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Akane Kiryu
''Fatal Frame'', titled in Japan and ''Project Zero'' in Europe and Australia, is a Japanese survival horror video game series created, published and developed by Koei Tecmo (originally Tecmo). Debuting in 2001 with the first entry in the series for the PlayStation 2, the series consists of five main entries. The series is set in 1980s Japan, with each entry focusing on a location beset by hostile supernatural events. In each scenario, the characters involved in the present investigation use Camera Obscura, objects created by Dr. Kunihiko Asou that can capture and pacify spirits. The series draws on staple elements of Japanese horror, and is noted for its frequent use of female protagonists. The series was conceived by Makoto Shibata and Keisuke Kikuchi. After being introduced to the PlayStation 2 hardware and after the success of the '' Silent Hill'' series, the pair decided to develop a horror series inspired by Shibata's own spiritual experiences and popular Japanese horro ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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Take-Two Interactive
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal game development studios. Take-Two created the Private Division label to support publishing from independent developers and more recently announced a new internal studio for the label called Intercept Games. The company also formed Ghost Story Games which was a former 2K studio under the name Irrational Games. The company acquired the developers Socialpoint, Playdots and Nordeus to establish itself in the mobile game market. The company also owns 50% of professional esports organization NBA 2K League. Take-Two's combined portfolio includes franchises such as ''BioShock'', ''Borderlands'', ''Grand Theft Auto'', ''NBA 2K'', and ''Red Dead'' among others. As of March 2018, it is the third-largest publicly traded game company in the Americas an ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Gekijōban Zero
''Gekijōban Zero'' ( ja, 劇場版 , lit. ''Zero: The Movie''), also known as ''Fatal Frame: The Movie'', is a 2014 Japanese horror film directed by Mari Asato, starring Ayami Nakajō and Aoi Morikawa, and based on a novelization by Eiji Ōtsuka of the ''Fatal Frame'' video game series. It was released on 26 September 2014. ''Gekijōban Zero'' premiered in North America on July 28, 2015, at the 19th Fantasia International Film Festival. Plot Aya, the most popular student of a Catholic all-girls school, suddenly shuts herself in her room. Her admirer, Kasumi Nohara, kisses her photo at midnight and suddenly disappears with her friend Michi as a witness. Her disappearance is quickly attributed to a supposed curse that affects girls who kiss the photo of the person they admire at midnight. Aya's photo is taken to the attic by Sakuya Itsuki and Risa for safekeeping, but the two alongside three other girls are enticed to kiss the photo. Except for Risa, who is later found dazed but a ...
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Resident Evil
''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments filled with zombies and other creatures. The franchise has expanded into a live-action film series, animated films, television series, comic books, novels, audio dramas, and other media and merchandise. ''Resident Evil'' is the highest-grossing horror franchise. The first ''Resident Evil'' was created by Shinji Mikami and Tokuro Fujiwara and released for the PlayStation in 1996. It is credited for defining the survival horror genre and returning zombies to popular culture. With ''Resident Evil 4'' (2005), the franchise shifted to more dynamic shooting action; it influenced the evolution of the survival horror and third-person genres, popularizing the "over-the-shoulder" third-person view. '' Resident Evil 7: Biohazard'' (2017) moved t ...
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Silent Hill
is a horror anthology media franchise centered on a series of survival horror games created by Keiichiro Toyama and published by Konami. The first four video games in the series, ''Silent Hill'', '' Silent Hill 2'', ''Silent Hill 3'' and '' Silent Hill 4: The Room'', were developed by an internal group called Team Silent, a development staff within former Konami subsidiary Konami Computer Entertainment Tokyo. The later six games, ''Origins'', ''Homecoming'', '' Shattered Memories'', '' Downpour'', '' Book of Memories'' and '' P.T.'' (a ''Silent Hills'' playable teaser), were developed by other, mostly Western developers. The ''Silent Hill'' franchise has expanded to include various print pieces, two feature films, and spin-off video games. As of 2013, the game series has sold over 8.4 million copies worldwide. ''Silent Hill'' is set in the series' eponymous fictional American town. The series is heavily influenced by the literary genre of psychological horror, with its pl ...
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Japanese Horror
Japanese horror is horror fiction derived from popular culture in Japan, generally noted for its unique thematic and conventional treatment of the horror genre differing from the traditional Western representation of horror. Japanese horror tends to focus on psychological horror, tension building ( suspense), and supernatural horror, particularly involving ghosts (''yūrei'') and poltergeists. Other Japanese horror fiction contains themes of folk religion such as possession, exorcism, shamanism, precognition, and ''yōkai''. Forms of Japanese horror fiction include artwork, theater, literature, film, anime and video games. Origins The origins of Japanese horror can be traced back to the horror fiction and ghost stories of the Edo period and the Meiji period, which were known as ''kaidan'' (sometimes transliterated ''kwaidan''; literally meaning "strange story"). Elements of these popular folktales have routinely been used in various forms of Japanese horror, especially the tra ...
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Survival Horror
Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, like dark mazelike environments and unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's '' Sweet Home'' and 1992's '' Alone in the Dark''. The name has been used since then for games with similar gameplay, and has been retroactively applied to earlier titles. Startin ...
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