Angus Abranson
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Angus Abranson
Angus Abranson is a game designer, publisher and poet who has worked primarily on role-playing games. Career Angus Abranson started playing ''AD&D'' in 1984, and by the age of 14 he was working for Leisure Games - one of the top game retailers in London. In the late 1980s and the early 1990s, Abranson was also writing for ''Adventurer'' (1986-1987) and other British RPG magazines and was one of the forces behind the foundation of the magazine ''Valkyrie'' in 1994 and regularly reported news, reviews and editorial for ''Valkyrie'' afterward. Abranson was one of a team of London-based UK Roleplaying industry professionals, including James Wallis, Simon Rogers and others, who grouped together to resurrect the "Dragonmeet" convention in 2000. Abranson brought Dragonmeet outright in 2005 and subsequently merged Dragonmeet with Cubicle 7 in 2009. By 2003 Abranson was the flatmate of Dave Allsop, and they decided to form a new role-playing company called Cubicle 7. Their first prior ...
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United Kingdom
The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Europe, off the north-western coast of the continental mainland. It comprises England, Scotland, Wales and Northern Ireland. The United Kingdom includes the island of Great Britain, the north-eastern part of the island of Ireland, and many smaller islands within the British Isles. Northern Ireland shares a land border with the Republic of Ireland; otherwise, the United Kingdom is surrounded by the Atlantic Ocean, the North Sea, the English Channel, the Celtic Sea and the Irish Sea. The total area of the United Kingdom is , with an estimated 2020 population of more than 67 million people. The United Kingdom has evolved from a series of annexations, unions and separations of constituent countries over several hundred years. The Treaty of Union between the Kingdom of England (which included Wales, annexed in 1542) and the Kingdom of Scotland in 170 ...
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Starblazer Adventures
''Starblazer Adventures'' is a role-playing game published by Cubicle 7 in 2008. History In May 2007 Cubicle 7 Entertainment announced that they were producing a licensed '' Starblazer'' role-playing game using the FATE 3.0 system. The game was released by Cubicle 7 in August 2008, at Gen Con Indianapolis, followed by a hard-cover edition in June 2009. In July 2009 it was nominated for three Ennies. In 2009 Cubicle 7 released the Starblazer supplement Mindjammer - Starblazer Adventures in the Second Age of Space by Sarah Newton (writer). It won a Judge's Spotlight Award at the 2010 Ennies. A vastly expanded and standalone version of the transhuman setting called Mindjammer - The Roleplaying Game using the Fate Core System was released by Mindjammer Press in 2014. Cubicle 7 released the licensed tabletop role-playing game called Starblazer Adventures using the Fate system in 2008, with multiple supplements coming out through to 2013. It was shortlisted for multiple awar ...
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Rogue Games
A rogue is a person or entity that flouts accepted norms of behavior. Rogue or rogues may also refer to: Companies * Rogue Ales, a microbrewery in Newport, Oregon * Rogue Arts, a film production company * Rogue Entertainment, a software company * Rogue Films, a production company based in London * Rogue Fitness, a manufacturer and distributor of strength and conditioning equipment * Rogue Pictures, an American film production company * Rogue (esports), an American esports organization Arts, entertainment and media Comics * Rogue (Marvel Comics), a Marvel comics character * Rogues (comics), a villain team in the DC Comics universe * Rogue Trooper, a fictional character from the science fiction strip of the same name Film and television * ''The Rogue'', a 1918 American film starring Oliver Hardy * ''Rogue'' (2007 film), an Australian independent horror film * ''Rogue'' (2017 film), an Indian bilingual action thriller * ''Rogue'' (2020 film), an American action film starri ...
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Pelgrane Press
Pelgrane Press Ltd is a British role-playing game publishing company based in London and founded in 1999. It is co-owned by Simon J Rogers and Cat Tobin. It currently produces GUMSHOE System RPGs, '' 13th Age'', the Diana Jones award-winning ''Hillfolk'' RPG, ''The Dying Earth Roleplaying Game'', and other related products. It publishes fiction under the Stone Skin Press imprint. History Pelgrane Press was founded in 1999, and was initially owned by Simon Rogers, ProFantasy Software, and Sasha Bilton. It is co-owned by Simon J Rogers and Cat Tobin. GUMSHOE System The GUMSHOE System was designed by Robin D. Laws for running investigative, clue-finding games: * ''The Esoterrorists'' and '' Fear Itself'' by Robin D. Laws, based on the ''Book of Unremitting Horror'' by Adrian Bott and Dave Allsop * '' Trail of Cthulhu'' by Kenneth Hite * ''Mutant City Blues'', a near-future gritty police procedural Superhero setting by Robin Laws * '' Ashen Stars'', a darkly rebooted investigativ ...
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Cellar Games
Cellar may refer to: *Basement *Root cellar *Semi-basement *Storm cellar *Wine cellar A wine cellar is a storage room for wine in bottles or barrels, or more rarely in carboys, amphorae, or plastic containers. In an ''active'' wine cellar, important factors such as temperature and humidity are maintained by a climate control system. ... See also * Sellers (other) {{disambig ...
