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Ambisonic Reproduction Systems
The design of speaker systems for Ambisonic playback is governed by several constraints: * the desired spatial operating range (horizontal-only, hemispherical, full-sphere), * the predominant resolution (= Ambisonic order) of the expected program material, * the desired localisation performance and size of listening area versus the available number of speakers and amplification channels, and * the theoretically optimal distribution of speakers versus the actually available placement and/or rigging options. This page attempts to discuss the interaction of these constraints and their various trade-offs in theory and practice, as well as perceptional advantages or drawbacks of specific speaker layouts which have been observed in actual deployments. General considerations Near-field effect In its original formulation, Ambisonics assumed plane-wave sources for reproduction, which implies speakers that are infinitely far away. This assumption will lead to a pronounced bass boost fo ...
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Lebedev Grid
In numerical analysis, Lebedev quadrature, named after Vyacheslav Ivanovich Lebedev, is an approximation to the surface integral of a function over a three-dimensional sphere. The grid is constructed so to have octahedral rotation and inversion symmetry. The number and location of the grid points together with a corresponding set of integration weights are determined by enforcing the exact integration of polynomials (or equivalently, spherical harmonics) up to a given order, leading to a sequence of increasingly dense grids analogous to the one-dimensional Gauss-Legendre scheme. The Lebedev grid is often employed in the numerical evaluation of volume integrals in the spherical coordinate system, where it is combined with a one-dimensional integration scheme for the radial coordinate. Applications of the grid are found in fields such as computational chemistry and neutron transport. Angular integrals The surface integral of a function over the unit sphere, :I = \int \mathr ...
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Binaural Recording
Binaural recording is a method of recording sound that uses two microphones, arranged with the intent to create a 3-D stereo sound sensation for the listener of actually being in the room with the performers or instruments. This effect is often created using a technique known as dummy head recording, wherein a mannequin head is fitted with a microphone in each ear. Binaural recording is intended for replay using headphones and will not translate properly over stereo speakers. This idea of a three-dimensional or "internal" form of sound has also translated into useful advancement of technology in many things such as stethoscopes creating "in-head" acoustics and IMAX movies being able to create a three-dimensional acoustic experience. The term "binaural" has frequently been confused as a synonym for the word "stereo", due in part to systematic misuse in the mid-1950s by the recording industry, as a marketing buzzword. Conventional stereo recordings do not factor in natural ea ...
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IRCAM
IRCAM (French: ''Ircam, '', English: Institute for Research and Coordination in Acoustics/Music) is a French institute dedicated to the research of music and sound, especially in the fields of avant garde and electro-acoustical art music. It is situated next to, and is organisationally linked with, the Centre Pompidou in Paris. The extension of the building was designed by Renzo Piano and Richard Rogers. Much of the institute is located underground, beneath the fountain to the east of the buildings. A centre for musical research Several concepts for electronic music and audio processing have emerged at IRCAM. John Chowning pioneered work on FM synthesis at IRCAM, and Miller Puckette originally wrote Max at IRCAM in the mid-1980s, which would become the real-time audio processing graphical programming environment Max/MSP. Max/MSP has subsequently become a widely used tool in electroacoustic music. Many of the techniques associated with spectralism, such as analyses based on ...
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Icosahedron
In geometry, an icosahedron ( or ) is a polyhedron with 20 faces. The name comes and . The plural can be either "icosahedra" () or "icosahedrons". There are infinitely many non- similar shapes of icosahedra, some of them being more symmetrical than others. The best known is the (convex, non- stellated) regular icosahedron—one of the Platonic solids—whose faces are 20 equilateral triangles. Regular icosahedra There are two objects, one convex and one nonconvex, that can both be called regular icosahedra. Each has 30 edges and 20 equilateral triangle faces with five meeting at each of its twelve vertices. Both have icosahedral symmetry. The term "regular icosahedron" generally refers to the convex variety, while the nonconvex form is called a ''great icosahedron''. Convex regular icosahedron The convex regular icosahedron is usually referred to simply as the ''regular icosahedron'', one of the five regular Platonic solids, and is represented by its Schläfli symbol , con ...
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Vertex (geometry)
In geometry, a vertex (in plural form: vertices or vertexes) is a point (geometry), point where two or more curves, line (geometry), lines, or edge (geometry), edges meet. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedron, polyhedra are vertices. Definition Of an angle The ''vertex'' of an angle is the point where two Line (mathematics)#Ray, rays begin or meet, where two line segments join or meet, where two lines intersect (cross), or any appropriate combination of rays, segments, and lines that result in two straight "sides" meeting at one place. :(3 vols.): (vol. 1), (vol. 2), (vol. 3). Of a polytope A vertex is a corner point of a polygon, polyhedron, or other higher-dimensional polytope, formed by the intersection (Euclidean geometry), intersection of Edge (geometry), edges, face (geometry), faces or facets of the object. In a polygon, a vertex is called "convex set, convex" if the internal an ...
