Andrew Ng (actor)
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Andrew Ng (actor)
Andrew Yan-Tak Ng (; born 1976) is a British-born American computer scientist and technology entrepreneur focusing on machine learning and artificial intelligence (AI). Ng was a cofounder and head of Google Brain and was the former Chief Scientist at Baidu, building the company's Artificial Intelligence Group into a team of several thousand people. Ng is an adjunct professor at Stanford University (formerly associate professor and Director of its Stanford AI Lab or SAIL). Ng has also made substantial contributions to the field of online education as the cofounder of both Coursera andeeplearning.ai He has spearheaded many efforts to "democratize deep learning" teaching over 2.5 million students through his online courses. He is one of the world's most famous and influential computer scientists being named one of ''Time'' magazine's 100 Most Influential People in 2012, and '' Fast Company'' Most Creative People in 2014. In 2018, he launched and currently heads the AI Fund ...
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Artificial Intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech recognition, computer vision, translation between (natural) languages, as well as other mappings of inputs. The ''Oxford English Dictionary'' of Oxford University Press defines artificial intelligence as: the theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages. AI applications include advanced web search engines (e.g., Google), recommendation systems (used by YouTube, Amazon and Netflix), understanding human speech (such as Siri and Alexa), self-driving cars (e.g., Tesla), automated decision-making and competing at the highest level in strategic game systems (such as chess and Go). ...
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Education Technology
Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. When referred to with its abbreviation, edtech, it often refers to the industry of companies that create educational technology. In addition to the practical educational experience, educational technology is based on theoretical knowledge from various disciplines such as communication, education, psychology, sociology, artificial intelligence, and computer science. It encompasses several domains including learning theory, computer-based training, online learning, and m-learning where mobile technologies are used. Definition The Association for Educational Communications and Technology (AECT) has defined educational technology as "the study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources". It ...
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Computer Scientist
A computer scientist is a person who is trained in the academic study of computer science. Computer scientists typically work on the theoretical side of computation, as opposed to the hardware side on which computer engineers mainly focus (although there is overlap). Although computer scientists can also focus their work and research on specific areas (such as algorithm and data structure development and design, software engineering, information theory, database theory, computational complexity theory, numerical analysis, programming language theory, computer graphics, and computer vision), their foundation is the theoretical study of computing from which these other fields derive. A primary goal of computer scientists is to develop or validate models, often mathematical, to describe the properties of computational systems (processors, programs, computers interacting with people, computers interacting with other computers, etc.) with an overall objective of discovering des ...
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Ashutosh Saxena
Ashutosh Saxena is an Indian-American computer scientist, researcher, and entrepreneur known for his contributions to the field of artificial intelligence and robotics. His research interests include deep learning, robotics, and 3-dimensional computer vision. Saxena is the co-founder and CEO of Caspar.AI, which is an artificial intelligence company that automates peoples' homes and builds applications such as fall detectors for senior living. Prior to Caspar.AI, Ashutosh co-founded Cognical Katapult (NSDQ: KPLT), which provides a no credit required alternative to traditional financing for online and omni-channel retail. Before Katapult, Saxena was an assistant professor in the Computer Science Department and faculty director of the RoboBrain Project at Cornell University. Education Saxena received his bachelor's degree in electrical engineering from the Indian Institute of Technology, Kanpur in 2004. In 2009, with artificial intelligence pioneer Andrew Ng as his advisor, Sax ...
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Pieter Abbeel
Pieter Abbeel is a professor of electrical engineering and computer sciences, Director of the Berkeley Robot Learning Lab, and co-director of the Berkeley AI Research (BAIR) Lab at the University of California, Berkeley. He is also the co-founder of covariant.ai, a venture-funded start-up that aims to teach robots new, complex skills, and co-founder of Gradescope, an online grading system that has been implemented in over 500 universities nationwide. He is best known for his cutting-edge research in robotics and machine learning, particularly in deep reinforcement learning. In 2021, he joined AIX Ventures as an Investment Partner. AIX Ventures is a venture capital fund that invests in artificial intelligence startups. Early life and education Abbeel was born in Antwerp, Belgium in 1977. He grew up in nearby suburb Brasschaat. As a high school student at Sint-Michielscollege (Brasschaat), Abbeel played on the club basketball team. He went on to play on the basketball team of ...
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Ian Goodfellow
Ian J. Goodfellow (born ) is a computer scientist, engineer, and executive, most noted for his work on artificial neural networks and deep learning. He was previously employed as a research scientist at Google Brain and director of machine learning at Apple and has made several important contributions to the field of deep learning including the invention of the generative adversarial network (GAN). Goodfellow co-wrote the textbook ''Deep Learning'' (2016) and wrote the chapter on deep learning in the most popular textbook in the field of artificial intelligence, '' Artificial Intelligence: A Modern Approach'' (used in more than 1,500 universities in 135 countries). Education Goodfellow obtained his B.S. and M.S. in computer science from Stanford University under the supervision of Andrew Ng (co-founder and head of Google Brain), and his Ph.D. in machine learning from the Université de Montréal in April 2014, under the supervision of Yoshua Bengio and Aaron Courville. Goodf ...