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Arc Dream Publishing
Arc Dream Publishing is a small role-playing game publishing company founded in 2002 by Pagan Publishing veteran Dennis Detwiller and editor Shane Ivey after their first roleplaying game '' Godlike: Superhero Roleplaying in a World on Fire, 1936-1946'' was published by Hobgoblynn Press. On June 9, 2003, Arc Dream became the sole publisher of ''Godlike'' and all other products in the Godlike game line. Beyond ''Godlike'', Arc Dream has also released '' Wild Talents: Superhero Roleplaying in a World Gone Mad'', which is an extension of the ''Godlike'' system and world. As of October 29, 2015, a Kickstarter Campaign by Arc Dream Publishing funded a series of new ''Delta Green'' products, converting the setting into a standalone role-playing game. On February 26, 2016, a quick-start rulebook ''Delta Green: Need to Know'' was released for free download with the ''Agent's Handbook'' following soon after on April 27, 2016. The ''Handler's Guide'' was released October 31, 2017 in PDF an ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, ''Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with ''FUDGE''; the result was ''Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use ''Spir ...
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Fred Hicks
Fred Hicks is a game designer who has worked primarily on role-playing games. Career Fred Hicks discovered the ''Fudge'' role-playing game system while online and used it for his games based on Roger Zelazny's ''The Chronicles of Amber''. Hicks had also been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with ''Fudge''; the result was ''Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January, 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August, 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but ...
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James Desborough (game Designer)
James "Grim" Desborough is a British game designer, author and blogger who has worked primarily on role-playing games, as well as card games, board games and social computer games. Career James Desborough wrote ''The Munchkin's Guide to Powergaming'' in 2000/2001, winning an Origins Award for that work along with his co-authors Steve Mortimer and Phil Masters. Desborough was a co-author of ''CS1: Cannibal Sector One'' he also briefly worked as the line editor for ''SLA Industries''. Desborough is also the owner of Postmortem Studios. Postmortem Studios was one of Cubicle 7's first company partnerships due to Desborough's connections with Angus Abranson. He later became creative director at Chronicle City, Abranson's new venture but this partnership ended in July 2021. In 2017 he released a licensed role-playing game based on John Norman's fantasy series Gor, which also included art by Michael Manning. Desborough's work was included in ''Red Phone Box'', and in ''The Mammoth ...
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Chronicle City
A chronicle ( la, chronica, from Greek ''chroniká'', from , ''chrónos'' – "time") is a historical account of events arranged in chronological order, as in a timeline. Typically, equal weight is given for historically important events and local events, the purpose being the recording of events that occurred, seen from the perspective of the chronicler. A chronicle which traces world history is a universal chronicle. This is in contrast to a narrative or history, in which an author chooses events to interpret and analyze and excludes those the author does not consider important or relevant. The information sources for chronicles vary. Some are written from the chronicler's direct knowledge, others from witnesses or participants in events, still others are accounts passed down from generation to generation by oral tradition.Elisabeth M. C. Van Houts, ''Memory and Gender in Medieval Europe: 900–1200'' (Toronto; Buffalo : University of Toronto Press, 1999), pp. 19–20. S ...
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The Laundry Files
''The Laundry Files'' is a series of novels by British writer Charles Stross. They mix the genres of Lovecraftian horror, spy thriller, science fiction, and workplace humour. Their main character for the first five novels is "Bob Howard" (a pseudonym taken for security purposes), a one-time I.T. consultant turned occult field agent. Howard is recruited to work for the Q-Division of SOE, otherwise known as "the Laundry", the British government agency which deals with occult threats. "Magic" is described as being a branch of applied computation (mathematics), therefore computers and equations are just as useful, and perhaps more potent, than classic spellbooks, pentagrams, and sigils for the purpose of influencing ancient powers and opening gates to other dimensions. These occult struggles happen largely out of view of the public, as the Laundry seeks to keep the methods for contacting such powers under wraps. There are also elements of dry humour and satirisation of bureaucracy. ...
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Charles Stross
Charles David George "Charlie" Stross (born 18 October 1964) is a British writer of science fiction and fantasy. Stross specialises in hard science fiction and space opera. Between 1994 and 2004, he was also an active writer for the magazine '' Computer Shopper'' and was responsible for its monthly Linux column. He stopped writing for the magazine to devote more time to novels. However, he continues to publish freelance articles on the Internet. Early life and education Stross was born in Leeds, England. He showed an early interest in writing and wrote his first science fiction story at age 12. He graduated with a bachelor's degree in Pharmacy in 1986 and qualified as a pharmacist in 1987. In 1989, he enrolled at Bradford University for a post-graduate degree in computer science. In 1990, he went to work as a technical author and programmer. In 2000, he began working as a writer full-time, as a technical writer at first, but then became successful as a fiction writer.
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