Against The Cult Of The Reptile God
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Against The Cult Of The Reptile God
''Against the Cult of the Reptile God'' is an Adventure (Dungeons & Dragons), adventure module for the first edition of the ''Dungeons & Dragons, Advanced Dungeons & Dragons'' fantasy roleplaying game, set in the game's ''World of Greyhawk'' campaign setting. It is designed for novice players and gamemasters. The suggested party size is 4-7 characters of level 1-3. Plot The adventure takes place on the border between the Gran March and the Keoland, Kingdom of Keoland in the western Flanaess.Douglas Niles, Niles, Douglas. ''Against the Cult of the Reptile God'' (TSR, Inc., TSR, 1982) It is one of the most challenging of the early AD&D modules, featuring a mystery that leads to adventures in town, the wilderness and a dungeon. The scenario details the village and the dungeon caves inhabited by the cult. The player characters arrive in the village of Orlane, where some villagers are friendly towards the characters, whereas some are distant and others are very distrustful, and the cha ...
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Flanaess
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor (campaign setting), Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of ...
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Paizo Publishing
Paizo Inc. (originally Paizo Publishing.) is an American role-playing game publishing company based in Redmond, Washington, best known for the tabletop role-playing game ''Pathfinder Roleplaying Game, Pathfinder''. The company's name is derived from the Greek word ''paizō'', which means 'I play' or 'to play'. Paizo also runs an Online shop, online retail store selling role-playing games, gaming aids, board games, comic books, toys, clothing and other products, and has an Internet forum community. History Paizo was formed by Lisa Stevens, Vic Wertz, and Johnny Wilson in 2002 to take over publication of the ''Dungeons & Dragons'' magazines ''Dragon (magazine), Dragon'' and ''Dungeon (magazine), Dungeon'', formerly published in-house by Wizards of the Coast. Paizo publisher Erik Mona is the former editor-in-chief of ''Dragon'', while former editor-in-chief of ''Dungeon'' James Jacobs (game designer), James Jacobs oversees the Pathfinder (periodical), ''Pathfinder'' periodicals. ...
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James Jacobs (game Designer)
James Jacobs is an American designer and author of role-playing games and texts in the fantasy, horror and the occult genres. Career Jacobs has been involved in the role-playing industry since the age of sixteen, when his adventure "Scepter of the Underworld" was published in ''Dungeon'' #12 in 1988. in '' Kobold Quarterly'' #12 Jacobs grew up in Point Arena, California, and went to college at the University of California, Davis. He moved to Seattle after graduating from college and worked his way into Wizards of the Coast's sales department. Jacobs has been the developer, lead designer, and sometimes cartographer on releases for Bastion Press, Green Ronin Publishing, Wizards of the Coast, and Paizo. Jacobs has authored and co-authored several other products for the ''Dungeons & Dragons'' fantasy roleplaying game, including '' Dungeon Master's Guide II'', ''Lords of Madness'', ''Frostburn'', and ''Red Hand of Doom''. He also wrote '' Fiendish Codex I: Hordes of the Abyss'' with f ...
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Erik Mona
Erik Mona (born April 1974) is an American game designer who lives in Seattle, Washington. Career Mona was the Managing Editor of issues 1 and 2 of the '' Oerth Journal'', an online publication devoted to the ''World of Greyhawk'' campaign setting, and the Editor-in-Chief from issues 2–7. Mona had the opportunity to talk to designers like Robert Kuntz on the GreyTalk mailing list in 1990s, where Kuntz shared stories of the early days of the Greyhawk campaigns. Mona became the head publisher of Paizo in April 2006. Mona served as the editor-in-chief of the ''Dungeons & Dragons'' role-playing game magazines '' Dragon'' beginning in 2004 and ''Dungeon'' from 2004 to 2006; at the time, both magazines were published by Paizo until the license through Wizards of the Coast expired in September 2007. Mona and other editors at Paizo were fans of Greyhawk, and thus featured the setting in ''Dragon'' and ''Dungeon'' magazines while Paizo was publishing the magazines. He has edited, au ...
