Archaeron Games Ltd.
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Archaeron Games Ltd.
''Archaeron'' is a role-playing game published by Archaeron Games Ltd. in 1980. Description ''Archaeron'' is a fantasy system similar to ''Chivalry & Sorcery'', for which only two rulebooks were ever published. '' Mage'', the first book, is a fantasy magic system with complex rules for spellcasting, creation of magician characters, and various types of magic and spells. There are three types of spellcasters: Psychics (divided into Mediums, Seers, and Natural Psychics); Magic Users (Conjurers, Thaumaturges, and Enchanters); and Theurgists ("cleric" types: Symbolists, Mystics, and Necromancers). ''Warrior'', the second book, is a fantasy combat system for medieval European-style combat, with rules for creation of warrior characters; detailed weapon skills; melee, missile, and mounted combat; wounds and healing; etc. Publication history ''Archaeron'' was designed by Wilf K. Backhaus and published by Archaeron Games Ltd. in 1980 as the digest-sized 48-page book '' Mage''. The diges ...
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Archaeron Games Ltd
''Archaeron'' is a role-playing game published by Archaeron Games Ltd. in 1980. Description ''Archaeron'' is a fantasy system similar to ''Chivalry & Sorcery'', for which only two rulebooks were ever published. ''Mage'', the first book, is a fantasy magic system with complex rules for spellcasting, creation of magician characters, and various types of magic and spells. There are three types of spellcasters: Psychics (divided into Mediums, Seers, and Natural Psychics); Magic Users (Conjurers, Thaumaturges, and Enchanters); and Theurgists ("cleric" types: Symbolists, Mystics, and Necromancers). ''Warrior'', the second book, is a fantasy combat system for medieval European-style combat, with rules for creation of warrior characters; detailed weapon skills; melee, missile, and mounted combat; wounds and healing; etc. Publication history ''Archaeron'' was designed by Wilf K. Backhaus and published by Archaeron Games Ltd. in 1980 as the digest-sized 48-page book ''Mage Mage most com ...
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Chivalry & Sorcery
''Chivalry & Sorcery'' is a fantasy role-playing game first published in 1977 by Fantasy Games Unlimited. Created by Edward E. Simbalist and Wilf K. Backhaus in 1977, ''Chivalry & Sorcery'' (''C&S'') was an early competitor to ''Dungeons & Dragons'' (''D&D''). The designers of the game were dissatisfied with the lack of realism in ''D&D'' and created a gaming system derived from it, named ''Chevalier''. They intended to present it to Gary Gygax at Gen Con in 1977 but changed their minds once at the Con, where they met Scott Bizar who wrote out a letter of intent. After some changes eliminated the last remnants of ''D&D'' (e.g. the game contained a table of "Saving-throws" similar to ''D&D''), Simbalist and Backhaus published the first edition of their game, now renamed ''Chivalry & Sorcery''. According to Michael Tresca, ''Chivalry & Sorcery'' "embraced a realistic approach to medieval France in the 12th century, complete with feudalism and the Catholic Church..." and he noted ...
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Mage (Archaeron)
''Mage'' is a 1980 rulebook for the Archaeron Game System. Contents ''Mage'' is a supplement designed to add to a fantasy campaign, or it can be used as a magical combat rules system. Reception Lloyd W. Willis reviewed ''Mage'' in ''The Space Gamer'' No. 37. Willis commented that "The main problem with ''Mage'' is that it requires a thorough and imaginative referee. Since such referees are always in short supply, using ''Mage'' in your campaign is likely to be quite disappointing. On the other hand, if you use it for the one-on-one magical combat, it promises all the excitement of the last Duran-Leonard fight." Reviews *''Different Worlds'' #28 (April, 1983) *''Pegasus Pegasus ( grc-gre, Πήγασος, Pḗgasos; la, Pegasus, Pegasos) is one of the best known creatures in Greek mythology. He is a winged divine stallion usually depicted as pure white in color. He was sired by Poseidon, in his role as hor ...'' #2 (1981) References {{reflist Fantasy role-playing gam ...
