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Arcadia (card Game)
Arcadia is an out-of-print collectible card game involving combat and terrain,Arcadia
Boardgamegeek Review
released in August 1996 by It is based on the world of the fae, who are
changelings A changeling, also historically referred to as an auf or oaf, is a human-like creature found in folklore throughout Europe. A changeling was believed to be a fairy that had been left in place of a human (typically a child) stolen by other fairi ...
that draw on the dreams of huma ...
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White Wolf Publishing
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion RampantA Brief History of Game #10: Lion Rampant: 1987-1990
RPGnet (Retrieved 14 June 2007)
and ''White Wolf Magazine'' (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by of the former and Steve Wieck and of the latter. White Wolf Publis ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Mathematics
Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, algebra, geometry, and analysis, respectively. There is no general consensus among mathematicians about a common definition for their academic discipline. Most mathematical activity involves the discovery of properties of abstract objects and the use of pure reason to prove them. These objects consist of either abstractions from nature orin modern mathematicsentities that are stipulated to have certain properties, called axioms. A ''proof'' consists of a succession of applications of deductive rules to already established results. These results include previously proved theorems, axioms, andin case of abstraction from naturesome basic properties that are considered true starting points of ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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White Wolf, Inc
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant (game publisher), Lion RampantA Brief History of Game #10: Lion Rampant: 1987-1990
RPGnet (Retrieved 14 June 2007)
and ''White Wolf Magazine'' (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired ...
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The Dreaming
The Dreaming, also referred to as Dreamtime, is a term devised by early anthropologists to refer to a religio-cultural worldview attributed to Australian Aboriginal beliefs. It was originally used by Francis Gillen, quickly adopted by his colleague Baldwin Spencer and thereafter popularised by A. P. Elkin, who, however, later revised his views. The Dreaming is used to represent Aboriginal concepts of ''Everywhen'', during which the land was inhabited by ancestral figures, often of heroic proportions or with supernatural abilities. These figures were often distinct from gods, as they did not control the material world and were not worshipped but only revered. The concept of the Dreamtime has subsequently become widely adopted beyond its original Australian context and is now part of global popular culture. The term is based on a rendition of the Arandic word ''alcheringa'', used by the Aranda (Arunta, Arrernte) people of Central Australia, although it has been argued tha ...
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Booster Pack
In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a booster box. Booster packs contain a small number of randomly assorted items (8–15 for cards; 3–8 for figurines). Booster packs are the smaller, cheaper counterparts of starter decks, though many expansion sets are sold only as booster packs. While booster packs are cheaper than starter packs, the ''price per item'' is typically higher. Booster packs are generally priced to serve as good impulse purchases, with prices comparable to a comic book and somewhat lower than those of most magazines, paperback books, and similar items. In many games, there is a fixed distribution based on rarity, while others use truly random assortments. When the distribution is based on rarity, booster packs usually contain one or two rares, depending on th ...
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Booster Pack
In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a booster box. Booster packs contain a small number of randomly assorted items (8–15 for cards; 3–8 for figurines). Booster packs are the smaller, cheaper counterparts of starter decks, though many expansion sets are sold only as booster packs. While booster packs are cheaper than starter packs, the ''price per item'' is typically higher. Booster packs are generally priced to serve as good impulse purchases, with prices comparable to a comic book and somewhat lower than those of most magazines, paperback books, and similar items. In many games, there is a fixed distribution based on rarity, while others use truly random assortments. When the distribution is based on rarity, booster packs usually contain one or two rares, depending on th ...
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Card Games Introduced In 1996
Card or The Card may refer to: * Various types of plastic cards: **By type ***Magnetic stripe card ***Chip card *** Digital card **By function ***Payment card ****Credit card ****Debit card ****EC-card ****Identity card ****European Health Insurance Card ****Driver's license * Playing card, a card used in games * Printed circuit board * Punched card, a piece of stiff paper that holds digital data represented by the presence or absence of holes in predefined positions. *In communications ** Postcard ** Greeting card, an illustrated piece of card stock featuring an expression of friendship or other sentiment * \operatorname, in mathematical notation, a function that returns the cardinality of a set * Card, a tool for carding, the cleaning and aligning of fibers * Sports terms ** Card (sports), the lineup of the matches in an event ** Penalty card As a proper name People with the name * Card (surname) Companies * Cards Corp, a South Korean internet company Arts and entertainment * ...
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