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Additive Smoothing
In statistics, additive smoothing, also called Laplace smoothing or Lidstone smoothing, is a technique used to smooth categorical data. Given a set of observation counts \textstyle from a \textstyle -dimensional multinomial distribution with \textstyle trials, a "smoothed" version of the counts gives the estimator: :\hat\theta_i= \frac \qquad (i=1,\ldots,d), where the smoothed count \textstyle and the "pseudocount" ''α'' > 0 is a smoothing parameter. ''α'' = 0 corresponds to no smoothing. (This parameter is explained in below.) Additive smoothing is a type of shrinkage estimator, as the resulting estimate will be between the empirical probability ( relative frequency) \textstyle , and the uniform probability \textstyle . Invoking Laplace's rule of succession, some authors have argued that ''α'' should be 1 (in which case the term add-one smoothing is also used), though in practice a smaller value is typically chosen. From a Bayesian point of ...
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Statistics
Statistics (from German language, German: ''wikt:Statistik#German, Statistik'', "description of a State (polity), state, a country") is the discipline that concerns the collection, organization, analysis, interpretation, and presentation of data. In applying statistics to a scientific, industrial, or social problem, it is conventional to begin with a statistical population or a statistical model to be studied. Populations can be diverse groups of people or objects such as "all people living in a country" or "every atom composing a crystal". Statistics deals with every aspect of data, including the planning of data collection in terms of the design of statistical survey, surveys and experimental design, experiments.Dodge, Y. (2006) ''The Oxford Dictionary of Statistical Terms'', Oxford University Press. When census data cannot be collected, statisticians collect data by developing specific experiment designs and survey sample (statistics), samples. Representative sampling as ...
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Prior Distribution
In Bayesian statistical inference, a prior probability distribution, often simply called the prior, of an uncertain quantity is the probability distribution that would express one's beliefs about this quantity before some evidence is taken into account. For example, the prior could be the probability distribution representing the relative proportions of voters who will vote for a particular politician in a future election. The unknown quantity may be a parameter of the model or a latent variable rather than an observable variable. Bayes' theorem calculates the renormalized pointwise product of the prior and the likelihood function, to produce the '' posterior probability distribution'', which is the conditional distribution of the uncertain quantity given the data. Similarly, the prior probability of a random event or an uncertain proposition is the unconditional probability that is assigned before any relevant evidence is taken into account. Priors can be created using a ...
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PPM Compression Algorithm
Prediction by partial matching (PPM) is an adaptive statistical data compression technique based on context modeling and prediction. PPM models use a set of previous symbols in the uncompressed symbol stream to predict the next symbol in the stream. PPM algorithms can also be used to cluster data into predicted groupings in cluster analysis. Theory Predictions are usually reduced to symbol rankings. Each symbol (a letter, bit or any other amount of data) is ranked before it is compressed, and the ranking system determines the corresponding codeword (and therefore the compression rate). In many compression algorithms, the ranking is equivalent to probability mass function estimation. Given the previous letters (or given a context), each symbol is assigned with a probability. For instance, in arithmetic coding the symbols are ranked by their probabilities to appear after previous symbols, and the whole sequence is compressed into a single fraction that is computed according to ...
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Hidden Markov Model
A hidden Markov model (HMM) is a statistical Markov model in which the system being modeled is assumed to be a Markov process — call it X — with unobservable ("''hidden''") states. As part of the definition, HMM requires that there be an observable process Y whose outcomes are "influenced" by the outcomes of X in a known way. Since X cannot be observed directly, the goal is to learn about X by observing Y. HMM has an additional requirement that the outcome of Y at time t=t_0 must be "influenced" exclusively by the outcome of X at t=t_0 and that the outcomes of X and Y at t handwriting recognition, handwriting, gesture recognition, part-of-speech tagging, musical score following, partial discharges and bioinformatics. Definition Let X_n and Y_n be discrete-time stochastic processes and n\geq 1. The pair (X_n,Y_n) is a ''hidden Markov model'' if * X_n is a Markov process whose behavior is not directly observable ("hidden"); * \operatorname\bigl(Y_n \i ...
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Artificial Neural Network
Artificial neural networks (ANNs), usually simply called neural networks (NNs) or neural nets, are computing systems inspired by the biological neural networks that constitute animal brains. An ANN is based on a collection of connected units or nodes called artificial neurons, which loosely model the neurons in a biological brain. Each connection, like the synapses in a biological brain, can transmit a signal to other neurons. An artificial neuron receives signals then processes them and can signal neurons connected to it. The "signal" at a connection is a real number, and the output of each neuron is computed by some non-linear function of the sum of its inputs. The connections are called ''edges''. Neurons and edges typically have a ''weight'' that adjusts as learning proceeds. The weight increases or decreases the strength of the signal at a connection. Neurons may have a threshold such that a signal is sent only if the aggregate signal crosses that threshold. Typically ...