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Dungeon (magazine)
''Dungeon'' (originally published as ''Dungeon: Adventures for TSR Role-Playing Games'') was one of the two official magazines targeting consumers of the ''Dungeons & Dragons'' role-playing game and associated products; '' Dragon'' was the other. It was first published by TSR, Inc. in 1986 as a bimonthly periodical. It went monthly in May 2003 and ceased print publication altogether in September 2007 with Issue 150. Starting in 2008, ''Dungeon'' and its more widely read sister publication, ''Dragon'', went to an online-only format published by Wizards of the Coast. Both magazines went on hiatus at the end of 2013, with ''Dungeon Issue 221'' being the last released. History TSR ''Dungeon'' (initially titled ''Dungeon Adventures'') first received mention in the editor's column of '' Dragon'' Issue 107 (March 1986). Lacking a title at that point, it was described as "a new magazine filled entirely with modules" made available "by subscription only" that would debut "in the late su ...
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Imagine (AD&D Magazine)
''Imagine'' (printed under the long title ''Imagine: Adventure Game Magazine'') was a British monthly magazine dedicated to the first edition ''Advanced Dungeons and Dragons'' and ''Dungeons and Dragons'' role-playing game systems published by TSR UK Limited. History Shannon Appelcine explained, "TSR tried to horn in on the British magazine market in 1983 with ''Imagine'' magazine, but they folded it just two years later. Gary Gygax would much later claim that ''Imagine'' had usually been operated at a loss and was kept around mainly for its useful marketing of TSR's lines. ''White Dwarfs lead in Britain was pretty much unassailable." ''Imagine'' was published monthly between April 1983 and October 1985. The print run lasted for 31 issues (30 issues and one special edition) before its cancellation. Don Turnbull was cited as publisher and Paul Cockburn as assistant editor for the majority of the life of the publication. Neil Gaiman wrote film reviews for several issues of ''Imagi ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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Jim Bambra
Jim Bambra (born 1956)Jim Bambra: Director Summary
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is a British designer and reviewer of (RPG), and a former company director. He is particularly known for his contributions to '''', '''', ''

Troglodyte (Dungeons & Dragons)
This is the list of ''Advanced Dungeons & Dragons'' 2nd edition Monsters in Dungeons & Dragons, monsters, an important element of that role-playing game. This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition, ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed ''Advanced Dungeons & Dragons'' 2nd Edition manuals. __TOC__ Monsters in the 2nd edition ''Advanced Dungeons & Dragons'' The second edition of the ''Advanced Dungeons & Dragons'' game featured both a higher number of books of monsters and more extensive monster descriptions than both earlier and later editions, with usually one page in length. Next to a description, monster entries in this edition contained standardized sections covering combat, their habit and society, and their role in the eco-system. While later editions gave the various creatures all the A ...
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Timothy Truman (writer)
Timothy Truman (born February 9, 1956) is an American writer, artist and musician. He is best known for his stories and American Old West, Wild West-style comic book art, and in particular, for his work on ''Grimjack'' (with John Ostrander), ''Scout (comics), Scout'', and the reinvention of Jonah Hex, with Joe R. Lansdale. Biography Truman was born in 1956 in Gauley Bridge, West Virginia. After graduating from Gauley Bridge High School in 1974, he attended the Columbus College of Art and Design while also attending West Virginia University. From 1979 to 1981 he attended The Kubert School in New Jersey. He currently lives in Lancaster, Pennsylvania, and was an instructor at the Pennsylvania College of Art and Design from 2003 to 2006. Roleplaying games After graduation, he moved to New York City and worked in the fantasy role-playing game industry for a few years providing illustrations for various companies, including working for TSR (company), TSR, Inc. as a staff illustrator. ...
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