Apocrypha Now
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Apocrypha Now
''Apocrypha Now'' is a 1995 role-playing game supplement for ''Warhammer Fantasy Roleplay ''Warhammer Fantasy Roleplay'' or ''Warhammer Fantasy Role-Play'' (abbreviated to ''WFRP'' or ''WHFRP'') is a role-playing game set in the ''Warhammer Fantasy'' setting, published by Games Workshop or its licensees. The first edition of ''WFR ...'' published by Hogshead Publishing. Contents ''Apocrypha Now'' is a supplement that compiles material from earlier issues of ''White Dwarf (magazine), White Dwarf'' and first edition ''Warhammer Fantasy Roleplay'' supplements. Reception Steve Faragher reviewed ''Apocrypha Now '' for ''Arcane'' magazine, rating it a 7 out of 10 overall. Faragher comments that "If I have a criticism, it's that not much of the material strikes me as very original. It's vital for all ''WFRP'' referees, though." Reviews *''Valkyrie (magazine), Valkyrie'' #13 (1997) *''Backstab'' (Issue 1 - Jan/Feb 1997) *'':de:Envoyer, Envoyer'' #26https://web.archive.org/web/200 ...
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Hogshead Publishing
Hogshead Publishing was a British game company that produced role-playing games and game supplements. History In October 1994, James Wallis founded Hogshead Publishing, a company which specialised in role-playing and storytelling games. Wallis based the company in the UK, and got a license from Phil Gallagher at Games Workshop to publish books for ''Warhammer Fantasy Roleplay''. Wallis and Andrew Rilstone changed the name of the magazine ''Inter*action'' to ''Interactive Fantasy'' due to trademark concerns beginning with its second issue, which was also Hogshead's first publication; the magazine only lasted two more issues after that. ''Warhammer'' sold well, but Hogshead had problems with their distributor, and Wallis had to let go of all the company's staff. By the end of 1997, cashflow had improved so Wallis moved the company to an office, and hired Matthew Pook. Phil Masters contributed adventures to Hogshead Publishing's licensed version of ''Warhammer Fantasy Roleplay'' in t ...
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Warhammer Fantasy Roleplay
''Warhammer Fantasy Roleplay'' or ''Warhammer Fantasy Role-Play'' (abbreviated to ''WFRP'' or ''WHFRP'') is a role-playing game set in the ''Warhammer Fantasy'' setting, published by Games Workshop or its licensees. The first edition of ''WFRP'' was published in 1986 and later maintained by Hogshead Publishing. A second edition developed by Green Ronin Publishing was published in 2004 by Black Industries. Fantasy Flight Games published a third edition under license in November 2009. This edition used a new system retaining few mechanics of the original. A fourth edition rooted in the first and second editions was released under license by Cubicle 7 in 2018. Publishing history First edition ''Warhammer Fantasy Roleplay'' was first published in 1986 by Games Workshop. The product was intended as an adjunct to the Warhammer Fantasy Battle tabletop game. A number of GW publications – such as the '' Realm of Chaos'' titles – included material for ''WFRP'' and WFB (and the sci ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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Valkyrie (magazine)
''Valkyrie'' is a UK role-playing magazine that was published between 1994 and 2003. Publication history The magazine was started in 1994. Angus Abranson was one of the people involved in the creation of ''Valkyrie'', and continued to report news for the magazine while he was working at Leisure Games. It was published by Partisan Press and edited originally by David "Stig" Renton (original editor of ''Role Player Independent'') and then taken over by Jay Forster. Renton held the post from 1994 to 1998 and Forster from 1999 to 2003. Some claimed that it was the successor to ''White Dwarf'' amongst the UK role-playing community, with numerous contributors from across the hobby, including Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about h ... and Marcus Rowland. The magazi ...
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Fantasy Role-playing Game Supplements
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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Role-playing Game Supplements Introduced In 1995
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppo ...
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