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Air Diver
is a combat flight simulator video game released by Seismic (Asmik Ace Entertainment in Japan) in April 1990 for the Sega Genesis/Mega Drive console. It is notable as being one of the two first third party published titles for the console in North America. A follow-up, ''Super Air Diver'' was released exclusively for the Super Nintendo Entertainment System years later. Gameplay This video game is a combat flight simulator similar to ''After Burner'', played in first-person view (from inside the cockpit). The player must pilot the fictional F-119D Stealth Fighter against terrorists operating out of the Middle East, waging a constant battle against U.S. forces and backed by several hostile governments, including the Soviet Union (Although the back of the US package says that the terrorists are backed by extraterrestrial beings). Players must use their stealth capabilities to evade detection and free the globe from torment by oppressive anti-American regimes. Boss fights are sim ...
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Asmik Ace Entertainment
, formerly is a Japanese film production and distribution company. In the past, the company has distributed video games. It was formed in 1997 through a merger between the Asmik Corporation and Ace Entertainment, both of Japan. The name Asmik comes from its three founding companies: Ask (formerly ASK-Kodansha), Sumitomo and Kodansha. The company is headquartered on the third floor of the Lapiross Roppongi building in Minato, Tokyo, and is a wholly owned division of Jupiter Telecommunications (J:COM). Asmik Corporation was founded in 1985 as a subsidiary to the Sumitomo Corporation of Japan. Its focus was in the area of video games for the video game console market, specifically the NES. It quickly moved on to distribute motion pictures in Japan, and won several awards for doing so. It once had a North American subsidiary, Asmik Corporation of America. Ace Pictures Inc. was founded in 1981 as a division of Nippon Herald Films to produce Japanese films and distribute forei ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Flight Simulation Video Games
Flight or flying is the process by which an object moves through a space without contacting any planetary surface, either within an atmosphere (i.e. air flight or aviation) or through the vacuum of outer space (i.e. spaceflight). This can be achieved by generating aerodynamic lift associated with gliding or propulsive thrust, aerostatically using buoyancy, or by ballistic movement. Many things can fly, from animal aviators such as birds, bats and insects, to natural gliders/parachuters such as patagial animals, anemochorous seeds and ballistospores, to human inventions like aircraft (airplanes, helicopters, airships, balloons, etc.) and rockets which may propel spacecraft and spaceplanes. The engineering aspects of flight are the purview of aerospace engineering which is subdivided into aeronautics, the study of vehicles that travel through the atmosphere, and astronautics, the study of vehicles that travel through space, and ballistics, the study of the flight of projectil ...
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Cold War Video Games
Cold is the presence of low temperature, especially in the atmosphere. In common usage, cold is often a subjective perception. A lower bound to temperature is absolute zero, defined as 0.00K on the Kelvin scale, an absolute thermodynamic temperature scale. This corresponds to on the Celsius scale, on the Fahrenheit scale, and on the Rankine scale. Since temperature relates to the thermal energy held by an object or a sample of matter, which is the kinetic energy of the random motion of the particle constituents of matter, an object will have less thermal energy when it is colder and more when it is hotter. If it were possible to cool a system to absolute zero, all motion of the particles in a sample of matter would cease and they would be at complete rest in the classical sense. The object could be described as having zero thermal energy. Microscopically in the description of quantum mechanics, however, matter still has zero-point energy even at absolute zero, because ...
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Asmik Ace Entertainment Games
Asmik may be: * the short name of Asmik Ace, a Japanese entertainment company * a spelling variant of the Armenian given name Hasmik; notable people with the name include: ** Asmik Grigorian Asmik Grigorian (born 12 May 1981 in Vilnius) is a Lithuanian operatic soprano. Life and career In 1999, Asmik Grigorian graduated from National M. K. Čiurlionis School of Art in Vilnius. She studied music at the Lithuanian Academy of Music a ... (born 1981), Armenian-Lithuanian opera singer ** Asmik Shiroyan (born 1993), Armenian-Ukrainian singer and songwriter * the name of List of craters on Venus#Asmik, a crater of Venus See also

* Asmic {{Disambiguation, given name ...
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1990 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Sega Pro
''Sega Pro'' was the first publication from Paragon Publishing and catered for the Sega consoles: the Master System, Game Gear and the Mega Drive. Early editorial staff included Dominic Handy (editor), Les Ellis (games editor), Dave Perry (designer), James Scullion and Damian Butt as staff writers. The magazine existed between 1991 and 1996. A German edition of ''Sega Pro'' was also published (1992-1994). ''Sega Pro CD'' During the end of 1994, Paragon Publishing launched a CD version of the magazine, to be released alongside the normal version, simply title ''Sega Pro CD''. Published separately from ''Sega Pro'', starting in October 1994 with issue 1 through to issue 3. From January 1995 Paragon started releasing both magazine editions with the same issue number sequence carried on from the original ''Sega Pro'' (issue 40). Versions with and without the cover CD were available, with a price difference, and those who bought the wrong one could send away their request to get ...
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Sega Power
''Sega Power'', initially known as ''S: The Sega Magazine'', was a Future publication aimed at the Sega range of consoles, including the Master System, Mega Drive, Game Gear and later on the Mega-CD, 32X and Saturn. The magazine was later relaunched as ''Saturn Power'' when the other Sega consoles were discontinued. ''S: The Sega Magazine'' Edited by Steve Jarratt, Future plc's early Sega incarnation covered the Master System console and the page count was quite small compared to later issues of ''Sega Power''. Issue 10's cover heralded the arrival of the Mega Drive. Issue 1 was sent out to owners who had registered their Sega Master Systems via warranty cards, with further early issues only being available via subscription and through select retailers. The launch issue was also obtainable for free with the purchase of a game from selected retailers. After 6 issues the magazine went on general sale. ''Sega Power'' After 12 issues the magazine was re-launched with its ...
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MegaTech
''MegaTech'' (sometimes styled with the katakana メガテケ) was a publication from EMAP aimed specifically at the Sega Mega Drive gaming market. The magazine was started in 1991. The launch editorial consisted of a small team including Paul Glancey (editor) and Mark Patterson (deputy editor). It was published monthly.MegaTech
Sega Retro. Retrieved 23 August 2016. In 1993 the magazine was acquired by . It ceased publication in 1994 when it was merged into '''' magazine. Founding editor Paul Glancey spoke about the magazine's difficult launch, ev ...
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Mega Drive Advanced Gaming
''Mega Drive Advanced Gaming'' was a magazine that focused on the Sega Mega Drive video game console, but would also cover the Mega-CD and 32X. Launched by Maverick Magazines around the same time as Future's ''MEGA'' in August 1992, with issue 1 cover dated as September 1992. In 1995 the magazine ceased publication. Hugh Gollner, publisher and owner of Maverick Magazines, granted the magazine preservation project permission to scan, edit and release the back issues of ''Mega Drive Advanced Gaming''. Mega Drive Advanced Gaming was the launch-title for Maverick Magazines. Early on in its life, it was recognised by the Audit Bureau of Circulations as the best-selling Mega Drive magazine in the UK. References External links Archived Mega Drive Advanced Gaming magazineson the Internet Archive The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materi ...
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