Annie VanderMeer
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Annie VanderMeer
Annie VanderMeer (also credited as Annie VanderMeer Mitsoda, Annie Carlson, Annie VanderMeer Carlson, and Anne VanderMeer) is an American video game designer specializing in role-playing video games, best known for her narrative work on 2021's ''Unpacking'' and her design work on the 2012's ''Guild Wars 2''. Biography Annie VanderMeer attended Macalester College and earned an Honors B.A. in English in 2003, writing about science fiction and fantasy in contemporary American literature. After the discovery that there were limited opportunities to study and teach English/gaming in graduate school, VanderMeer (then Annie Carlson) started work at Papaya Studio in the summer of 2004, where she worked on ''Taxi Driver'', a video game "sequel" to the film of the same name. Soon after ''Taxi Driver'' was cancelled, VanderMeer joined Obsidian Entertainment in January 2006, beginning work on "Project New Jersey" (a rumored unreleased role-playing video game). When it was cancelled, VanderMe ...
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Storm Of Zehir
''Neverwinter Nights 2: Storm of Zehir'' is an expansion pack for the role-playing video game ''Neverwinter Nights 2'', developed by Obsidian Entertainment and published by Atari Interactive. It was released in late 2008 in North America, Europe, and Australia. Like previous entries in the ''Neverwinter Nights'' series, ''Storm of Zehir'' is based on the paper and pencil game, paper and pencil fantasy role-playing game ''Dungeons & Dragons'', and uses the game's Dungeons & Dragons v3.5, 3.5 edition ruleset. ''Storm of Zehir'' was inspired by older video games like the Baldur's Gate (series), ''Baldur's Gate'' and ''Icewind Dale (series), Icewind Dale'' franchises. The storyline foreshadows the events of the Dungeons & Dragons 4th edition, fourth edition of ''Dungeons & Dragons'' and follows the adventures of a group of merchants in the Samarach and Sword Coast areas of the Forgotten Realms Dungeons & Dragons campaign settings, campaign setting. ''Storm of Zehir'' received mixed ...
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