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Anduril Industries
Palmer Freeman Luckey (born September 19, 1992) is an American entrepreneur best known as the founder of Oculus VR and designer of the Oculus Rift, a virtual reality head-mounted display that is widely credited with reviving the virtual reality industry. In 2017, Luckey departed Oculus and founded defense contractor Anduril Industries, a defense technology company focused on autonomous drones and sensors for military applications. Luckey ranked number 22 on ''Forbes'' 2016 List of America's Richest Entrepreneurs Under 40. Early life and education Luckey was born and raised in Long Beach, California, with three younger sisters. His father worked at a car dealership. As a child he was homeschooled by his mother, took sailing lessons, and had an intense interest in electronics and engineering. He took community college courses at Golden West College and Long Beach City College beginning at the age of 14 or 15, and started attending courses at California State University, Long Beach ...
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Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typically hosts presentations of new products and technologies in the consumer electronics industry. History The first CES was held in June 1967 in New York City. It was a spinoff from the Chicago Music Show, which, until then, had served as the main event for exhibiting consumer electronics. The event had 17,500 attenders and over 100 exhibitors; the kickoff speaker was Motorola chairman Bob Galvin. From 1978 to 1994, CES was held twice each year: once in January in Las Vegas known for ''Winter Consumer Electronics Show (WCES)'' and once in June in Chicago, known as ''Summer Consumer Electronics Show (SCES)''. The winter show was successfully held in Las Vegas in 1995 as planned. However, since the summer Chicago shows were beginning to ...
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Tesla Coil
A Tesla coil is an electrical resonant transformer circuit designed by inventor Nikola Tesla in 1891. It is used to produce high-voltage, low-current, high-frequency alternating-current electricity. Tesla experimented with a number of different configurations consisting of two, or sometimes three, coupled resonant electric circuits. Tesla used these circuits to conduct innovative experiments in electrical lighting, phosphorescence, X-ray generation, high frequency, high-frequency alternating current phenomena, electrotherapy, and the wireless power transfer#Tesla, transmission of electrical energy without wires. Tesla coil circuits were used commercially in spark-gap transmitter, spark-gap radio transmitters for wireless telegraphy until the 1920s, and in medical equipment such as electrotherapy and violet ray devices. Today, their main usage is for entertainment and educational displays, although small coils are still used as leak detectors for high-vacuum systems. Originally ...
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United States Dollar
The United States dollar ( symbol: $; code: USD; also abbreviated US$ or U.S. Dollar, to distinguish it from other dollar-denominated currencies; referred to as the dollar, U.S. dollar, American dollar, or colloquially buck) is the official currency of the United States and several other countries. The Coinage Act of 1792 introduced the U.S. dollar at par with the Spanish silver dollar, divided it into 100 cents, and authorized the minting of coins denominated in dollars and cents. U.S. banknotes are issued in the form of Federal Reserve Notes, popularly called greenbacks due to their predominantly green color. The monetary policy of the United States is conducted by the Federal Reserve System, which acts as the nation's central bank. The U.S. dollar was originally defined under a bimetallic standard of (0.7735 troy ounces) fine silver or, from 1837, fine gold, or $20.67 per troy ounce. The Gold Standard Act of 1900 linked the dollar solely to gold. From 1934, it ...
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HMZ-T1
The HMZ-T1 is a visor style head mounted display manufactured by Sony Corporation in 2011. Also known as the Sony Personal HD & 3D Viewer, the HMZ-T1 is composed of two different hardware devices, the ''Visor'' and the ''External Processor Unit''. Visor The visor consists of 2 miniature OLED displays providing video and headphones providing stereo sound. The two displays can be driven independently and offer stereoscopic video when used with a compatible video format. Specifications The following specifications apply to the Visor portion of the HMZ-T1. Fit The visor is worn on the head and kept in place using a combination of a headband and a forehead cushion. Sony has produced a short video detailing the method for getting an accurate fit when using the HMZ-T1How to use Sony Personal 3D Viewer Headset External Processor Unit Specifications The following specifications apply to the External Processor portion of the HMZ-T1. Reviews It has been reviewed by CNET, CNN ...
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Liquid Image
Liquid Image Corporation was a Winnipeg-based company that manufactured head-mounted displays. The company formed in 1992 by Tony Havelka, David Collette and Shannon O'Brien. Liquid Image was started in Winnipeg, MB in response to the emergence of a market for virtual reality technology. Funding as provided by a group of local angels and the first office was in the attic of Tony Havelka. Products The company focused their efforts on creation of a commercially available head-mounted display (HMD) system for military, scientific and entertainment uses. The first product, the MRG2, was a monocular HMD that used a 5.7" diagonal color TFT-LCD. After conducting ergonomic research on head sizes at the University of Manitoba and evaluating market potential the MRG2 was created as a universal fit design. Within 15 months Liquid Image had sold more than $1.1 million of MRG2 units at a price of $6800 per HMD. The design won the 1994 Mecklermedia Virtual Reality award. Jaron Lanier, a VR p ...