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Cuboid
In geometry, a cuboid is a hexahedron, a six-faced solid. Its faces are quadrilaterals. Cuboid means "like a cube", in the sense that by adjusting the length of the edges or the angles between edges and faces a cuboid can be transformed into a cube. In mathematical language a cuboid is a convex polyhedron, whose polyhedral graph is the same as that of a cube. Special cases are a cube, with 6 squares as faces, a rectangular prism, rectangular cuboid or rectangular box, with 6 rectangles as faces, for both, cube and rectangular prism, adjacent faces meet in a right angle. General cuboids By Euler's formula the numbers of faces ''F'', of vertices ''V'', and of edges ''E'' of any convex polyhedron are related by the formula ''F'' + ''V'' = ''E'' + 2. In the case of a cuboid this gives 6 + 8  = 12 + 2; that is, like a cube, a cuboid has 6 faces, 8 vertices, and 12 edges. Along with the rectangular cuboids, any parallelepiped ...
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Cube
In geometry, a cube is a three-dimensional solid object bounded by six square faces, facets or sides, with three meeting at each vertex. Viewed from a corner it is a hexagon and its net is usually depicted as a cross. The cube is the only regular hexahedron and is one of the five Platonic solids. It has 6 faces, 12 edges, and 8 vertices. The cube is also a square parallelepiped, an equilateral cuboid and a right rhombohedron a 3-zonohedron. It is a regular square prism in three orientations, and a trigonal trapezohedron in four orientations. The cube is dual to the octahedron. It has cubical or octahedral symmetry. The cube is the only convex polyhedron whose faces are all squares. Orthogonal projections The ''cube'' has four special orthogonal projections, centered, on a vertex, edges, face and normal to its vertex figure. The first and third correspond to the A2 and B2 Coxeter planes. Spherical tiling The cube can also be represented as a spherical tiling, and ...
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Octahedron
In geometry, an octahedron (plural: octahedra, octahedrons) is a polyhedron with eight faces. The term is most commonly used to refer to the regular octahedron, a Platonic solid composed of eight equilateral triangles, four of which meet at each vertex. A regular octahedron is the dual polyhedron of a cube. It is a rectified tetrahedron. It is a square bipyramid in any of three orthogonal orientations. It is also a triangular antiprism in any of four orientations. An octahedron is the three-dimensional case of the more general concept of a cross polytope. A regular octahedron is a 3-ball in the Manhattan () metric. Regular octahedron Dimensions If the edge length of a regular octahedron is ''a'', the radius of a circumscribed sphere (one that touches the octahedron at all vertices) is :r_u = \frac a \approx 0.707 \cdot a and the radius of an inscribed sphere (tangent to each of the octahedron's faces) is :r_i = \frac a \approx 0.408\cdot a while the midradius, which ...
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Oxford University Tape Recording Society
The Oxford University Tape Recording Society (OUTRS) was a student's club of recording enthusiasts that has existed from at least 1966 until at least 1976. Among its members were AES fellow Michael Gerzon and Peter Craven, co-inventors of the Soundfield microphone, Nimbus Records director Jonathan Halliday and sound engineer and prolific Ambisonic recordist Paul Hodges (father of pianist Nicolas Hodges Nicolas Hodges (born 1970, in London) is a pianist living in Germany. Early years Nicolas Hodges was born into a musical family. His mother sang in the BBC Singers, including under Boulez in works by Nono. His father was a keen amateur musician, ...). The OUTRS' recordings have been quoted in early listening experiments on four-speaker stereo reproduction. Subsequently, the society conducted some ground-breaking experiments in full-sphere surround recording,Michael Gerzon''Experimental Tetrahedral Recording: part three'' Studio Sound, Vol. 13, October 1971, pp 510, 511, 513 and 51 ...
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Tetrahedron
In geometry, a tetrahedron (plural: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular faces, six straight edges, and four vertex corners. The tetrahedron is the simplest of all the ordinary convex polyhedra and the only one that has fewer than 5 faces. The tetrahedron is the three-dimensional case of the more general concept of a Euclidean simplex, and may thus also be called a 3-simplex. The tetrahedron is one kind of pyramid, which is a polyhedron with a flat polygon base and triangular faces connecting the base to a common point. In the case of a tetrahedron the base is a triangle (any of the four faces can be considered the base), so a tetrahedron is also known as a "triangular pyramid". Like all convex polyhedra, a tetrahedron can be folded from a single sheet of paper. It has two such nets. For any tetrahedron there exists a sphere (called the circumsphere) on which all four vertices lie, and another sphere ...
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T-design
In combinatorial mathematics, a block design is an incidence structure consisting of a set together with a family of subsets known as ''blocks'', chosen such that frequency of the elements satisfies certain conditions making the collection of blocks exhibit symmetry (balance). They have applications in many areas, including experimental design, finite geometry, physical chemistry, software testing, cryptography, and algebraic geometry. Without further specifications the term ''block design'' usually refers to a balanced incomplete block design (BIBD), specifically (and also synonymously) a 2-design, which has been the most intensely studied type historically due to its application in the design of experiments. Its generalization is known as a t-design. Overview A design is said to be ''balanced'' (up to ''t'') if all ''t''-subsets of the original set occur in equally many (i.e., ''λ'') blocks. When ''t'' is unspecified, it can usually be assumed to be 2, which means that each ...
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