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Adrienne Frost
Adrienne Frost is a fictional supervillain appearing in American comic books published by Marvel Comics. Created by Jay Faerber and Terry Dodson, Adrienne first appeared in ''Generation X'' #48 (February 1999). The character appears in stories set in the Marvel Universe, commonly in association with the X-Men. She is the older sister of Emma Frost, Christian Frost, and Cordelia Frost. Publication history Adrienne Frost made her debut in ''Generation X'' #48 (Feb. 1999). The issue was scripted by Jay Faerber and drawn by Terry Dodson. Fictional character biography Early years Adrienne was the first-born child to Hazel and Winston Frost. Siblings Christian, Emma, and Cordelia followed. The Frost home was not one of love and kindness, but one of manipulation and control. Adrienne established herself as the "perfect child" and was the favorite of their father, hoping to gain his favor and inherit the Frost family fortune. Adrienne was a power monger and showed little remorse o ...
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Danger Room
The Danger Room is a fictional training facility appearing in American comic books published by Marvel Comics. It first appeared in ''The X-Men'' #1 (September 1963) and was created by Stan Lee and Jack Kirby. The facility is depicted as built for the X-Men as part of the various incarnations of the X-Mansion. Its primary purpose is to train the X-Men, initially using traps, projectile firing devices, flamethrowers, and mechanical dangers such as presses and collapsing walls. These were replaced by holographics, when the Danger Room was rebuilt using Shi'ar technology. It gained sentience in ''Astonishing X-Men'' as Danger. Publication history An obstacle course in which the X-Men train appears in ''The X-Men'' #1 (September 1963), but the Danger Room is never mentioned by name. The name "Danger Room" is first used in ''The X-Men'' #2 (November 1963). According to X-Men writer/editor/co-creator Stan Lee, "the Danger Room was Jack Kirby's idea. I thought it was great because we coul ...
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Fictional Socialites
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context ...
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Fictional Schoolteachers
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Fictional Principals And Headteachers
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and conte ...
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Fictional Models
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Fictional Female Businesspeople
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Fictional Characters With Precognition
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context o ...
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Fictional Characters From Boston
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Comics Characters Introduced In 1999
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; '' fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The history ...
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ComicsVerse
ComicsVerse is a comics journalism website covering comics news, reviews, analysis, and interviews with artists and writers. In addition to original written content, the site produces podcasts, videos, original webcomics, and covers news related to politics, gaming, movies, television, and music. ComicsVerse uses comics to address social issues including minority representation in popular culture and politics. The website is minority owned and operated and has 78% women in upper management positions. History Founded in 2012 by Justin Alba, ComicsVerse was incorporated in 2016. Alba and colleague, current Assistant Editor at Marvel Comics, Marvel, Kathleen Wisneski, co-organized the ComicsVerse podcast alongside the site following a class at Columbia University in 2012 entitled “Comic Books and Graphic Novels as Literature.” In his Open Letter, Alba writes that “comics saved my life” by teaching him how to cope with severe bullying and develop self-confidence. Alba n ...
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Synch (comics)
Synch (Everett Thomas) is a fictional character and mutant In biology, and especially in genetics, a mutant is an organism or a new genetic character arising or resulting from an instance of mutation, which is generally an alteration of the DNA sequence of the genome or chromosome of an organism. It ... superhero appearing in American comic books published by Marvel Comics. Created by Scott Lobdell, he first appeared in ''X-Men'' #36 (September 1994). Publication history Synch debuted in the midst of the "Phalanx Covenant" crossover (1994), in X-Men (vol. 2) #36 (September 1994), written by Fabian Nicieza and pencils by Andy Kubert. Synch iappeared as part of a new X-Men team in the "Reign of X" phase of the 2019 reboot of the X-Men line. Fictional character biography Generation X image:Synch3.jpg, left, 150px, X-Men #36. Art by Andy Kubert.Everett Thomas was born in St. Louis, Missouri, St. Louis, Missouri. He was first introduced when the mechanical collective race ...
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