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World Economic Forum
The World Economic Forum (WEF) is an international non-governmental and lobbying organisation based in Cologny, canton of Geneva, Switzerland. It was founded on 24 January 1971 by German engineer and economist Klaus Schwab. The foundation, which is mostly funded by its 1,000 member companies – typically global enterprises with more than five billion US dollars in turnover – as well as public subsidies, views its own mission as "improving the state of the world by engaging business, political, academic, and other leaders of society to shape global, regional, and industry agendas". The WEF is mostly known for its annual meeting at the end of January in Davos, a mountain resort in the eastern Alps region of Switzerland. The meeting brings together some 3,000 paying members and selected participants – among whom are investors, business leaders, political leaders, economists, celebrities and journalists – for up to five days to discuss global issues across 500 sessions. ...
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Fast Company
''Fast Company'' is a monthly American business magazine published in print and online that focuses on technology, business, and design. It publishes six print issues per year. History ''Fast Company'' was launched in November 1995 by Alan Webber and Bill Taylor (businessman), Bill Taylor, two former ''Harvard Business Review'' editors, and publisher Mortimer Zuckerman. The publication's early competitors included ''Red Herring (magazine), Red Herring'', ''Business 2.0'' and ''The Industry Standard''. In 1997, ''Fast Company'' created an online social network, the "Company of Friends" which spawned a number of groups that began meeting. At one point the Company of Friends had over 40,000 members in 120 cities, although by 2003 that number had declined to 8,000. In 2000, Zuckerman sold ''Fast Company'' to Gruner + Jahr, majority owned by media giant Bertelsmann, for $550 million. Just as the sale was completed, the dot-com bubble burst, leading to significant losses and a decli ...
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Fortune (magazine)
''Fortune'' is an American multinational corporation, multinational business magazine headquartered in New York City. It is published by Fortune Media Group Holdings, owned by Thai businessman Chatchaval Jiaravanon. The publication was founded by Henry Luce in 1929. The magazine competes with ''Forbes'' and ''Bloomberg Businessweek'' in the national business magazine category and distinguishes itself with long, in-depth feature articles. The magazine regularly publishes ranked lists, including the Fortune 500, ''Fortune'' 500, a ranking of companies by revenue that it has published annually since 1955. The magazine is also known for its annual ''Fortune Investor's Guide''. History ''Fortune'' was founded by ''Time (magazine), Time'' magazine co-founder Henry Luce in 1929 as "the Ideal Super-Class Magazine", a "distinguished and de luxe" publication "vividly portraying, interpreting and recording the Industrial Civilization". Briton Hadden, Luce's business partner, was not enthu ...
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Time 100
''Time'' 100 (often stylized as ''TIME'' 100) is an annual listicle of the 100 most influential people in the world, assembled by the American news magazine ''Time''. First published in 1999 as the result of a debate among American academics, politicians, and journalists, the list is now a highly publicized annual event. Appearing on the list is often seen as an honor, and ''Time'' makes it clear that entrants are recognized for changing the world, regardless of the consequences of their actions. The final list of influential individuals is exclusively chosen by ''Time'' editors, with nominations coming from the ''Time'' 100 alumni and the magazine's international writing staff. Only the winner of the Reader's Poll, conducted days before the official list is revealed, is chosen by the general public. The corresponding commemorative gala is held annually in Manhattan. In 2019, Time began publishing the ''Time'' 100 Next list, which "spotlights 100 rising stars who are shaping the ...
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IJCAI Computers And Thought Award
The IJCAI Computers and Thought Award is presented every two years by the International Joint Conference on Artificial Intelligence (IJCAI), recognizing outstanding young scientists in artificial intelligence. It was originally funded with royalties received from the book ''Computers and Thought'' (edited by Edward Feigenbaum and Julian Feldman), and is currently funded by IJCAI. It is considered to be "the premier award for artificial intelligence researchers under the age of 35". Laureates *Terry Winograd (1971) *Patrick Winston (1973) *Chuck Rieger (1975) *Douglas Lenat (1977) *David Marr (neuroscientist), David Marr (1979) *Gerald Sussman (1981) *Tom M. Mitchell, Tom Mitchell (1983) *Hector Levesque (1985) *Johan de Kleer (1987) *Henry Kautz (1989) *Rodney Brooks (1991) *Martha E. Pollack (1991) *Hiroaki Kitano (1993) *Sarit Kraus (1995) *Stuart J. Russell, Stuart Russell (1995) *Leslie Kaelbling (1997) *Nick Jennings (computer scientist), Nicholas Jennings (1999) *Daphne Kol ...
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