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Haptic Technology
Haptic technology (also kinaesthetic communication or 3D touch) is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. These technologies can be used to create virtual objects in a computer simulation, to control virtual objects, and to enhance remote control of machines and devices (telerobotics). Haptic devices may incorporate tactile sensors that measure forces exerted by the user on the interface. The word '' haptic'', from the grc-gre, ἁπτικός (''haptikos''), means "tactile, pertaining to the sense of touch". Simple haptic devices are common in the form of game controllers, joysticks, and steering wheels. Haptic technology facilitates investigation of how the human sense of touch works by allowing the creation of controlled haptic virtual objects. Most researchers distinguish three sensory systems related to sense of touch in humans: cutaneous, kinaesthetic and haptic. All perceptions mediated by cutaneous and ...
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VR Headset
A virtual reality headset (or VR headset) is a head-mounted device that provides virtual reality for the wearer. VR headsets are widely used with VR video games but they are also used in other applications, including simulators and trainers. VR headsets typically include a stereoscopic display (providing separate images for each eye), stereo sound, and sensors like accelerometers and gyroscopes for tracking the pose tracking, pose of the user's head to match the orientation of the virtual camera with the user's eye positions in the real world. Some VR headsets also have eye tracking, eye-tracking sensors and gaming controllers. The VR glasses use a technology called head-tracking, which changes the field of vision as a person turns their head. The technology may not be perfect, as there is latency if the head moves too fast. Still, it does offer an immersive experience. History The Sega VR, announced in 1991 and seen in early 1993 at the Winter Consumer Electronics Show, CES, ...
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Full Body View Of Palmer Luckey During Panel At SVVR 2014
Full may refer to: * People with the surname Full, including: ** Mr. Full (given name unknown), acting Governor of German Cameroon, 1913 to 1914 * A property in the mathematical field of topology; see Full set * A property of functors in the mathematical field of category theory; see Full and faithful functors * Satiety, the absence of hunger * A standard bed size, see Bed * Fulling, also known as tucking or walking ("waulking" in Scotland), term for a step in woollen clothmaking (verb: ''to full'') * Full-Reuenthal, a municipality in the district of Zurzach in the canton of Aargau in Switzerland See also *"Fullest", a song by the rapper Cupcakke Elizabeth Eden Harris (born May 31, 1997), known professionally as Cupcakke (often stylized as CupcakKe; pronounced ), is an American rapper from Chicago, Illinois. She is known for her hypersexualised, brazen, and often comical persona and mus ... * Ful (other) {{disambiguation ...
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Palmer Luckey Wearing Oculus Rift DK1 At SVVR 2014
Palmer may refer to: People and fictional characters * Palmer (pilgrim), a medieval European pilgrim to the Holy Land * Palmer (given name), including a list of people and fictional characters * Palmer (surname), including a list of people and fictional characters Arts and entertainment * ''Palmer'' (film), a 2021 American drama film * Palmer Museum of Art, the art museum of Pennsylvania State University Places * Palmer River (other) * Mount Palmer (other) Antarctica * Palmer Inlet, Palmer Land * Palmer Land, a portion of the Antarctic Peninsula * Palmer Peninsula, former American name of the Antarctic Peninsula Australia * Palmer, Queensland, a locality * Palmer, South Australia, a town * Palmer River (Northern Territory), a tributary of the Finke River * Palmer River, Queensland Canada * Palmer, Ontario, Canada, a community in Burlington * Palmer, Saskatchewan, an unorganized hamlet * Palmer Township, Algoma District, Ontario * Palmer, British Col ...
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Virtual Reality Therapy
Virtual reality therapy (VRT), also known as virtual reality immersion therapy (VRIT), simulation for therapy (SFT), virtual reality exposure therapy (VRET), and computerized CBT (CCBT), is the use of virtual reality technology for psychological or occupational therapy and in affecting virtual rehabilitation. Patients receiving virtual reality therapy navigate through digitally created environments and complete specially designed tasks often tailored to treat a specific ailment; and is designed to isolate the user from their surrounding sensory inputs and give the illusion of immersion inside a computer-generated, interactive virtual environment. This technology has a demonstrated clinical benefit as an adjunctive analgesic during burn wound dressing and other painful medical procedures. Technology can range from a simple PC and keyboard setup, to a modern virtual reality headset. It is widely used as an alternative form of exposure therapy, in which patients interact with harmles ...
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University Of Southern California
The University of Southern California (USC, SC, or Southern Cal) is a Private university, private research university in Los Angeles, California, United States. Founded in 1880 by Robert M. Widney, it is the oldest private research university in California. The university is composed of one Liberal arts education, liberal arts school, the University of Southern California academics, Dornsife College of Letters, Arts and Sciences, and 22 Undergraduate education, undergraduate, Graduate school, graduate, and professional schools, enrolling roughly 21,000 undergraduate and 28,500 Postgraduate education, post-graduate students from all 50 U.S. states and more than 115 countries. It is also a member of the Association of American Universities, which it joined in 1969. USC is ranked as one of the top universities in the United States and admission to its programs is considered College admissions in the United States, highly selective. USC has graduated more alumni who have gone on to w ...
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