each player's actions influencing the outcome. Gameplay '' ...
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Lisa Gerrard
Lisa Germaine Gerrard (; born 12 April 1961) is an Australian musician, singer and composer who rose to prominence as part of the music group Dead Can Dance with music partner Brendan Perry. She is known for her unique singing style technique (glossolalia), influenced by her childhood spent in multicultural areas of Melbourne. She has a dramatic contralto voice and has a vocal range of three octaves. Born and raised in Melbourne, Gerrard played a pivotal role in the city's Little Band scene and fronted post-punk group Microfilm before co-founding Dead Can Dance in 1981. With Perry, she explored numerous traditional and modern styles, laying the foundations for what became known as neoclassical dark wave. She sings sometimes in English and often in a unique language that she invented. In addition to singing, she is an instrumentalist for much of her work, most prolifically using the yangqin (a Chinese hammered dulcimer). Gerrard's first solo album, ''The Mirror Pool'', was re ...
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Anthropomorphism
Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics to abstract concepts such as nations, emotions, and natural forces, such as seasons and weather. Both have ancient roots as storytelling and artistic devices, and most cultures have traditional fables with anthropomorphized animals as characters. People have also routinely attributed human emotions and behavioral traits to wild as well as domesticated animals. Etymology Anthropomorphism and anthropomorphization derive from the verb form ''anthropomorphize'', itself derived from the Greek ''ánthrōpos'' (, "human") and ''morphē'' (, "form"). It is first attested in 1753, originally in reference to the heresy of applying a human form to the Christian God.''Oxford English Dictionary'', 1st ed. "anthropomorphism, ''n.''" Oxford University P ...
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Independent Game
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Hexagon
In geometry, a hexagon (from Ancient Greek, Greek , , meaning "six", and , , meaning "corner, angle") is a six-sided polygon. The total of the internal angles of any simple polygon, simple (non-self-intersecting) hexagon is 720°. Regular hexagon A ''regular polygon, regular hexagon'' has Schläfli symbol and can also be constructed as a Truncation (geometry), truncated equilateral triangle, t, which alternates two types of edges. A regular hexagon is defined as a hexagon that is both equilateral polygon, equilateral and equiangular polygon, equiangular. It is bicentric polygon, bicentric, meaning that it is both cyclic polygon, cyclic (has a circumscribed circle) and tangential polygon, tangential (has an inscribed circle). The common length of the sides equals the radius of the circumscribed circle or circumcircle, which equals \tfrac times the apothem (radius of the inscribed figure, inscribed circle). All internal angles are 120 degree (angle), degrees. A regular hexago ...
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Dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are designed to favor some results over others for cheating or entertainment. History Dice have been used since before recorded history, and it is uncertain where they originated. It is theorized that dice developed from the practice ...
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Tabletop Role-playing Game
A tabletop role-playing game (typically abbreviated as TRPG or TTRPG), also known as a pen-and-paper role-playing game, is a form of role-playing game (RPG) in which the participants describe their characters' actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game. The terms ''pen-and-paper'' and ''tabletop'' are generally only used to distinguish this format of RPG from other formats, since neither pen and paper nor a table are strictly necessary. Gameplay Overview In most games, a specially designated player typically called the game master (GM) purchases or prepares a set of rules and a fictional setting in which each player acts out the role of a single character. The GM describes the game world and its inhabit ...
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Turn-based Strategy
A turn-based strategy (TBS) game is a Strategy video game, strategy game (usually some type of wargaming, wargame, especially a wargaming#Unit or map scale, strategic-level wargame) where players take Time-keeping systems in games, turns when playing. This is distinguished from Real-time strategy, real-time strategy (RTS), in which all players play simultaneously. Examples Board games Many board games are turn based, such as chess, Reversi, Draughts, checkers, Hare games, and Go (game), Go, as well as many modern board games. Turn-based tactics Turn-based tactical game-play is characterized by the expectation of players to complete their tasks by using the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations. Tactical role-playing games are a part of this genre. Examples include ''Fire Emblem'', ''The Battle for Wesnoth'', ''Poxnora'', ''Silent Storm'', ''Steel Panthers, Steel Pan ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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Film Victoria
VicScreen, formerly known as Film Victoria, is the Victoria State Government, Victorian Government’s creative and economic screen development agency. They function behind the scenes, supporting professionals, infrastructure, projects and events – elevating Victoria (Australia), Victoria, Australia as a global screen destination. Early in 2022, Film Victoria rebranded to VicScreen, better representing the entire screen ecosystem and promoting Victoria as a world-leading centre for screen. They provide a range of support and services, including investing in production and content development. Industry placements, filming incentives, location assistance, skills training, industry events and more, working on ''"anything that boosts Victoria’s standing as a global screen powerhouse.''" In 2021, VicScreen and the Victorian Government announced Victoria’s Screen Industry Strategy 2021-2025, known as the VICSCREEN Strategy. The strategy was the Victorian Government’s fir ...
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Screen Australia
Screen Australia is the Australian Federal Government's key funding body for the Australian screen production industry, created under the ''Screen Australia Act 2008''. From 1 July 2008 Screen Australia took over the functions of its predecessor agencies the Australian Film Commission (AFC), the Film Finance Corporation Australia (FFC) and Film Australia Limited. Screen Australia supports the development, production, promotion and distribution of Australian narrative and documentary screen content. History The Commonwealth ''Screen Australia Act 2008'' provides detailed information about the specific functions and powers of Screen Australia. Under this act, from 1 July 2008 the Australian Film Commission, the Film Finance Corporation Australia and Film Australia Limited were merged into one body, to be known as Screen Australia. New Zealand television and film executive Ruth Harley was appointed the inaugural chief executive officer, handing over to Graeme Mason at the end o ...
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