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Wilf K
Wilf is a masculine given name, most commonly a diminutive form of Wilfred or Wilfrid. It is also a nickname and a surname. People Given name * Wilfred Arthur (1919–2000), Australian World War II fighter ace * Wilf Barber (1901–1968), English cricketer * Charles Wilf Carter (musician) (1904–1996), Canadian country music singer and yodeler * Wilf Copping (1909–1980), English footballer * Wilf Cude (1910–1968), Welsh hockey player * Wilf Field (1915–1979), Canadian hockey player * Wilf Hanni, politician and oil industry consultant * Wilf Homenuik (born 1935), Canadian golfer * Wilf Hurd (born 1950), Canadian politician * Wilf Kirkham (1901–1974), British football player * Wilf Low (1884–1933), Scottish footballer * Wilf Loughlin, Canadian hockey player * Wilf Lunn, British television presenter * Wilf Mannion (1918–2000), English footballer * Wilf McGuinness (born 1937), English football player and manager * Wilf O'Reilly (born 1964), British speed skater * Wilf P ...
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Jan Vrapcenak
Jan, JaN or JAN may refer to: Acronyms * Jackson, Mississippi (Amtrak station), US, Amtrak station code JAN * Jackson-Evers International Airport, Mississippi, US, IATA code * Jabhat al-Nusra (JaN), a Syrian militant group * Japanese Article Number, a barcode standard compatible with EAN * Japanese Accepted Name, a Japanese nonproprietary drug name * Job Accommodation Network, US, for people with disabilities * ''Joint Army-Navy'', US standards for electronic color codes, etc. * ''Journal of Advanced Nursing'' Personal name * Jan (name), male variant of ''John'', female shortened form of ''Janet'' and ''Janice'' * Jan (Persian name), Persian word meaning 'life', 'soul', 'dear'; also used as a name * Ran (surname), romanized from Mandarin as Jan in Wade–Giles * Ján, Slovak name Other uses * January, as an abbreviation for the first month of the year in the Gregorian calendar * Jan (cards), a term in some card games when a player loses without taking any tricks or scoring ...
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Richard Fietz
Richard is a male given name. It originates, via Old French, from Old Frankish and is a compound of the words descending from Proto-Germanic ''*rīk-'' 'ruler, leader, king' and ''*hardu-'' 'strong, brave, hardy', and it therefore means 'strong in rule'. Nicknames include "Richie", "Dick", "Dickon", " Dickie", " Rich", " Rick", " Rico", "Ricky", and more. Richard is a common English, German and French male name. It's also used in many more languages, particularly Germanic, such as Norwegian, Danish, Swedish, Icelandic, and Dutch, as well as other languages including Irish, Scottish, Welsh and Finnish. Richard is cognate with variants of the name in other European languages, such as the Swedish "Rickard", the Catalan "Ricard" and the Italian "Riccardo", among others (see comprehensive variant list below). People named Richard Multiple people with the same name * Richard Andersen (other) * Richard Anderson (other) * Richard Cartwright (other) ...
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Different Worlds
''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', ''RuneQuest'', '' Traveller'', '' Call of Cthulhu'' and others; play techniques and strategies for players and gamemasters of role-playing games; reviews of games and miniatures; and reviews of current books and movies of interest to role-playing gamers. Notably, ''Different Worlds'' also featured early works by artists Steve Oliff, Bill Willingham, and Steve Purcell; ″Sword of Hollywood″, a regular film review column by Larry DiTillio from issue seven onward; the irregular autobiographical/interview feature ″My Life and Roleplaying″; and the industry scuttlebutt column ″A Letter from Gigi″ by the pseudonymous Gigi D'Arn. Publication history ''Different Worlds'' was launched in 1979 by Tadashi Ehara and Greg Stafford of Chaosium ...
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Fantasy Role-playing Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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