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Machine Learning
Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine learning algorithms build a model based on sample data, known as training data, in order to make predictions or decisions without being explicitly programmed to do so. Machine learning algorithms are used in a wide variety of applications, such as in medicine, email filtering, speech recognition, agriculture, and computer vision, where it is difficult or unfeasible to develop conventional algorithms to perform the needed tasks.Hu, J.; Niu, H.; Carrasco, J.; Lennox, B.; Arvin, F.,Voronoi-Based Multi-Robot Autonomous Exploration in Unknown Environments via Deep Reinforcement Learning IEEE Transactions on Vehicular Technology, 2020. A subset of machine learning is closely related to computational statistics, which focuses on making predicti ...
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Event (probability Theory)
In probability theory, an event is a set of outcomes of an experiment (a subset of the sample space) to which a probability is assigned. A single outcome may be an element of many different events, and different events in an experiment are usually not equally likely, since they may include very different groups of outcomes. An event consisting of only a single outcome is called an or an ; that is, it is a singleton set. An event S is said to if S contains the outcome x of the experiment (or trial) (that is, if x \in S). The probability (with respect to some probability measure) that an event S occurs is the probability that S contains the outcome x of an experiment (that is, it is the probability that x \in S). An event defines a complementary event, namely the complementary set (the event occurring), and together these define a Bernoulli trial: did the event occur or not? Typically, when the sample space is finite, any subset of the sample space is an event (that is, all e ...
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Sample (statistics)
In statistics, quality assurance, and survey methodology, sampling is the selection of a subset (a statistical sample) of individuals from within a statistical population to estimate characteristics of the whole population. Statisticians attempt to collect samples that are representative of the population in question. Sampling has lower costs and faster data collection than measuring the entire population and can provide insights in cases where it is infeasible to measure an entire population. Each observation measures one or more properties (such as weight, location, colour or mass) of independent objects or individuals. In survey sampling, weights can be applied to the data to adjust for the sample design, particularly in stratified sampling. Results from probability theory and statistical theory are employed to guide the practice. In business and medical research, sampling is widely used for gathering information about a population. Acceptance sampling is used to determine ...
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Halting Problem
In computability theory, the halting problem is the problem of determining, from a description of an arbitrary computer program and an input, whether the program will finish running, or continue to run forever. Alan Turing proved in 1936 that a general algorithm to solve the halting problem for all possible program–input pairs cannot exist. For any program that might determine whether programs halt, a "pathological" program , called with some input, can pass its own source and its input to ''f'' and then specifically do the opposite of what ''f'' predicts ''g'' will do. No ''f'' can exist that handles this case. A key part of the proof is a mathematical definition of a computer and program, which is known as a Turing machine; the halting problem is '' undecidable'' over Turing machines. It is one of the first cases of decision problems proven to be unsolvable. This proof is significant to practical computing efforts, defining a class of applications which no programming inventi ...
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0 (number)
0 (zero) is a number representing an empty quantity. In place-value notation such as the Hindu–Arabic numeral system, 0 also serves as a placeholder numerical digit, which works by multiplying digits to the left of 0 by the radix, usually by 10. As a number, 0 fulfills a central role in mathematics as the additive identity of the integers, real numbers, and other algebraic structures. Common names for the number 0 in English are ''zero'', ''nought'', ''naught'' (), ''nil''. In contexts where at least one adjacent digit distinguishes it from the letter O, the number is sometimes pronounced as ''oh'' or ''o'' (). Informal or slang terms for 0 include ''zilch'' and ''zip''. Historically, ''ought'', ''aught'' (), and ''cipher'', have also been used. Etymology The word ''zero'' came into the English language via French from the Italian , a contraction of the Venetian form of Italian via ''ṣafira'' or ''ṣifr''. In pre-Islamic time the word (Arabic ) had the meanin ...
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Model (abstract)
A conceptual model is a representation of a system. It consists of concepts used to help people know, understand, or simulate a subject the model represents. In contrast, physical models are physical object such as a toy model that may be assembled and made to work like the object it represents. The term may refer to models that are formed after a conceptualization or generalization process. Conceptual models are often abstractions of things in the real world, whether physical or social. Semantic studies are relevant to various stages of concept formation. Semantics is basically about concepts, the meaning that thinking beings give to various elements of their experience. Overview Models of concepts and models that are conceptual The term ''conceptual model'' is normal. It could mean "a model of concept" or it could mean "a model that is conceptual." A distinction can be made between ''what models are'' and ''what models are made of''. With the exception of iconic models, su ...
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Probability
Probability is the branch of mathematics concerning numerical descriptions of how likely an Event (probability theory), event is to occur, or how likely it is that a proposition is true. The probability of an event is a number between 0 and 1, where, roughly speaking, 0 indicates impossibility of the event and 1 indicates certainty."Kendall's Advanced Theory of Statistics, Volume 1: Distribution Theory", Alan Stuart and Keith Ord, 6th Ed, (2009), .William Feller, ''An Introduction to Probability Theory and Its Applications'', (Vol 1), 3rd Ed, (1968), Wiley, . The higher the probability of an event, the more likely it is that the event will occur. A simple example is the tossing of a fair (unbiased) coin. Since the coin is fair, the two outcomes ("heads" and "tails") are both equally probable; the probability of "heads" equals the probability of "tails"; and since no other outcomes are possible, the probability of either "heads" or "tails" is 1/2 (which could also be written ...
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